In Era: Lyres, the players take the roles of people who would never make it as adventurers, but instead tell stories of their "amazing quests" to gain the gold and glory they rightfully deserve!
The players tell a combined story to the GM, who listens and assesses its believability. He controls the audience's reactions, depending on the story - ending in anything from applause... to a bar fight.
The book contains the basic scenario for play, a list of taverns, Quick Start Character Creation, Rules, Equipment and a GM Guide (which includes audience generation). Oh, and it's a fun read, too!
Pledge just £1 and get the Digital Version.
Of course, we all like Physical Versions of a product, so we’ve got those for you as well – they only cost a little bit more.
Even if you buy a copy for your entire gaming group, you’ll still spend a fraction on what you’d spend on a hardcover RPG rulebook!
Everyone who backs also gets their name in the Hall of Lyres on the Era: Lyres website!
Think that’s no big deal? Think again! Era: Lyres is all about telling the boldest, most exciting tale and this way your name will live on forever.
(Or at least until the internet goes down after the apocalypse – which is covered in a different game we’ll be publishing soon. Yes, that’s a shameless Era: Survival plug. So sue us.)
After this Kickstarter is done, warriors, rogues and mages alike will have to spend more than £1 to get the book.
We think you deserve it cheaper, because you helped to make this edition happen!
(And because we only need a few gold coins in our pouches to print it, of course.)
Okay, this might seem like we’re boasting, but, hey, that’s what the game is about anyway. We've already had compliments from reviewers we've sent provisional versions to.
Just take a look at the full Era: Lyres Deluxe Rulebook:
It looks pretty nice, doesn't it? Well, we’re using a similar layout for the Pocket Edition.
Interested in getting the Deluxe Edition for yourself and a copy of the Pocket Edition for, say, your players? Yes, we think that’s a good idea too!
With Era: Lyres – Pocket Edition, you’ll be getting a fun and innovative full-colour roleplaying game that lets you have any kind of fantasy RPG experience… with a twist. What’s more, you’ll only spend £1 for the Digital Version or £5 for a Physical Version.
That’s about 1/5th of a pint of beer.
For higher pledges, there are a few additional rewards:
- Get your character converted to Lyres by the creator!
- Get a cool 4GB Memory Card!
- Add a creature of your choice to the Bestiary!
- Choose a village or town to be added to the Kingdom of Yarnolth!
One final thing - there are a limited number (15) of our 4GB Shades of Vengeance Memory cards left. I've put them all on one reward level (£18). If you want one with a different reward level, send a message or put a comment on the Kickstarter. I'll set one aside - you can increase your pledge and have one! First come, first served!
And, as in previous Kickstarters, you will find a few bonus extras on there - concept art, soundtracks and similar!
Interested in a reward we're not offering, or more than 1 book?
Let us know via the comments or message us via Kickstarter and we'll do everything we can to get you what you need!
‘Someone told me at a convention that they loved the concept of Era: Lyres, but really wanted a smaller book with the bare minimum story in it,’ says Ed, Shades of Vengeance CEO and Era: Lyres creator. ‘Some people just don’t have the time or money to invest in another core rulebook – or they want smaller versions for their players. Others just want to be able to reference the most important rules and information, so they can keep their core books safe from wear and tear. It seemed like a fun idea, so I set about doing the editing to bring the page count down. It was a challenge, but I'm pretty happy with what's resulted so far!’
It's not true that everyone prefers to make up everything, though - some people appreciate a little help on the creative side! - so we also looked at how to supplement it, and came up with using the website!
‘I've been working to edit down Era: Lyres to the minimum amount without making any concessions as far as playability is concerned, but we need to do the layout and ensure that the production values are what they should be,' says Ed. 'That's the goal for this Kickstarter: £50 for layout and proofreading work.’
Here's the split:
50% of the money will go to time spent sending digital versions out, printing, packaging, handling and shipping of the books and to pay for the extra artwork and writing needed for the higher tier rewards.
30% of the total will go to the writers and editors involved in this project up to this point, because so far they haven’t been compensated for their work on this edition.
5% goes to Kickstarter, as always...
The remaining 15% will be used on the next Era project! Yes, we know what it’s going to be and we’re pretty sure you’re gonna be just excited about it as we are!
"I like this whole 'one person screws up, it affects the rest of the party' thing. This is how all games should be - it's called consequences, people!"
"Never have I had so much power in an RPG, and yet been at the complete mercy of my own words!"
"The idea behind this game is phenomenal."
"Sort of like Munchausen, but better - we don't spend all our time trying to catch each other out, that's the GM's job!"
Here's a video of the actual gameplay:
(Disclaimers: I am not a skilled video editor, I did the best I could! Also, we had to use 3 cameras, so the visuals change between them. Apologies, we ran out of camera battery!)
That should answer any questions you have! In case you don't have an hour to watch it, here's a bit about the gameplay and rules:
This adaptation of our Era d10 ruleset is designed to allow you to tell and scrutinise stories in a way that is as unobtrusive as possible - the perfect balance of detail and playability.
Persuasion isn't all that counts here! Being able to talk about a fist fight requires Brawl, describing how you used an anvil and forge to craft a sword from a legendary material requires skill in Blacksmithing, and so on!
Does this sound a little odd? Here's the reasoning behind it: When you're telling a story about your great physical prowess and you're a thin and bony woman with no visible muscle, people might question you. At that moment, you might pick up a chair with a person sitting on it to prove your strength. These rolls, when called for, signify this sort of demonstration without breaking the narrative of the story.
By choosing your skills carefully, your character can describe anything they might want to in a realistic way. Working as a group, the players can tell any story they want and be rewarded for it - they just have to convince the audience (played by the GM)!
The rules could be generally described as "a Success-counting dice pool system where you roll Attribute + Skill in d10s and the difficulty of the task determines which numbers count as Successes. Most rolls are opposed, with whoever gains a greater number of Successes being deemed the winner."
Too brief or jargony? Here's a brief video showing some rolls:
This game uses opposed rolls to assess the likelihood of players' claims. The member of the audience most qualified to dispute your claims rolls their dice against your Attribute + Skill dice and whoever gets more Successes (attaining the required number) wins.
If you win, you have convinced them and can continue your story without difficulty. If they win, anything could happen - from them walking out shouting that they don't believe you to a full-on bar fight!
Our Stretch Goals in this project are going to be about adding aspects about the Kingdom of Yarnolth to the website so that everyone can access them at any time (our site is mobile-friendly!) - Bestiary and Locations
The more Stretch Goals we meet, the more information about creatures and locations we'll add to the website!
ACHIEVED! - £100 - The fearsome Wererabbit is added to the Bestiary!
ACHIEVED! - £200 - Mossvale, a city surrounded by evil creatures, is added to the Locations!
ACHIEVED! - £300 - The evil Ogres and oppressed Trolls are added to the Bestiary!
ACHIEVED! - £400 - The city of Adion Bridge, where theft is a greeting, is added to the Locations!
ACHIEVED! - £500 - Manticores (both Northern and Southern varieties) are added to the Bestiary!
ACHIEVED! - £600 - The map of the Kingdom of Yarnolth is added to the website!
ACHIEVED - £700 - Dragonkin, that hatch from unfertilised dragon eggs and do the bidding of their master (or mistress) are added to the Bestiary!
ACHIEVED! - £800 - Dragons, who hoard wealth so that adventurers can take it away, are added to the website!
ACHIEVED! - £900 - The story of the Dragon's Chest, a remarkable story about an unremarkable tavern, is added to the Stories!
£1000 - Stonegap, the City of Dwarves, deep in the mountains to the North, will be added to the Locations!
£1200 - Vinemen, enigmatic plant creatures which threaten farmers, will be added to the Bestiary!
£1400 - Rengalm, a peaceful farming city surrounded by lands that conceal the most dangerous creatures outside the Death Marshes, will be added to the Locations!
And many more...!
We're taking suggestions via Comments for the entire Kickstarter for creatures you'd like to see added to the Bestiary, so drop us a comment!
Risks and challenges
This is our 7th Kickstarter and we've not let anyone down yet!
And it's £1 / $1.50.
This is probably one of the safest Kickstarters you will ever back.Learn about accountability on Kickstarter
Support this project
- (23 days)