This project will only be funded if it reaches its goal by .
Era: The Consortium - A Universe of Expansions 2
Era: The Consortium - A Universe of Expansions 2
The critically acclaimed Sci-Fi RPG returns to Kickstarter: get expansions to the universe, as well as the Definitive Edition Rulebook!
The critically acclaimed Sci-Fi RPG returns to Kickstarter: get expansions to the universe, as well as the Definitive Edition Rulebook! Read more
This project will only be funded if it reaches its goal by .
Responding to a request by backers, the unlocked Stretch Goals, followed by the next to unlock have been added to this point in the Kickstarter. For more info, please see the bottom!
Since its release 2 years ago, our first game, Era: The Consortium, has immersed fans in the rich, detailed worlds and society of Humanity's future.
Inspired by a lifetime love of Sci-Fi, Era: The Consortium offers the chance to play any subgenre you want, just by choosing a specific point in the 500-year history!
From games about a Star Wars-type Resistance against an oppressive government to exploration in a giant starship, from cyberpunk to all-out war with an invading alien race, and from transhumanism to survival horror in the vein of Dead Space... the choice is yours!
If want to know more about what's in the book you're interested in, you can find a Livecast which explains everything in detail here!
Want to know more about the game? You can get the (free) Quickstart pack right here and try it out!
A year ago, we crowdfunded 8 expansions to the Era: The Consortium universe, which brought a huge number of new dimensions to gameplay.
We are pleased to be returning with an offer of more!
As before, each expansion will not only bring new story material and more insight into the Consortium universe, but provide a new dimension to gameplay.
We're continuing in the direction that has brought you the amazing material so far, with the same amazing team of industry veterans working alongside the creators, writers and artists which have brought all 7 of the Era games to life! You'll know their work from other places such as Vampire: The Masquerade, the new Conan RPG, 7th Sea and many more, as well as the Era games, of course!
Together, we've prepared the way for 18 more expansions, including the ones which were not unlocked in the previous Kickstarter!
If we're welcoming you back as a repeat backer, don't worry, you can pledge for only the new additions to the Consortium universe in your chosen format!
We are also offering source books for each of the 5 races, which will bring not only a history for that race and detail how they reached the Consortium, but new and unique equipment for each!
Every Stretch Goal unlocks a new book - the initial funded goal will bring you 3 expansions, but the further the funding goes, the more expansions you receive, for free!
What to know more about what is in each book? We did a Livecast, where Ed did a thorough explanation of each existing book and talked about the upcoming ones:
Era: The Consortium is set in a Hard Sci-Fi universe of adventure in space, where you can play as Human or Alien in a galaxy filled with possibilities.
The Consortium is a huge, interplanetary society, comprising of multiple alien races who populate three star systems. The government of the Consortium is one where financial power gives one direct political power. As a result, the eight most powerful companies effectively rule over the Consortium, defending their monopolies and manipulating each other and the population in an unending struggle for power.
The Resistance has responded to this by attempting to overthrow the Big Eight. Although they are labelled rebels, many fight for the good of the people.
You can join either faction as a member of any of 5 playable sentient species who inhabit the Consortium, choosing from huge numbers of backgrounds and decide where in the 500 years of history you wish to play. You might...
...be one of the first colonists on a new world, far from Earth.
...explore strange, new worlds.
...make first contact with an alien race.
...fight in a war where the very existence of the Consortium hangs in the balance.
...join a Resistance movement and fight to save 14 billion lives from a plot by powerful individuals.
You may begin as a terrified civilian, forced into combat, but you'll have abilities that will keep you alive and ahead of the Smertios Security soldiers who are pursuing you... as long as you keep your wits about you!
You'll have your chance to become a trusted member of the Resistance, or to join another company within the Consortium for protection... You won't be worrying about equipment - you'll be given whatever it is you need to complete your mission.
This game gives you a universe of choices: fight with a faction or choose your own path.
This is Era: The Consortium. There are no limits.
Want to know more about the Backstory? Check out the website page!
Era: The Consortium has been reviewed by numerous individuals over the last 3 years, and Ed has several new interviews planned during this Kickstarter!
"Era: The Consortium is a truly unique SF. The mechanics […] certainly work really well and complement a game that distinguishes itself through a rich history, the opportunity to play in different time periods and a multitude of genre and style options a GM can choose from."
"It is literally the best sci-fi Role Playing Game I have ever seen and hence Era The Consortium is the game that I have been looking for."
“There are a number of other books being launched for this and given the work that’s gone into this, I can see them going far.”
“It is powered by a solid rule set, and is elevated by entertaining setting vignettes and great artwork that really conveys the game. All provided in a great looking PDF.”
"It's certainly a roleplaying game gem..."
From Talking About Games:
Also from Talking About Games, a review of the Fifth Race expansion:
"Reading over this game has made me want to start GMing again!"
"The only game I have ever played that got grapple rules right - they were simple and easy to follow."
"An absolute beginner to tabletop games, I picked up the rules quickly and was having fun within half an hour on my first session!"
"I find one of the strongest points of your game to be the massive amount of story and options for your character to take when customising them."
Want to know what a session sounds like? Check out the "Dice and Stuff" podcast of their game as the Resistance's "Claymore Unit"!, which has been running for over 3 years!
The RPG Relic Hunter has produced another video about Era: The Consortium's expansions, which I very much enjoyed contributing to! Check it out here:
The Era d10 ruleset is designed to allow you to experience this universe in a way that is as unobtrusive as possible without being misrepresentative. By choosing your skills carefully, your character can dominate in any of 5 forms of combat, talk their way out of any situation or protect their teammates from harm.
The rules could be described as "A Success-counting dice pool system where you roll Attribute + Skill in d10s and the difficulty of the task determines which numbers count as Successes."
In case that was a bit too brief or jargony, here's a bit more detail:
The system is based around multiple dice - the more skilled you are, the more dice you have - and a variable goal based on activity difficulty.
Using an Attribute and Skill system, which each define their own areas of influence, you roll your dice depending on what you're attempting - whether Dexterity + Engineering for a precision piece of work, Intelligence + Engineering for a more theoretical problem or Luck + Engineering for a complete long shot, you'll be able to adapt to your circumstances and focus on your strengths.
Although you roll more dice the more skilled you are, the number you are attempting to reach varies depending on the difficulty of the action - if shooting someone in clear conditions, the GM would ask for a 7. If someone was laying a mine, more likely a 6. Firing over your shoulder at someone 30 metres away, while crouching behind a low wall would definitely be a 10!
You can download a character sheet from our website.
Character Creation - In this video, I create a Smertios Security Guard called John Smith to give you an idea of how it works!
Grapple Rules - In this video, John Smith faces off against the famous Ximian Worker Styxtirian in a grapple to the death!
Ranged Combat Rules - In this video, John Smith goes up against drunken sniper Alex Gyter and proves that not every shot he fires is lethal!
Persuasion Rules - In this video, John Smith faces his greatest challenge yet, a persuasion attempt from Steve Adams, the Voice of the Resistance!
This Kickstarter will unlock brand new Expansions:
Traders, pirates and everything between have existed since the early years of the Consortium. As the society has grown, so have the opportunities: Hardcastle Haulage has at least one station in orbit of every inhabited planet in the Consortium and a trader can make a lot of money buying and selling in the right places. Of course, they can make even more if they don't have to buy the cargo...
Free Trader brings players the chance to register as an independent trader and carry cargo between the worlds of the Consortium. It includes new rules for piracy, a complete list of cargo prices at each location and a detailed list containing a variety of cargo types and their legality.
Gaia Adaptation and Adjustment is a company built on biological innovation: by combining the genetic traits of foods, they invented Enviromorphic Fungus. Now, they seek to analyse what alien races may exist beyond the Consortium. By combining various DNA forms, they have created a series of test subjects...
Predictive Genetic Algorithm brings the opportunity to build your own alien race! To achieve that, it offers a large number of options for traits which the races can possess and a points system to ensure balance. Create a race which encounters the Consortium, become an escaped sample from a speculative race grown in a lab and much more with this expansion!
Very few ships venture far outside the solar systems of the Consortium. When one of those few is taking an obstacle-free course between two Oort Cloud locations, the crew discovers a wormhole, leading to a whole new Star System. Amazing opportunities await on the first New Worlds that the Consortium has had access to in 250 years!
New Worlds offers untouched regions of space to explore. Grab what you need from a new selection of exploration equipment, discover the secrets of the New Worlds and decide which faction to inform about their existence with this expansion! With the raw materials they offer, the fate of the Consortium may be in your hands...
The continuing Campaign, a fan favourite from the last Kickstarter, includes 10 sessions per book. Each contains a prologue, pre-made characters and a list of equipment, armour and weapons to help you on your mission. The other half of the book is for the GM and features a Session Summary and a set of Routes to Success.
We're currently approaching 50 sessions with this campaign and are offering 2 books for unlock as Stretch Goals - Parts 4 and 5!
Every Faction, even every group in the Consortium has enemies. Often, the only true place of safety is your home base. It may be based on a spaceship, a space station or on a planet, but the headquarters you build is one of the few places where you can be sure of protection...
Home Base brings new rules for creating a base, along with giving you the opportunity to assign space within: choose to have a training room, a research lab or whatever else you need! Each room gives the group bonus abilities, and the chance to improve their performance both in and out of the field...
Get the existing expansions!
Become a secret agent for the Consortium or the Resistance in The Secret War - gain access to new weapons and equipment, specially designed for working alone!
Follow the next 3 years of the Consortium's mythos in The Fifth Race: encounter a new playable alien race, gain plasma weapons and gravity control technology and uncover the mysterious "Prophecy"...
Enter the virtual environments within computers with Rapier - learn about advanced hacking techniques and get new abilities while inside cyberspace!
Gain Psionic abilities from telepathy to mental lash with A New Dawn... but watch out: with the addition of Psionic abilities comes an inevitable descent into instanity...
Explore the Sadoko in an homage to the Survival Horror sub-genre of Sci-Fi with Revival. In the best traditions of Aliens and Dead Space, explore an abandoned alien vessel, infested with creatures. Will You Survive?
Travel back to the start of the Consortium with Time Travel Camapign Parts 1-3. Will you be able to stop the Consortium falling into its annihilation by reshaping it? Find out in these detailed campaign books!
Any Paperback or Hardback Add-ons will cause an increase in postage prices. Please contact us with any questions!
The model last time worked very well, so we're back with the same again!
40% Creation of the Expansions!
Every penny that isn't used for getting the rewards to you will be used for development of the expansions! This will include artwork, writing, layout, editing, proofreading... everything we need to get the expansions made, short of printing (see below!)
10% Kickstarter Fees
Kickstarter takes its usual 8-10% cut. We'll transfer anything that doesn't get taken for that straight into creation!
50% Printing and Shipping
Experience has taught us that the majority of the costs relating to any Kickstarter are getting the rewards out to you guys, safely and in a timely manner. We've had a fair bit of experience now (this is actually our company's 15th Kickstarter!), so we're confident we'll be able to fulfil in a way you'll be satisfied.
Every backer will get all unlocked Stretch Goal books in Digital Format, so no-one will miss out!
Risks and challenges
This is Shades of Vengeance's 23rd crowdfunding campaign on Kickstarter, including multiple Core Rulebooks and a similar campaign to this a year ago!
While we haven't been mistake-free, we've always delivered on or ahead of time (except for two occasions, where a delay was agreed with Backers to give them more content!). We use each successive Kickstarter to build on the lessons learned from the previous, and we learn fast. At this point, we're confident in our ability to deliver the rewards we're committing to and to keep you informed if there are any delays.
The biggest individual challenge for this Kickstarter is managing a team of artists and writers from all over the world. We all live in different timezones, so coordinating is a huge logistical challenge. Ed's a Project Manager by trade and has some experience in this area, however!
We're dedicated first and foremost to continuing delivering you the best material we can, and secondly to bring it to you on time. We hope you'll support our efforts to do that!Learn about accountability on Kickstarter