Probably, but that's not what we're making.
What you see is just a combat prototype. The full game features a fully explorable overworld map, replayable levels with exponential configurations of enemies, bonus mini-game levels, a deep and varied progression system, dozens of special moves and combos, a story told from multiple perspectives, and a rich combat system with tight controls.
We have a big vision for To The Death and want to do the game its due service by bringing on the best artists, animators, sound designers, and musicians that we can.
We also have to account for Kickstarter fees (5%), Amazon fees (3-5%), and the cost to create and distribute the rewards. It’s no easy task, but one that we feel is well worth it.
This is our full time job. We've been self funding up to this point but we can't finish the project alone. We have some really talented people lined up, but we need your help to bring them on board.