Sideshow Swap! is a delightfully strategic and playfully competitive game that will have your friends trying to figure out how you won and why they didn't. Whether it's family game night or you're with your grownup pals, you're sure to have a blast! If this sounds like the kind of game you're into, then please help us make this a reality. We are passionate about great gaming experiences, and we think you'll love Sideshow Swap! as much as we do.
-Phil & Adam
SKIP TO SEE: 0:20 – Intro | 1:48 – Game Play | 13:23 – Final Thoughts
SKIP TO SEE: 2:04 – Game Setup | 4:40 – Game Play | 9:53 – Final Thoughts
We are professional problem solvers, and we have learned how to properly design and craft experiences. We have led user experience and design teams for Fortune 20 companies leading to our work seen by millions. We applied that same technique, love, and care to Sideshow Swap! and it has been play tested, played, or reviewed in 15 states already! We've worked really hard so far and are thrilled to see players' reactions at the end of each game.
"The noblest art is that of making others happy” - P.T. Barnum
We hope this game makes you happy. Thank you for visiting our page. We can't make this game without your help.
Want to thank our amazing wives, Rebecca and Jessica for their patience and sacrifice as well as all of our family and friends for putting up with our constant badgering. Special thanks to Brandon Gill, Jonah Carl and Peter Von Buskirk - your contributions helped make this the game it is today.
- Phillip James and Adam Stevenson
Shipping will be charged separately by our pledge manager after the campaign is completed. Estimates provided below. We're working with our pledge manager to facilitate customs in your country. Please contact us if you would like an estimate for a country not listed.
US: $6 • Canada & Mexico: $8 • Most of Western Europe, Australia, New Zealand, Japan, China, Hong Kong, and others: $10 • Local Pickup option for Producer Edition Reward Tier.
Risks and challenges
We’re first time game makers but have extensive experience in large scale product development and management, specifically with projects of print and software products. We have been preparing ourselves for months to understand and figure out the best way to produce and deliver this game. Because our game is significantly developed (about 95% complete) and has undergone hundreds of hours of play-testing to ensure the best play experience, we’ll be ready to start the manufacturing process shortly after the campaign ends and orders are confirmed through the pledge manager. The biggest foreseeable risks, like with most other projects manufactured overseas, are delays in production, shipping, and customs. We will be woking with a pledge manager to mitigate these risks and have mentors within the industry to further guide us. While this is our first game, it isn't our first Kickstarter campaign. Phil ran a modest campaign that successfully funded, and understands front-to-end the demands of post-campaign Kickstarter.Learn about accountability on Kickstarter
- (30 days)