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Beasts & Blades is an epic turn based 3D RPG for PC, MAC, IOS, and Android including OUYA! Early beta versions are playable now!

Less than 24 hours left! Help partially fund Beasts & Blades through paypal below!

Use the link below to donate directly via paypal, especially useful to help with partial funding!

Pledge directly via paypal (donation)
Pledge directly via paypal (donation)

UPDATE 28, 11/15 : NEW GAMEPLAY FOOTAGE FROM BETA 0.6.5. INCLUDING FIRST MINIMAP SYSTEM, IN GAME STORE, AND MORE!

UPDATE 26, 11/9 : NEW GAMEPLAY FOOTAGE FROM BETA V0.6! TONS OF NEW FEATURES

Beasts & Blades is a turn based 3D RPG to be released for PC and MAC on steam, IOS, and already has a free version available for play on Android devices and on your PC! Beasts & Blades will also be releases on the OUYA Android based console system! 

Beasts & Blades takes you back to your favorite 16bit RPG games with it's wavetable style music, and it's classic, easy-to-use, old school style battle system.

We also plan to support LINUX users!

Watch the Kickstarter Campaign video on Youtube in 1080p HD!

Download the early PC BETA version 0.6 here! Includes the new camera & movement system v2, new menu updates, crafting and much more!  Updated 11/9

Download the Skelder Mountains cinematic test on your PC here

Download the FREE version from the Google Play Store now! (pre- camera & movement system, please allow a week for it to be updated)

The basic story :

The storyline revolves around five main playable characters, a corrupt leader Lord Crewe, and a kingdom betrayed.

The game opens in a scene where a royal investigation team (five main characters) has been put together by Lord Crewe to investigate recent disappearances, including that of the High Mage's daughter, in the Mereen Forest south of the main town of Elmere. The players find only an abandoned ritual camp, or what seems to be abandoned. In a series of strange events, an evil force reveals itself from a portal to another realm, renders each player unconscious, and takes control of the team. Each player awakens to find themselves alone, in an unfamiliar place, and must battle their way out to find the rest of the investigation team and find out who is behind all of this.

What the players don't know yet, is the dark forces are secretly being controlled by their own king, Lord Crewe. Throughout the story the players must find answers as to the king's motivation, why he has become encircled in darkness and has betrayed his kingdom, and restore peace and order to Aurion once again.

The full story will be available in book form to investors!

Aurion – The continent the map of the game is located on.

Elmere – Main town in the game. Home of the king, and castle Elmore.

Mereen Forest – Main focus of the opening scene. Where the royal investigation team is sent by the king. Located southwest of Elmere.

Straightsand – To the west of Elmere. Reaches to the edge of the continent Aurion, and is the route to Boltok Island.

Boltok Island – Prisoner island to the west of Elmere and off of the west coast of Aurion.

Althalos – Second main town in the game. Located in the tropics to the south of Elmere. Hall of the descendants of the mother culture located here.

Goodramgate – The third main town in the game. Located to the north of Elmere in the Skelder Mountains.

Skelder Mountains – Mountain range north of Elmere. 

Skelder Forest – Northwest of Elmere, Southwest of Skelder Mountains. Reaches all the way to the coast of Aurion.

Drumclog Caves – Located north east of Elmere, in the eastern side of the Skelder Mountains. Inhabited by cave creatures, slimy things, etc.

Sea of Silt – To the east of Elmere. Desert land, inhabited by the sand dwellers. 

Devil's Catacombs – South east of Elmere. Built by the ancients of Althalos. Legened to be inhabited by undead creatures. This is Leuedai’s starting point in the free version of the game

Leuedai : Daughter to simple farmers, Leuedai is the youngest, and only female of three siblings. Growing up, she always lived in the shadows of her stronger older brothers.

Wanting more than the life of that of a farmer or seamstress, at the age of 15, Leuedai began to study the ways of magic at the Mage’s College as a lowly apprentice.

At the age of 30 she became a direct apprentice under Merek, the high mage of Elmere.

Khal : Khal and his brother Salah are the only of two children. Their parents, just like them, were both great arena fighters.

Their parents died with honor in battle in the arena, and Khal and Salah plan in continuing the legacy and doing the same.

Khal and Salah were both appointed wives in arranged marriages at the age of 17, as is custom to the tradition of their people.

They fight alongside one another in battle in the arena. To defend the honor of, and continue the legacy of a family of warriors.

Salah : Brother of Khal, the warrior. See Khal for basic background.

Ricor : Ricor was born a bastard son. His parents were murdered by raiders from the Sea of Silt. Ricor is fueled by revenge and a never ending emptiness.

At the age of 13, his archery skills began to shine. So great in fact, that he began to get noticed by nobility in archery tournaments he would enter. Eventually, at the age of 15, he was taken under the wing of the Royal Archery Guild of Elmere.

After a decade of loyal service, and after the sudden death of the current head of the Royal Archery Guild in battle, Ricor is appointed as the new head of the Royal Archery Guild of Elmere.

Finley : Son of the King, Lord Crewe, and queen Thea, who died five years after the birth of Finley from the Bubonic Plague. After his mother’s death, the prince began to study the ways of the blade under his father, Lord Crewe.

He was appointed as Royal Knight (highest ranking knight in the kingdom) at the age of 21, after slaying and ridding the land of Aurion of the Crimson Dragon.

New enemies will be revealed here every other day or so. Check back often!!

Special powers, statistics, and battle videos of enemies will also be secretly revealed. You must watch to find out!

Demon Overlord

Skeleton Warrior

Obese Ogres

Evil Hatchling

MEREEN FOREST AND NEW CAM SYSTEM 

UPDATE 10/25 : New Battle of a previously un seen enemy, the ogre!

Update 11/3 : Additional gameplay footage from beta version 0.5.6.6 PC 

Beasts & Blades has some great reviews so far, and we want to see the game continue to reach it's full potential!

Your help will go to fund the costs of things like paying 3D modelers, programmers, writers, artists and developers. Things like server costs, software costs, and funding advertising campaigns is all extremely important to the success of Beasts & Blades.

Once we hit our main goal, we will start revealing our stretch goals! Keep watching here!

$????? - Help get us to PAX and other gaming conventions in 2013.

$????? -  Check here when we reach passed our main goal!

$????? - Check here when we reach passed our main goal!

$????? - Check here when we reach passed our main goal!

Besides more of everything, what will the finished product include that the beta version does not?

The finished version will of course feature the entire storyline, and all five main characters will be playable. You will get hours of gameplay out of the main quests, and hours more out of the side quests!

Your characters will be customizable, and you will be able to purchase potions, armor, weapons, spells, and more through an in game store!

A multiplayer mode! Battle other players in a PvP style arena, with your own created characters. Use items you gain from the story mode on your custom players in online mode!

The game will feature realtime animated cinematics, a giant continent that the story takes place on that the player will be free to roam, and an awesome soundtrack. Players will be coming back for more and more!

Your help is important to ensure that we can continue to make Beasts & Blades a rewarding, and awesome gaming experience.

We thank you, the kickstarter community for your time and efforts towards Beasts & Blades and Seattletek!

Sincerely,

The Beasts & Blades Team

Check us out on :

http://kickingitforward.org

Risks and challenges Learn about accountability on Kickstarter

Beasts & Blades, like developing any video game presents it's own set of risks and clallenges. When developing a video game, you have everything to worry about, from developing a working framework for your engine, making and recording sound effects and video, as well as 3D models and other assets.

We are well ahead of the game in our development stages! Our engine, including the battle, camera, and movement systems are 100% functional.

That may bring you to ask "So what's next in the process, what's left? What risks do you face now?"

Completing the game will involve acquiring many more game assets (sound files, 3D models, and textures), a good deal more coding work, animating characters, animating cut scenes and cinematics, as well as a solid advertising campaign.

Our team is well qualified and equipped to handle the tasks ahead of us! Everyone in our company has worked on at least one or more AAA title in their professional game development carrer, we all have related degrees,and we have all been working in the game development industry for ten or more years.

We work with a marketing specialist that has launched advertising campaigns for several successful video game titles in the AAA gaming arena, as well as the Indie Gaming arena. Advertising campaigns will ensure Beasts & Blades is seen by a wide range of game players around the world!

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Funding period

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