Gaming great Colin McComb to join us!
We're super excited to offer up a new Stretch Goal that we feel certain we'll achieve, hopefully on our way to the FATE and Atlas goals!
We're teaming up with gaming great Colin McComb who will join the Kickstarter to help us design the region known as Barzakh, the “Place that is No Place”!
Barzakh is a combination of alternate universes, different quantum states, dream realms and simulated realities. Barzakh takes its inspiration from films like Inception,The Thirteenth Floor, and Dark City; it will excite and delight fans familiar with (or fond of) the Planescape setting. Which is why we are so excited to have Colin on board!
Colin not only helped create the original Planescape material, including writing more than a half dozen books, he also worked on the original “Planescape: Torment” game and is currently working with inXile Entertainment on “Torment: Tides of Numenera”.
On of the things we love about having Colin join the team is that he will help bring back some of the feel of the importance of player choice, belief, and ideology and the way that this actually helps shape the gaming environment! This is exactly what Barzakh is supposed to be about. Created by the Ancients, Barzakh is the (partial) home of the gods of Sæmyyr, as well as other bizarre locations and inhabitants. It's a place where reality warps a little stranger and anything can happen through will and imagination!
Help us bring Colin on board and bring Barzakh to life!