Control the network, block your rivals & hack the system. Firewall is a fast, fun, tactical dice game: Outwit, Outplay, Outhack!
5 - 15 minutes of hacking your friends (no computer skills required)
This fast paced dice game comes with 40 custom dice. With them, you'll be able to leave programs on the target system, block your opponent's access with firewalls, hack past their firewalls with backdoors, and destroy their data with spikes.
This game isn't about rolling high, it's about how you place your dice. Each player has 10. How many can you afford to attack with, who should you attack, and what about defending what you already control? Programs are what win ports, and ports are what win games. Becoming the most Elite Hacker is the only thing that matters. Only the most cunning & clever hacker will win.
You aren't just playing the odds, or pushing your luck. You're playing your opponents, and if you can get them to fight each other, instead of you, all the better. Firewall is an exciting dice game with high player interaction, a social element and emergent gameplay!
Now, you don't need a computer science degree, cables, WiFi, a laptop, or even a smartphone to hack. All you need is a fist full of dice and the ability to outwit your opponents. Firewall is a dice game, with elements of area control. But it isn't about rolling particular values, rather it's about where you place your dice.
Well we love them and each game includes 40 of these custom dice. The feeling of holding all 10 of your character's dice is kind of intoxicating. They're chunky dice too! We are confident you'll love these dice as much as we do.
We are looking forward to someday making new symbols and abilities for potential expansions. We're already toying with new mechanics.
Seriously, it's not.
It's fair to say a lot of dice games we love in our hobby are. For instance, King of Tokyo is designed off of Yahtzee mechanics, with a great theme, and different end goals. Most '*Something* Dice' are 'push your luck' games that are very much themed versions of Farkle with a few twists. Firewall is more than that. It doesn't feel or play like these games. It's thematically and mechanically different than the majority of dice games on the market today. Let's say 96.5% of them (86% of all statistics are made up).
There's a few... Quite a lot actually. Let's just focus on board game media.
I had the privilege of being one of Tiffany's first reviews, and she was my first reviewer. Now she's all recognizable and such. Thanks so much Tiffany!
Chaz Marler - Pair of Dice Paradise
Hunter - WeaponsGrade Tabletop
Geek All Stars
- "The dice are amazing... Hopefully people will listen to this and see it's worth it" - Dan Patriss, Geek Jock (@geekjockblog)
- "This is a great kickstarter" - Chris K., Dice Hate Me (@dicehateme)
- "I don't even like dice games, but I actually did like this one. I thought it was fast and furious, there was decision making. I liked the theme... if it would have been tied into android netrunner it would have sold a million copies" - Adam, Geek All Star
Across the board:
That means all three groups, parents, kids, and gamers voted to approve the game. Not such an easy thing to get from three diverse groups. http://fathergeek.com/firewall_prepub/
I'm just a guy, you know... I like to make board games and stuff. It's no big deal. I happen to enjoy the challenge & I hope you like what I bring to the hobby.
I'm a family oriented guy who believes boardgames exist to bring us together. They're the best sort of game because they encourage physical presence and player interactions. What's better than that? I've been designing games since I could write. I found a game I made in middle school the other day. That was a trip. For the last year and a half I've taken design a lot more seriously and taken on the mantle of publishing and developing as well.
Really, Sarcastic Robot is not about building a platform for my games. It's about making games I enjoy, and that I think you will too. I'm already working with other designers to bring you great games like SchWag: Schrödinger's Wager, a game about cats in boxes. If all goes well, there is more good stuff to come too. I promise.
There are many reasons I chose Kickstarter. One is that this is the hub of "indie" boardgames right now. A lot of games and companies I love and respect are funding, or reprinting from Kickstarter.
Nothing is quite like a game from a publisher that cares. That's what I love about the new board game community developing online. All of us are here for the love of games. For the majority of us, money and prestige is hardly even an afterthought (and won't happen anyway). I may be new to the community in some ways, but I've been watching it develop for a long time, and integrated myself into it over the last few years.
Some of the other reasons I chose Kickstarter are:
- My pockets have bottoms - I wish I had endless resources to dump into my projects. Alas, I've put into it as much as I can. Manufacturing in a quantity & quality that makes this game feasible to publish takes more cash than I can invest without help.
- I'm a terrible hacker - Honestly, I just made a game about it. Hacking into banks to approve loans to me is not a possibility.
- Debt isn't an option - Really, does anyone consider this an option? I don't.
- I want your input! More input! - The best thing about Kickstarter and boardgames is the communities they create. What can we do together to make Firewall the best it can be and improve other future projects too?
- I love making games - and I would love to continue to make them. If this is successful, I have many more games to bring to you. Have you heard about SchWag. It's a game. I think it's awesome, and intend to publish it.
- I don't want to go on Shark Tank - No, just no. Not happening.
- Discounted Data: You're getting 10% off of firewall's $27.50 MSRP
- Base code: As an early adopter, you will hold a special place in my robotic heart, and in the history of Sarcastic Robot and Firewall.
- Boot up: You will be instrumental in helping start and shape the future of Sarcastic Robot. Your input is wanted! Input! Input!
- Priority Signal: Our backers come first! You'll get your game before it goes to traditional distribution channels. You'll also be the first to know about any future games or expansions. You'll even get the PnP (Print and Play) to any of our future projects before anyone else!
- Embedded Prestige: Every copy of the game will carry your name in the credits and there will be a special page on our site thanking you.
- Conditional Success: We're ready to make the game, but we can't do it unless you help us pay for manufacturing costs. Let's bring Firewall to the world!
Why is this page so long? I mean, what are the reward levels?
Risks and challenges
There are always challenges when embarking on a new endeavor. Although this is my first game, I am very involved with my family's computer business that has now been in business for over 15 years. Because of this, I am well aware of how shipping and customs work and am ready to go to bat to make sure we get what we need.
The funding is only needed for a few pieces of character art and the production costs. The box design, game board, and dice designs are all ready to go.
Nothing can stop us now!!Learn about accountability on Kickstarter
- (21 days)