What is GTFO?
I am just a casual gamer, so I was shocked about a year ago when a friend told me about the abuse that many female gamers and other industry figures endure on a daily basis. I immediately began researching and filming this documentary, titled "GTFO" in reference to the exclusionary response that many women encounter while gaming.
All screenshots courtesy of fatuglyorslutty.com
Of course not all gamers are trolls or abusers - many are kind, supportive, and equally disgusted by this type of behavior. But the fact remains that this is a real problem, and it's time that the non-gaming public know about it. Nobody should have to endure being called a derogatory term simply because of their gender (or race, religion, or sexual orientation, for that matter). It is not only offensive to the victim and detrimental to the public image of the industry, but it also discourages countless women who want to be part of new and creative media.
The purpose of this documentary is to reveal the experiences of women in the gaming world, both good and bad, as well as to provide steps we can take to change the environment for the better. I have already filmed interviews, tournaments, classes, and conventions, but I need your help funding the remainder of the project.
Whether you're a hardcore gamer or an outsider like myself, please consider pledging even a few bucks to this project, and help make the world a better place for gamers everywhere. If you can't make a financial donation, I am also looking for contacts within the industry, so if you or someone you know would like to become a part of this project please feel free to get in touch with me.
Where is the money going?
- 30% shoot expenses (travel, equipment rental, payment of crew members, permits, tickets to events)
- 30% post-production expenses (editing, sound design, color correction)
- 30% licensing rights for videogame footage, logos, and music
- 10% festival submissions and promotion
Where can I find out more?
"Home Tonight" by DoKashiteru
"Drop of Water In the Ocean" by Broke For Free
Risks and challenges
This is an innately challenging subject, and many women who put themselves out there in this industry receive backlash. But I, along with many of the people I've spoken with, believe in this project and know that we can make it a reality with your help. We want to stop the abuse that prevents so many women from doing what they love - play, create, and write about videogames.Learn about accountability on Kickstarter
- (45 days)