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About this project

What is Spectraball?

Spectraball is an indie game which combines elements of platforming, puzzle solving, addictive gameplay and stunning visuals to deliver an experience that sets a new standard for its genre. 

Spectraball is all about precision and timing: use speed boosts, jump boosts, powerups and figure out shortcuts to clear the stage faster than anyone else!
Spectraball is all about precision and timing: use speed boosts, jump boosts, powerups and figure out shortcuts to clear the stage faster than anyone else!

Loosely based on one of my favorite childhood games, Marble Madness, the object of the game is simple: make it through each stage as quickly as possible. However, as you progress you will find that each stage presents its own unique obstacles and challenges that you will have to overcome. 

When you find that your path is blocked, you will need to rely on your wits to find your way through.
When you find that your path is blocked, you will need to rely on your wits to find your way through.

In addition to the excitement of simply completing the stages, Spectraball also offers online competition against others through its leaderboard system. Can you get the best time?

What is Spectraball: Extended Edition?

Spectraball: Extended Edition is a complete remake of Spectraball. When it was originally released back in 2008, Spectraball was overall well-received by its relatively small fan base, but many small technical issues and the shortness of the game prevented it from reaching its full potential. The company that developed Spectraball went out of business shortly after its release largely due to underexposure.

We wanted to bring Spectraball back and make it better than ever. 

The graphics and gameplay have been upgraded drastically from the original.
The graphics and gameplay have been upgraded drastically from the original.
The levels in the extended edition are huge.
The levels in the extended edition are huge.

As members of the team that worked on the original, we weren't ever satisfied with how Spectraball was left. After acquiring the rights to it through Shorebound Studios and working hard on it for several months, we were able to mold the game as it was originally envisioned: stable, longer, and with overall more polished gameplay. We have vastly expanded, redesigned and polished existing maps as well as created new ones. Additionally, this time around we plan to offer a DRM-free purchase option (previously, Spectraball was so heavily integrated with Steam that you always needed to be online to even play it!) 

We truly believe Spectraball has the potential to be the best game in its genre and, with your help, we can make sure of it!

Who needs puzzles when you can smash your way through?! Well, not always, but it sure is fun when you can!
Who needs puzzles when you can smash your way through?! Well, not always, but it sure is fun when you can!

Why do we need help?

While most of the development work is already done, in order to make this happen we still need to cover marketing and asset licensing costs. While these costs aren't terribly expensive, for a small indie developer they are still significant. Please help us in any way you can. We believe in making fun games and need your help to do it!

The extended edition contains new stages that weren't included in the original.
The extended edition contains new stages that weren't included in the original.

What is the release date?

The Spectraball Extended Edition is set to launch December 14th 2012. If you have already purchased Spectraball on Steam, the extended version will become available to you free of charge through Steam as we will be launching it as a massive patch.

What platforms will it be available on?

Currently Spectraball runs on Windows, Mac and Linux. This time around, we wanted to make it a high priority to support the Mac and Linux community. We would love to launch on XBox Live Arcade but we have yet to speak with Microsoft. We have also discussed porting it to mobile but would need to discuss how the controls would work and it would need a few design changes.

Does it support controllers?

Of course it does!

Risks and challenges

The project is a month away from release, but there could be unexpected technical hurdles. That being said, if there were any, they would be very minor issues with relatively easy fixes.

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FAQ

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Rewards

  • You selected
    $5 reward

    12 backers

    A DRM-free copy of the game.

    Estimated delivery:
  • You selected
    $10 reward

    17 backers

    A DRM-free copy of the donator-only platinum version of the game, which includes additional unlockable content.

    Estimated delivery:
  • You selected
    $15 reward

    3 backers

    Previous reward plus a copy of the Spectraball OST.

    Estimated delivery:
  • You selected
    $20 reward

    2 backers

    Two DRM-free copies of the donator-only platinum version of the game, which includes additional unlockable content and you both get the Spectraball OST!

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    $25 reward

    3 backers

    Previous reward and your name in the credits as a donator (list sorted by donation amount).

    Estimated delivery:
  • You selected
    $45 reward

    2 backers

    Previous reward plus an exclusive Spectraball t-shirt.

    Estimated delivery:
    Ships anywhere in the world

Funding period

- (30 days)