$271
pledged of $15,000pledged of $15,000 goal
15
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Wed, November 1 2017 10:54 PM UTC +00:00
ShadowInk DesignsBy ShadowInk Designs
First created
ShadowInk DesignsBy ShadowInk Designs
First created
$271
pledged of $15,000pledged of $15,000 goal
15
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Wed, November 1 2017 10:54 PM UTC +00:00

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    1. ShadowInk Designs Creator on

      @Chris Z. Thank you for the support, and we look forward to the launch as well!

    2. Chris Z.
      Superbacker
      on

      Probably means they were a backer and cancelled their pledge. Sorry to see this won’t be funded on kickstarter but looking forward to the future launch. GL!

    3. ShadowInk Designs Creator on

      @Nop Also kind of strange how only backers can post comments, yet your not a backer... very strange. If I'm missing something someone please let me know.

    4. ShadowInk Designs Creator on

      @Nop You misunderstood, we simply need people to play the DEMO then give feedback, since it is really important to the development of the game, and to us as a team. The feedback was very welcomed by the way.

    5. Missing avatar

      Nop
      Superbacker
      on

      @ShadowInk Design re your snappy answer to @Jared constructive criticism, if that's how you welcome backers feedback, you are not going to go far on Kickstarter.

    6. ShadowInk Designs Creator on

      @ Jared Please play the DEMO, then give feedback, thank you.

    7. Missing avatar

      Jared on

      When I said map meant the ui if I wasn't clear.

    8. Missing avatar

      Jared on

      Just for feedback ok, don't be too offended. The ui does not look good starting map maybe more Metroid map approuch would look more clean. As for the health and stamina they do not blend in well they popout. Which may be good so you can see them well but it's done in a way that does not look right. I catch my eyes wondering towards it. Also not sure why the characters sprite is inside the ui on top right. Also enemy ui could be attack till they die and you can see there health if you put your mouse or turn on settings for on at all times being able to change transparency, color and so on, can be extended to text boxs and character ui. Text boxs are one color, that doesn't work. Maybe a border and some patterns inside to spruce it up of course they could be all one color but different shades show contrast. Also choosing a more unique art style, one that you like and put your passion into not one your forced too use like an engine. Doing so would make it look more fresh I suppose the current art or graphics are fine. Music present was good, but I don't know what would play in a particular situation. And of course didn't hear sfx over the music, no comment. I understand this is alpha.

    9. ShadowInk Designs Creator on

      @ Garrett Grenier That was our thoughts exactly, thank you for the kind words.

    10. Garrett Grenier
      Superbacker
      on

      Not sure why this project has such a slow start. Other RPG’s seem to offer similar stuff for a similar cost. Keep up the good work would love to see this on the switch!

    11. Corey V on

      Glad to support your project, I'm an avid Switch user and I primarily game on PC.
      I'd love to see this on the eShop, keep up the good work and consistency with updates and I'm sure you will succeed!