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A First-Person Space Colonisation Simulator with programmable Virtual Computers: Found outposts, visit stations, compete for resources.

A First-Person Space Colonisation Simulator with programmable Virtual Computers: Found outposts, visit stations, compete for resources. Read More
178
backers
€7,409
pledged of €85,000 goal
 
 

This project will only be funded if at least €85,000 is pledged by .

About this project

3001SQ is an online first-person space colonisation simulator featuring a new level of emergent gameplay and integrated modding due to programmable spacecraft and devices.  

Check out our public Technology Demo to see where we are and read on to learn about our vision, how we plan to get there and how your pledge will help to make this possible. 

Pioneers exploring uncharted territory where once civilization may rise...
Pioneers exploring uncharted territory where once civilization may rise...

 

Our Kickstarter campaign aims at independently financing the development of our first commercial prototype - 3001SQ Red Edition - to be released in January 2017.

 Planned features:

  • Pilot your Multi-Purpose Spacecraft (MPS) between ground stations of a planetoid, player-deployed colonisation modules and an orbital space station
  • MPS interior : Cockpit, Living Quarters, Corridors, Airlock + a multitude of interactive programmable devices
  • Planetoid with resource deposits
  • Ground Stations producing resources and other goods that need to be transported by players
  • Orbital Space Station where players can dock and haul cargo to
  • Orbital Space Station interior : Docking Bay, Bar, Medical Bay, Transport System
  • Player-deployable colonisation modules that may complement existing stations or be placed on their own
  • Authoritative-server Network Model and Multiplayer support
  • Programmable spacecraft and devices with easy program sharing based on our nandOS operating system
  • Code development tools
  • Singleplayer mode (smaller world than Multiplayer), primarily for testing programs
  • Multi-platform support : Windows (64-bit), OS X macOS (Mavericks+), Linux (64-bit)
Multi-Purpose Spacecraft (MPS) : Your mobile base and "Swiss Army Knife" for space colonisation
Multi-Purpose Spacecraft (MPS) : Your mobile base and "Swiss Army Knife" for space colonisation

 

Over the duration of this campaign, we want to demonstrate our ability to realize a project of such ambition and technical complexity in a well-defined timeframe. 

Follow the development from technology demo to multiplayer test on:

  • Technology Demo : A working demo is worth more than a thousand words! It will be contionuously updated by our integrated Launcher after the initial installation.
  • Kickstarter Campaign Updates : Detailed feature highlights and weekly progress reports
  • Trello : Roadmap with comments - discuss development priorities!
  • Github : nandOS code you can use as base for your own programs
  • 3001SQ Forums : Feedback on the current technology demo and design discussions
  • nandOS Suggestions : Share your ideas on the design and features of our user-programmable operating system

It takes some steps from concept art to fully programmable in-game device...

  

Over the last 18 months we developed a custom multi-platform engine that is tailored to bring the aforementioned vision into reality:

  • Interaction between the world simulation and programmable Virtual Machines
  • Multiple interconnected physical simulations with different mass/geometry scales
  • Procedural Natural Structure generation
  • Network/Database serialisation

You can already experience some of those systems in the public Technology Demo, while others will be showcased in upcoming updates over the course of the campaign.

Spacecraft interior : Customizable to your taste and all devices programmable
Spacecraft interior : Customizable to your taste and all devices programmable

 

Taking advantage of modern multi-core CPUs, 3001SQ runs user-programmable virtual machines on your computer that control complex objects like spaceships and stations.

The player's input is thereby processed by applications and translated into control commands for display screens, thrusters and other (virtual) hardware devices.

Player input is processed by the 3001SQ Computer - applications control thrusters and other devices
Player input is processed by the 3001SQ Computer - applications control thrusters and other devices

Sensors feed information about the simulated world back to the computer, which then can be used by flight and docking assistants.

Advanced control programs may even make entirely autonomous objects like drones possible, allowing for a new kind of offline gameplay and questioning grindy game mechanics - that by definition may be automatized.

Actions of hardware devices affect the physical simulation
Actions of hardware devices affect the physical simulation

Programs and drivers are written in the AngelScript scripting language. They may also use system functions and data types of nandOS, an operating system inspired by POSIX standards and Linux, that represents the bridge between the calculations of the 3001SQ computer and the virtual world.

User-applications will be added in the first update to the technology demo. You can already start discussing the implications and possibilities of programmable spacecraft in our forums, adding applications you want to see developed to our wishlist.

This triad of controller input, application processing and physical simulation allows for rich interactions between the player, programmable objects and the game envrionment - some truly emergent gameplay.

Device failure may have serious consequences for other systems
Device failure may have serious consequences for other systems

  

Today's hardware allows for ever better synthesis of terrain and other natural and man-made structures in real-time.

One of the core mechanics of 3001SQ is to colonise these vast spaces, thereby creating points of interest for other players, inviting cooperation or causing competition over resources.

The cornerstones of the initial version of the mechanic are:

  • Orbital space station: Trading hub, center of industry production and a place to socialize
  • Planetside ground stations: Automated medium-sized resource extraction sites, depend on supplies from the orbital station 
  • Colonisation modules: Tranported in the MPS, deployed by players
  • Resource deposits: Automatically distributed over astronomical bodies

More about how contracts and trading work together with aforementioned programmable devices, along with a presentation of our procedural generation system, will be revealed in upcoming Updates.

Final stages of colonisation
Final stages of colonisation

 

Stjepan Stamenkovic (Paris, France) - Design and Programming - @StStamenkovic

Petar Martincic (Zagreb, Croatia) - Backend and Network Programming

Todor Nikolov (Osaka, Japan) - 3D Art - @ToshiCG

TBA - 2D Art

Edward Blakeley (United Kingdom) - Sound and Music - @EddBlakeley

A comprehensive introduction of our team members, each one's motivation to work in the medium of computer games, their vision for 3001SQ and an insight into the workflow of their discipline will complement this overview in future campaign updates.

 Docking concept : Complex features necessitate tight teamwork!

 

 

 

Risks and challenges

Lying at the intersection of software engineering and art, while facing specific challenges resulting from the interactive nature of computer games, a project like 3001SQ may suffer from delays and omission of features due to technical issues and design changes according to what actual gameplay results from the developed systems.

We invite you to accompany us in our journey from basic technology demo to multiplayer test during the campaign and decide for yourself whether our skills, work ethic and style of communication can convince you to make a pledge towards a project that will come into existence as described above.

If you need more details about the technology and design of 3001SQ, send us an email to ks@3001sq.net, contact us over Twitter @3001SQ or leave a comment if you already pledged.

Learn about accountability on Kickstarter

FAQ

  • No. Many players may never touch a line of code.

    You can always use the default software or trade specific applications with others. Being able to program spacecraft is an ingame role - so you may want to have a coder in your group/organisation/settlement if you play cooperatively.

    All players however will experience gameplay implications of having these complex devices in physically simulated environments. A certain system may malfunction, changing maneuverability properties of your spacecraft for instance - the moment for your intelligent flight assistant to shine!

    Last updated:
  • The following actions are possible in normal mode (if NOT started from the Code Tab)
    1) Float around in the cockpit
    2) Get into the pilot seat or lock onto the terminal screen by pressing "F" / get out with "TAB"
    3) Change the orientation of the spacecraft with WASD QE when in the pilot seat
    4) Turn the cockpit systems on/off by pressing the lit button of the dasboard with "F"

    When in Coding Mode (started from Code Tab) cockpit movement is the same, while the sidestick controls (when in pilot seat) are freely configurable via the user application.

    More functionality will be added over the next weeks, leading up to a Multiplayer Test featuring docking with asteroid stations.

    Last updated:
  • Not yet ;-)

    The spacecrafts main engine, communication systems and docking facilities will be unlocked in future updates.

    Last updated:

Rewards

  1. Select this reward

    Pledge €5 or more About $6 USD

    Station Sponsor

    Your name will be added to the central database of the orbital space station that may be displayed on any station terminal. The entry will be kept in eventual future releases in at least one of the starting stations.

    Access to the backer forum and a special forum title.

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    Estimated delivery
    1 backer
  2. Select this reward

    Pledge €13 or more About $15 USD

    Explorer (Early Bird)

    Same rewards as the regular "Explorer" pledge level.
    + 1x free daily in-game hot beverage at the station bar

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    Estimated delivery
    Limited (237 left of 300) 63 backers
  3. Select this reward

    Pledge €15 or more About $17 USD

    Explorer

    You will receive "3001SQ Red Edition" and eventual future releases.

    Includes all "Station Sponsor" pledge level rewards and a special forum title.

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    Estimated delivery
    12 backers
  4. Select this reward

    Pledge €23 or more About $26 USD

    Colonist (Early Bird)

    Same rewards as the regular "Colonist" pledge level.
    + 1x free daily in-game hot beverage at the station bar

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    Estimated delivery
    Limited (210 left of 250) 40 backers
  5. Select this reward

    Pledge €25 or more About $28 USD

    Colonist

    You will receive access to the Kickstarter Multiplayer Test, "3001SQ Red Edition" and eventual future releases.

    You will receive a special colonist spacecraft decal and an extra colonist badge in your virtual ID.

    Includes all "Station Sponsor" pledge level rewards and a special forum title.

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    Estimated delivery
    8 backers
  6. Select this reward

    Pledge €30 or more About $34 USD

    Coder

    Your name will appear in the "Authors" section of the manual page (documentation) of a system application that is included in the nandOS operating system.
    + 1x free daily in-game hot beverage at the station bar... for when you encounter one of those bugs that only a nightshift can solve!

    You will receive an extra coder badge in your virtual ID.

    Includes all "Colonist" pledge level rewards and a special forum title.

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    Estimated delivery
    26 backers
  7. Select this reward

    Pledge €50 or more About $56 USD

    Settler

    You will receive an exclusive skin for deployable colonisation modules, a special settler spacecraft decal, and an extra badge in your virtual ID.
    + 1x free daily in-game meal and beverage at the station bar

    Includes all "Coder" pledge level rewards and a special forum title.

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    Estimated delivery
    10 backers
  8. Select this reward

    Pledge €100 or more About $113 USD

    Test Pilot

    You will receive access to early developer builds of "3001SQ Red Edition" and eventual future releases. They will introduce new mechanics, ships and station types for balancing tests before being added to regular releases.

    You will receive a special test pilot spacecraft decal and an extra badge in your virtual ID.

    You can define one of the names engraved on the "Test Pilot" plaque that is displayed in a prominent spot of the station. The name will be kept for eventual future releases in at least one of the starting stations.

    You will get access to the exclusive "Test Pilot" forum where current test builds may be discussed.

    Includes all "Settler" pledge level rewards and a special forum title.

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    Limited (238 left of 250) 12 backers
  9. Select this reward

    Pledge €150 or more About $169 USD

    Crew Pack

    4x "Colonist" pledge level rewards (to share)
    1x "Settler" pledge level reward and a special forum title
    + 1x free daily round of in-game drinks for every included account at the station bar

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    Estimated delivery
    2 backers
  10. Select this reward

    Pledge €750 or more About $846 USD

    13 Pioneers

    You can write the biography (together with us) of one of the "13 Pioneers" of space colonisation that is connected to a key event in the lore of 3001SQ.

    The name of the pioneer will be displayed on a plaque in a prominent spot of the station and will be kept for eventual future releases in at least one of the starting stations.

    You will get access to the exclusive "Grand Sponsors" forum where you can get in touch with developers and other backers of this and higher pledge levels.

    Includes all "Test Pilot" pledge level rewards and a special forum title.

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    Limited (11 left of 13) 2 backers
  11. Select this reward

    Pledge €1,000 or more About $1,128 USD

    Physician

    You can name one of the station's physicians. The name will be displayed in a prominent spot of the medical bay and kept for eventual future releases in at least one of the starting stations.
    + Your avatars will receive free minor medical items (may be limited for in-game economy balance)

    You will get exclusive access to your own in-game physician's office.

    You will get access to the exclusive "Grand Sponsors" forum where you can get in touch with developers and backers from "13 Pioneers" pledge levels onward.

    Includes all "Test Pilot" pledge level rewards and a special forum title.

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    Estimated delivery
    Limited (3 left of 4) 1 backer
  12. Select this reward

    Pledge €2,000 or more About $2,255 USD

    Chief Physician

    You can name the orbital space station's chief physician. The name will be displayed in a prominent spot of the medical bay above the names of the regular physicians and kept for eventual future releases in at least one of the starting stations.
    + Your avatars will receive free minor medical items (may be limited for in-game economy balance)

    You will get exclusive access to the in-game chief physician's office.

    You will get access to the exclusive "Grand Sponsors" forum where you can get in touch with developers and backers from "13 Pioneers" pledge levels onward.

    Includes all "Test Pilot" pledge level rewards and a special forum title.

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    Estimated delivery
    Limited (1 left of 1) 0 backers
  13. Select this reward

    Pledge €3,000 or more About $3,383 USD

    Visionary Tycoon

    You can name one of the three docking terminals of the orbital space station, each honouring a visionary tycoon that contributed a large amount to its creation. The name will be kept for eventual future releases in at least one of the starting stations.

    You can write the text (together with us) that is prominently displayed in the docking terminal.

    You will get access to the exclusive "Grand Sponsors" forum where you can get in touch with developers and backers from "13 Pioneers" pledge levels onward.

    Includes all "Test Pilot" pledge level rewards and a special forum title.

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    Estimated delivery
    Limited (3 left of 3) 0 backers
  14. Select this reward

    Pledge €5,000 or more About $5,638 USD

    Bar Owner

    You can name the bar of the orbital space station (together with us). The name will be kept for eventual future releases in at least one of the starting stations.
    + Your avatars will receive free in-game drinks/meals (may be limited for in-game economy balance)

    You will get exclusive access to the private area of the in-game bar.

    You will get access to the exclusive "Grand Sponsors" forum where you can get in touch with developers and backers from "13 Pioneers" pledge levels onward.

    Includes all "Test Pilot" pledge level rewards and a special forum title.

    Less
    Estimated delivery
    Limited (1 left of 1) 0 backers