Project image
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$11,069
pledged of $30,000pledged of $30,000 goal
120
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Feb 19 2016
$11,069
pledged of $30,000pledged of $30,000 goal
120
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Feb 19 2016

Tough Call

Posted by Sasquatch Game Studio LLC (Creator)
3 likes

Hey, everybody: We hate to do it, but we've decided to cancel this Ultimate Scheme Kickstarter. We just don’t see a way to get to the 300-ish backers we need to execute Ultimate Scheme in the time remaining on this Kickstarter, and rather than keeping all of you guessing for the next week, we’re going to make it official now.

So, let us tell you how this goes. 

First off: Thank you so much for the support you’ve given us up to this point. You guys certainly aren’t the reason we need to pull this down! We felt like we were really close on this one, and we just didn’t quite get the “snowball” effect a Kickstarter campaign needs to succeed. Please, stick with us: We’re going to come back soon with a plan that’s going to work

Next: As many of you are no doubt aware, when a Kickstarter is canceled, your pledges simply are never run through the credit card system. You will not be charged any money for your pledge—you’re free and clear.

We aren't done, however. Not yet.

We are still committed to creating Ultimate Scheme, and we’re going to take a few weeks to step back for a moment and examine what we can do to successfully fund and build a stronger Kickstarter campaign. We’re going to take a hard look at the game components and make sure that we’re offering good value for your money. We’re working with new manufacturing alternatives that will let us begin with a smaller print run. We'll reshoot our pitch video to be more dynamic, and we are making sure our art and ads are selling the right message and conveying the right tone.

Kickstarter is a funny animal at times. A great deal of support materializes when projects already look like they’re going to successfully fund, while support straggles when people think projects might not succeed based solely on the % of funding. It shouldn’t be that way, since no one gets hit in the wallet for projects that fail, but that’s the way it is—it’s just the psychology of Kickstarter. What this means for Ultimate Scheme is simple: If Ultimate Scheme gains 120 backers on Day 1 of a relaunch and hits half or more of its goal right up front, it shoots right to the top of various lists and metrics that highlight exciting new projects. It looks like a certainty to fund, new people jump in with confidence that the game is well on its way, and success becomes a self-fulfilling prophecy.

To put it another way: We want YOU back on day 1 for our redesigned Kickstarter. If all you do is come in at your current pledge levels, it'll set a solid foundation for the project and position it to start knocking down the stretch goals that make Ultimate Scheme (and Plan Number B) a bigger, better game. We can still do something special with your help!

So stay tuned. We'll post updates on this Kickstarter page and our Facebook page as we make more progress. Better yet, as backers, you can all continue to post comments on the updates and the main comments thread. Have any advice, preferred reviewers, or other suggestions? Let us know in those comments or in direct messages.

Thanks again for your support. We’ll keep you posted on our plans for the reboot!

Kristian, Vincent Darlage, and 1 more person like this update.

Comments

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    1. Judgement Dave
      Superbacker
      on

      Also note that I just tried to be a cheeky so-and-so for su=hipping, not for the whole game... There's a limit to my p*ss-taking :P

      Anyway, more seriously: Hope you're al okay about the non-funding, not too dispirited and ready to hit the word with (an improved) take 2. Keep us all informed :)

    2. Judgement Dave
      Superbacker
      on

      I must admit: I found the game through my semi-regular trawl of KS games and backed partly as I'd be thinking about a superhero/villain game myself, so thought I'd see what was out there already... I certainly hadn't heard about it on BGG, which I see as a major international board game resource.

    3. Judgement Dave
      Superbacker
      on

      It also may not be a bad idea to consider some of the following:
      - a BGG (BoardGameGeek.com) competition for a free pledge (it can get 1000s of people at least looking through your info for the answers to questions - some will pledge...)
      - Social Goals (things like SGs for 100/200/500/1000/whatever FB likes/BGG fans/Twitter follows/etc)
      - Free shipping for anyone called Judgement Dave in the UK who may have helped suggest things,,,
      The last one may be optional, though I"d probably be happy (cheekily) helping test the game - I'm quite used to making big PnP projects :)

    4. Sasquatch Game Studio LLC 5-time creator on

      Not a bad idea, Judgement Dave!

    5. Judgement Dave
      Superbacker
      on

      No doubt the correct decision.

      Dare I, being a cheeky bugger, ask: any chance of a loyalty reward/pledge tier when you do the next KS? A bit cheeky, but I've seen others do this and it never hurts to reward those that supported from the start...