Slight Scootch for the Corebook Cover
I was out of town for a week and the new print proof of the corebook arrived while I was away:
As you can see, in this version of the... Read more
Proof copy of the corebook!
It has arrived!
1) I need to flip through it and make sure everything is printing okay, and fix any errors I find. Already I can tell that the front... Read more
Printer has approved the file!
Good news! My colleague Charles Wright of Frog God Games fixed the problems with the cover file that were making the printer reject it. I've ordered a physical copy (a... Read more
Corebook production update
I've been banging my head against the print-on-demand (POD) interface for DriveThruRPG, as a PDF made to go to print has some specific needs (like making sure the... Read more
Out of town, slight delay
Tomorrow I'm heading out of town to visit my mom in San Diego for the weekend (I haven't seen her in about a year). Prepping for this trip... Read more
The Next Steps
Here's what's up for the next few days:
1) Get all of the backer cronk/stunt/spell/magic items plugged into the documents.
2) Fix the typos that people caught.
3)... Read more
Tidings of Comfort and PDFs
Hello, and Merry Christmas Day!
The Five Moons corebook was supposed to be 128 pages long.
Welp, not counting the title page, table of contents, index, and character sheet, it's... Read more
Chapter PDFs on Google Docs
All the spells are done. (Turns out I hadn't written the basic illusion and polymorph spells, and they're quite wordy.) I have the text for the Spells chapter... Read more
PDFs for Review, Text Suggestions Welcome
I've updated BaseCamp with PDFs of the laid-out chapters on Species (aka race), Heroic Feats, and Classes. The layout on these isn't 100% finished yet, but it's pretty... Read more
Updates on Layout
The following chapters are in layout and I'm just waiting on final art before they're done: Class, Species (aka race), Heroic Feats, Cronks, Spells, Stunts, Weapons, Armor, Combat Basics,... Read more
Rules for Magic Items
(Pardon the lack of formatting in this update, Kickstarter's update interface is finicky, and when I pasted in the formatted text here, it obliterated all the returns, bold, and italics... Read more
Revised Races Doc Uploaded to Basecamp
I reworked the Races chapter to suit the build-what-you-want philosophy I mentioned in the previous update. Here's the direct link to the file: https://public.3.basecamp.com/p/S1QtiNTwr4arb6EbBU2Rp1ru
I have two questions for after... Read more
Character Sheet, Companion Creatures Revisited, Racial Abilities, Learning Fighting Styles
Hello, I'm back from Gen Con. And I have con crud. :/
By request, I've uploaded a blank character sheet to the Basecamp site. It's an updated version... Read more
I apologize. Again.
I know you've been wondering what's going on, and you're probably disappointed at the silence and the delays.
I'm disappointed with myself. I've had some personal setbacks and... Read more
One of the last rules sections I need to write is how animal companions should work in Five Moons.
Right now in the Heroic Feats chapter there’s a placeholder feat... Read more
Tonight's Five Moons Plans
Heya, folks! Tonight I'm:
- Incorporating some playtest feedback into the existing documents.
- Doing a test layout of the classes chapter and tweaking how the styles (body font, header font, and... Read more
Let's wrap it up!
Here's the timeline:
- I'm going to start laying out the Word documents chapter by chapter this week, with the art in place.
- I have a new artist for the last... Read more
Test Layout, Upcoming Holidays, Icons
I just did a test layout of all the playtest material for the corebook so far, and it comes out to 99 pages. Considering that much of the... Read more
Playtest mailing list, some changes
I spent some time trying to hammer together a discussion group using an online service called Slack, but it won't let people add themselves to the list unless they... Read more
Playtest Will Open, Naming Options
1) Okay, I've weighed the feedback about opening the playtest to all the backers. I've had many positive responses and zero negative ones, so I'm gonna do it. All backers... Read more
Art Morphing, More Playtesting
The deepart.io website lets you take one piece of art and re-render it in the style of a different piece of art. It takes a while for their servers to... Read more
Playtest Packet Updated with Skills!
If you're a playtester backer, please check your existing download link for the playtest file (or your list of previously downloaded files on DriveThruRPG.com), there's a new version of the... Read more
CENOS Skills Update... and Debate
I still have the last skill entry to write.
Currently the skills chapter is about 8,000 words (about 10 pages).
I really like the concept of the CENOS (Competent/Expert/Notable/Olympic/Superhuman) skill... Read more
Skills, Nonmagical Superpowers, and an Informal Adventure Playtest
I posted an update to the Five Moons blog about the skills system and making (mundane) skills stay relevant as compared to the fantastic things spells can do.
And there's... Read more
Playtest document updated to 1.1!
I've updated the downloadable playtest document from v1.0 to v1.1, adding the Weapons, Armor, and Magic Item Preview chapter.
If your backer level allows you to participate in the... Read more
Magic and Skills
1) Tomorrow I'm finishing up the sections on armor and weapons so I can send them out to the playtesters this weekend.
2) I was out of town... Read more
Armor and Magic Items Update!
Hello, folks! Here's that weekend update I was talking about.
First, I wanted to say that I now have a carpool from Seattle to Renton (where my day job... Read more
Sorry I haven't posted any updates in a while. Between GenCon, writing a bunch of stuff, and some other things, I've fallen behind on posting updates here. I'll have a... Read more
Incremental Playtest Rollout
I'm going to convert the early finished playtest chapters into PDFs and start rolling them out to the playtesters. I still need to finish up the Equipment chapter... Read more
Late May Update—A Bit of Life Chaos
You may have heard that I've taken a job at Wizards of the Coast on the D&D/Forgotten Realms team. However, I'm not doing game design, I'm managing a... Read more
Delay of Game, Masterwork Weapons, Corrupted Unicorn
Delay of Game
So... the move back to Washington and some family issues have delayed me in finishing up the playtest document. I just need to get the... Read more
Moving, Equipment, Magic Items
I have spent the last week finishing the spells chapter (about 15,000 words for the playtest doc) and packing up everything I own and putting it in a big shipping... Read more
Preparing Your Feats, Adventurer Art
I'm still working on spells! As it turns out, some of the weirder, high-level vancian spells have to be warped a lot when converting them to at-will abilities with boosted... Read more
Expanding Options, Traditional Fantasy Races
Hello again. I recently had some revolutionary thoughts about two important choice-based aspects of the game.
As I've been working my way through the Spells chapter, I had... Read more
March, Playtest Update, Wuxia Weapons cronk
Yes, it's March. Yes, I wanted to get the playtest document ready by the end of February, but I'm OCD enough that I'm wanting to get as many... Read more
Heya, folks! Just wanted to give you an update on the playtest document, specifically about the bard class.
Bards have always been a problem because they're designed as a support... Read more
Playtest, Stealth, and Class Skills
Hello, backers! There's been a delay in the playtest document because I've had to fiddle with the Sneak (Stealth) skill and how class skills work. I wrote a blog post... Read more
Lafreesh, the Lynx Moon
Hello, folks! My brain is crammed full of rules stuff for the upcoming playtest (which'll be ready in the next few days), but to recharge a bit I decided to... Read more
Building Your Own Custom Race
Hello, backers. Having finally finished writing a long-overdue adventure for Paizo (which was much delayed on my end because I've been working on Five Moons stuff), I put together a... Read more
Pre-Alpha Playtest Document is Available!
Do you have a few hours to run or play a low-level game session? Download the Five Moons Pre-Alpha Playtest Document, give it a read, build some characters, beat up... Read more
Boosts and Recharge Mechanics
I've been working on the pre-alpha playtest (which'll probably be ready late on the 25th), and had some thoughts on boosts and recharge mechanics in Five Moons RPG, which... Read more
Pre-Playtest before Christmas, Naming Rules
A backer reminded me that the FAQ on the KS campaign says "We expect to have a detailed playtest packet ready in December." Well, I'm gonna work really hard... Read more
Raising the Dead in Five Moons RPG
On my personal blog, I wrote a long, long, long post about why there’s no game mechanics reason for the 5,000 gp diamond cost of raise dead in Pathfinder. I... Read more
Jodi and I are fostering a very affectionate cat, and that got me thinking about acquiring companion animals in the game. The result is today's blog about familiars... Read more
Thanksgiving, Laptops, People-Art
Hello! I hope you all had a happy Thanksgiving. :)
Just a quick update to let you know my new laptop is up and running, so I can finish up... Read more
Hey, everyone! Quick note posted with my phone--my computer won't stay on for more than 1-5 minutes at a time. Looks like a power supply issue and I'm taking it... Read more
Touch Attack Blog, Pumpkin Results
I'm still working on getting my sleep schedule in order now that the Kickstarter campaign is over--for a while there I'd be up working, go to bed at... Read more
What can I say? Thank you for backing this project and allowing me to make this game.
With all sincerity, thank you. I am humbled by your support.
Monster Guide stretch goal... achieved!
I step away from the computer for a little bit, and we hit $35k! That's awesome!
That means everyone who backs at a level that gets the Monster Guide(such as... Read more
Health and Stealth
Hello, everyone who made it possible for us to reach $33,000 as of right now! :)
Health and Stealth
I just posted to the Five Moons RPGblog an explanation... Read more
Five Moons Pumpkin Carving Contest
Hello, ghouls and goblins!
Quick a quick update today—I used Gerald's mummy art as an inspiration for a pumpkin I carved over the weekend...
... and with Halloween approaching I... Read more
$30k, Shirts, Undead Cravings, Home Stretch
Today we hit $30,000, which is pretty amazing. We got about $1,100 in backer pledges yesterday and so far today we got about $1,000. At this rate,... Read more
Example of Play, Rogue Character Sheet
I have literally been up all night working on the example-of-play video. And now you can see it here on my YouTube channel!
And here's the prototype rogue... Read more
Wizards, Spells, Video
Things have been hectic here--I've been cleaning up the text for a lot of the spells and rogue talents so I can show them to you (and adding... Read more
Stunts, RPGnet chat
Other commitments ate into my design time this weekend, so I don't have the wizard prototype character sheet ready. To tide you over, here are a few... Read more
Monster Survey Results, Monster Guide Info, and Goblin Art
Hello again! I hope you enjoyed your weekend. :)
I've collected all the survey responses, the top five monsters voted in as must-have candidates for the Monster Guide... Read more
Holy Cannoli We're Funded, and Orcs
Holy Cannoli We're Funded
We've been creeping toward 100% all day, and just a few minutes ago one backer increased their reward level and put us over the... Read more
Q&A for the Warrior Sheet, A Favor
Hello, backers. :)
Q&A for the Warrior Sheet
I posted a followup blog about the warrior prototype character sheet, drawing on questions here and the original blog post about it.... Read more
io9 Article, What's Next?, Elf Sketch
By the way, there's an interview-article on io9.com about some current RPG kickstarters, including Five Moons RPG. That'll get us some nice attention. :)
Yesterday... Read more
Character Sheet Preview
It's time to show off the prototype character sheet! Click the thumbnail for a larger, readable version.
(This is just a mock-up to show the basic data and where things... Read more
$20k, Orc, Interview, Rules Prototype Preview, Silly Internet Stunts
Hello, backers. :)
We're 80% of the way there!
Here's a photo close-up of Gerald Lee's orc art. I should be getting high-resolution scans from him next week.... Read more
Monster Suggestions, Goblin Info
Hello! I'm continuing to convert notes on various basic systems into readable rules text. In the meantime, here's a question and some world info about goblins.
The initial... Read more
Busy Writing, Flier
Hello, backers. :)
It's been a busy-crazy day, mainly spent working on the basic rules document (which I'm really, really hoping to get ready by this weekend). Much... Read more
World Background, Solo Portraits, $17k, FAQ, Aranea
Hello again. :)
I posted an in-character description of the known history of the World of Five Moons.
There's a new add-on for a Solo Portrait by... Read more
$15k, Magic System, Upcoming Previews, Sphinx
As of this morning, we hit $15,000!
I posted a blog about how Five Moons RPGwon't use Vancian magic and what it'll be using... Read more
PDF Add-Ons, $7 PDF Player, Badges, 56%, Skeletal Champion
Hello, backers! It has been a crazy day--these nights of only 3–5 hours of sleep are starting to catch up to me!
PDF and Print Add-Ons
Print backers have been... Read more
Free Solo Adventure, Group Portrait Playtesters, Printable Flier, and So On
Hello, folks! We're edging in on 50% funding after just two days. Awesome!
Free Solo Adventure
I'm writing a low-level introductory soloadventure PDF for the game that'll guide you... Read more
$10k, Q&A, Blogs, GM's Favorite, Portraits
They tell you not to post two updates in one day, but I have a lot of news, so this time I'm gonna.
We hit 10,000 dollars in about... Read more
Rewards, Add-Ons, Monsters, and Stretch Goal Maps
Thank you so very much for supporting this project. I look forward to having many discussions with you about the game, the rewards, and playtesting.
I've been... Read more