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Shattered Dawn is a tabletop RPG with an easy to use gameplay system, rich lore, and style based complexity. #MakeACharacterIn15mins!!
Shattered Dawn is a tabletop RPG with an easy to use gameplay system, rich lore, and style based complexity. #MakeACharacterIn15mins!!
Shattered Dawn is a tabletop RPG with an easy to use gameplay system, rich lore, and style based complexity. #MakeACharacterIn15mins!!
73 backers pledged $10,120 to help bring this project to life.

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Shattered Dawn Tabletop RPG

$10,120

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The Arcmasters Guide
The Arcmasters Guide

WELCOME!

Hello! We are Shattered Tabletop Games, and we would love to share our new game: Shattered Dawn. We believe that our games unify and empower people through imaginative entertainment, and Shattered Dawn is no exception.

Shattered Dawn is a story driven game, where players may create and play their characters in an expansive fantasy world. Shattered Dawn is not like other games, the rules and gameplay have been carefully crafted to be simple, fast-paced and allow for new players, and veteran players, alike to fully enjoy the lore and narrative without having to constantly focus on rules. 

Bring your Sacrifices into a Dark Fantasy Adventure…

Every seven years, it is the same. Every seven years, servants of the Patriarch sail from the Golden City of Ayluin and take a census of every town, city, and province. A tax is set. A tax set on every soul that lives on Earythe. The Black Ships of Mazheva are not far behind to collect their due in gold and flesh. Like it has every seven years, for as long as you remember, the Reaping has come to your town. As the black sails of the Reaping cross the sea, fear consumes the countryside. The tax is hefty, a price on every living head. The Warlords must decide what to pay, and to sacrifice. Those chosen to be sacrificed faced a cruel fate. They would be stored within the hulls of the Reaping Ships and brought before the mad Patriarch. There, the thousands gathered, will be marched into the Grand Azure Gate. Into a world of raw magic and insanity. Those who survived the journey were doomed to a life of endless exile while the world of the Azure drove them utterly insane. You would have never expected to be such a tribute. For years, you served your Warlord faithfully. For years, you were a loyalist to the Ayluin Patriarchy. In one night, your faith in both was shattered. Your Warlord sent his men in the night. As you gathered with your family, they kicked down the doors. You resisted, and there was blood shed on their side and your own. Those of your family who survived the conflict were taken prisoner to ensure that you fulfilled your final duty. You, and the others chosen, would be sacrificed for the good of the realm. You have been branded with magic and fire. The black ships have made port. There are hundreds gathered around you for the sacrifice. No one from your old life is here to watch your final duty. Even if they did, no one, not even you, could know that your destiny, your purpose, has just begun…

The Map of Earythe
The Map of Earythe

An In-Depth Lore of Endless Opportunity.

We, the writers of Shattered Dawn, have provided an in-depth lore spanning across 60 pages. This lore gives you a greater look into the world and history of Earythe, while also providing several scenarios for the Arcmaster to exploit as they wish. Below is a brief summary of the three ages described in the Arcmaster Guide.

First Age: The Era of Explorers 

The Ethyl set out from Aeythas to bring order to the chaotic world. They named the world, the stars, the oceans, the rivers, the creatures and the continents. The first Golden Cities are erected, and they begin to settle Aragate, Rykim, and Lealrech. As they spread across the globe, the Ethyl found the other races barbaric and base. The Ethylian Elders decided that the other races would be made to serve their will, and obey their laws, or else be exterminated. The Ethyl master Earythe and create the first Azure Gate to the world beyond. The Ethyl became divided between the Nor’Ethyl, the Sol’Ethyl, and the Wo’Ethyl. An incurable insanity spreads from the Azure and infects the Ethyl populace, causing their city states to turn onto each other.

Second Age: The Era of Conquerors

Order is reestablished as the Patriarchy is founded in Aeythas and the world is brought under one single government. Under their Patriarch, the elite of the Ethyl, the Nor’Ethyl, begin to seek immortality to be like God and establish their eternal rule. Entire populaces are plundered for this quest, rivals are offered for radical magical experiments. Nathaneel, the Father of Monsters, comes to prominence. In their search for immortality, the Nor’Ethyl unleashed a plague onto their own populace. In its outbreak, the Risan rose in rebellion against the Ethyl. The Ethyl species was driven to the brink of extinction, and in desperation, they turned to a greater power. They opened the Azure and paved the way for the Outcast King, the ruler beyond the Azure Gates. The Outcast King conquered the world for the Ethyl once more. Ruling the world wasn’t enough for the Outcast King. He saw imperfection in Earythe, and thus decided to end the world and reform it according to his will.

Third Age: The Age of Resistance

The last descendant of the Patriarchy, Faladyr, leads the rebellion against the Outcast King. The battle rages across Earythe and the Azure. The Outcast King is slain by Faladyr beyond the Azure Gate. Faladyr reestablishes the Patriarchy, and the Accords divide power among six warlords and himself. This new governance is referred to as the Seven Courts of Earythe. Faladyr imposes the Reaping on the world. Those chosen by the Reaping are sacrificed to the Azure and turned to raw magic. Stannis Longfinger is caught speaking against the Patriarch. Before his execution, he reveals that the Outcast King is still alive and is the power behind Faladyr and is about to carry out his plan to eliminate all life with the raw magic gathered from the Reaping.

Battle against Tyrants and cunning Antagonists

The lore of Shattered Dawn provides powerful antagonists for the Arcmaster to use against the players. Below are a few of these antagonistic forces that plague Earythe.

Patriarch Faladyr Theodemar: The Absolute Sovereign of Earythe has grown unstable with each passing year. To maintain the fading power of his ancestors, Faladyr demands a sacrifice of blood and gold to his crown.

Nathaneel: There was once a sorcerer tasked with using his knowledge of the Potent Arts to secure immortality for the Ethylian Race. The failed experiments of this sorcerer became the beasts and demons that roam the fringes of civilization, while the sorcerer himself became the worst of them all.

The Outcast King: A primeval force awakened within the Azure that once ruled both realms. The Outcast King desires only the genocide of all that is impure in his eyes, and the rebirth of a new orderly realm under his command.

Armors
Armors

 

SHATTERED DAWN: WHAT MAKES US DIFFERENT?

Thanks for asking! Besides the fact that we are ready to submit for print (MEANING OUR GAME HAS BEEN FINISHED ALREADY), there are 3 things that make Shattered Dawn unique:

Ease of Use, Deep Lore and Narrative, and Style Based Complexity.

Ease of Use: Shattered Dawn's game mechanics are centered on the use of 2 dice. We use a base 100 system, which means most rolls are percentage based and requires little math. New players can create a character in 15 minutes. The rules are easy to understand for new players and veterans alike.

Deep Lore and Narrative: Our lore is immersive, deep and rich. The Aeythas Patriarchy has been reduced to seven warring nations all vying for power. A prophesy has been given, that Outcast King will be confronted by a hero and either slay the bringer of tyrants, or else be slain and bring about the end of Earythe as it once was.

Style Based Complexity: Shattered Dawn uses a classless system. This means as you advance in level, you may pick and choose to improve specific traits of your character, breaking the meta of party dynamics. You can choose to mix and match any traits you desire, to truly craft a unique and personal character. Be simple. Be complex. We don't care, just enjoy it!

All backer rewards ship free to Jacksonville, Florida.

The Patriarch
The Patriarch

 

SOME OF THE RACE HISTORIES

Check out update #2 for a list of all the races!

Nor'Ethyl
Nor'Ethyl

 

Allerisan
Allerisan

 

Lamkai
Lamkai

 

Ilriez
Ilriez

  

Patriarch Falardyr battles the Outcast King
Patriarch Falardyr battles the Outcast King

SHATTERED DAWN STRETCH GOALS:

$10,000 - Level 1-10 Campaign Arc

$15,000 - Shattered Dawn Starter Pack

$20,000 - Incremental Release of a Level 1-50 Campaign Arc

$25,000 - Shattered Dawn Creatures Guide

$30,000 - Shattered Dawn Spell Card Decks

$50,000 - Shattered Dawn Legends Novel Series Book 1

$75,000 - Custom Shattered Dawn Miniatures

$100,000 - Shattered Dawn: The Azure Expansion Book

$200,000- Custom Shattered Dawn Companion App

Nathaneel quells a nuisance
Nathaneel quells a nuisance

STRETCH GOAL DESCRIPTIONS:

$10,000 - Level 1-10 Campaign Arc: This story arc will be a huge arc, a great arc, a wonderful arc. This arc will beat all arcs. No one knows more about arcs than us! This will be a great beginning Arc for people to begin playing Shattered Dawn, introducing much of the world of Earythe and some of the issues facing most inhabitants of the Ayluin Patriarchy. This stretch goal will be available and delivered with the main Players Guide and Arcmasters Guide in August, 2017.

$15,000 - Shattered Dawn Starter Pack: The Shattered Dawn Starter Pack goal will be an optional reward that will become available at the $15,000 mark. It will contain: Shattered Dawn Players Guide OR Shattered Dawn Arcmasters Guide, Character Sheet, Custom Shattered Dawn Dice, Shattered Dawn Pencil, and a Poster of the map of Earythe.

$20,000 - Incremental Release of a Level 1-50 Campaign Arc: The Level 1-50 Campaign Arc will be incrementally released on paperback in 10-level sections and will encompass enough material to take players from level 1-50, delving into the narrative of Shattered Dawn and exploring many facets of Earythe's locations. Once all increments have been released, a hardback book containing the entire campaign will be available for purchase.

$25,000 - Shattered Dawn Creatures Guide: The Shattered Dawn Creatures Guide will be a hardback book similar to the Players Guide and Arcmasters Guide, but will focus entirely on the creatures that roam and have been created on Earythe. This reward will not ship until late 2017-early 2018.

$30,000 - Shattered Dawn Spell Card Decks: Spell Card Decks are cards that contain each and every spell in Shattered Dawn. Each deck will have enough cards to use as a random spell generator, loot generator, or to play as a collectible card game.

$50,000 - Shattered Dawn Legends Novel Series Book 1: This goal will not ship until 2018, and will be another reward level available to pledge at once unlocked. This goal will be the first installment of a series of novels based in and exploring Shattered Dawn's lore and narrative, written by our content director and author of the Epic of the Imperium series: Andrew Bradfute.

$75,000 - Custom Shattered Dawn Miniatures: Miniatures. Shattered Dawn, custom miniatures. You see those guys in the artwork? Them. 3D printed versions of them, painted by our very own Bryan Matthews.

$100,000 - Shattered Dawn: The Azure Expansion Book: This goal will unlock and enable us to begin development and production on the first Shattered Dawn expansion: The Azure. This book will explore the Azure Pathways, a chaotic and dangerous place in the Shattered Dawn narrative. This book will continue the narrative, not altering any game mechanics or rules, but adding depth, some new races and new places!

$200,000- Custom Shattered Dawn Companion App: Reaching this goal will enable us to develop and produce a fully functional Shattered Dawn companion app with features such as: digital character sheet, spells list, equipment lists, arcmasters info and tables, arc outlines, rules lookup and much more!

MEET THE SHATTERED TABLETOP GAMES TEAM!

David DeSanto - CEO 

 

Cliff Long - COO

 

Andrew Bradfute - Chief Content Director

 

Bryan Matthews - CFO

 

Erick Groleau - Director of User Experience

 

The City of Ouriel
The City of Ouriel

 

Risks and challenges

This project is unique compared to many others: OUR GAME IS DONE. All we need to do is send it off to print, and then send it to you, the backers! Our turn around time will be substantially quicker than most due to that fact alone.

Our stretch goals, however, should we reach them are not complete. Those we will have to take the time to develop and send out when complete.

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    Level 10 - Archmage's Disciple

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Funding period

- (30 days)