About this project
THE BOOK OF ADVENTURES is an excellent companion to Game Hosts everywhere. Our plan for this book includes six full adventures for use with all Ironclaw campaigns, complete with maps, characters, stories, and side-quests.
The Lost Heir of the Rinaldi
It started as just a simple job to collect some money ... and it became the fate of the Free City of Triskellian. Our heroes become embroiled in the politics of merchants, scholars, bandits, and nobles, as they become involved in the recovery of the next King of Rinaldi. (Revised and expanded, from the out-of-print Rinaldi.)
Martyr of the Catacombs
What did Lord Pascaline discover, and why was he killed? In the misty shadows of the Doloreaux capital, a great mystery threatens all who live and breathe ... but will the Blessed Hierarchs of Lutara confide the ultimate secret with our heroes, before it’s too late? (Revised and expanded, from the out-of-print Doloreaux.)
The Rescue of Miranda Devoisier
The folk of the south are quick to dismiss the Wildenlands as untamed, savage, or even uncivilized. The truth is far more complex, as our heroes discover when they are sent on a mission that takes them deep into the domain of the Phelan. (Revised and expanded, from the out-of-print Phelan.)
A Crisis of Faith
What is to happen to a meddlesome priest? The loyalties of our heroes are tested when they must choose between the Lords of Avoirdupois and the Priests of s’Allumer, before tensions tear the land apart. (Revised and expanded, from the out-of-print Avoirdupois.)
The Wolves in Winter
The greatest enemy to a Bisclavret ... is another Bisclavret. The cold winter is harsh enough, but our heroes find themselves caught in a war where they have nothing to gain ... and everything to lose! (Revised and expanded, from the out-of-print Bisclavret.)
The Wages of Envy
What do the wealthy commoners and nobles do in Triskellian? They go to the opera, an innocent pastime that is threatened by envy and vanity. Will Marchesa di Bombolona put on her show with the help of our heroes? Or will the masked villain bring the curtains down early? (An all-new adventure, never seen in print!)
THE BOOK OF ADVENTURES is produced by talented-newcomer Nikki Giuseffi and Ironclaw-veteran Norman Rafferty. The book is built on the foundation of some of the finest Ironclaw writers, such as Pat Kelley and Pieter Van Hiel.
What Your Pledge Does
For role-playing games, good adventures are hard to find. And with our IRONCLAW game, we raised the bar pretty high. From the political intrigues of the noble houses... to the dark mysteries of occult lore ... from the comedy of the clash of egos ... down to the tragedy of unrequited love... our adventures have pushed the boundaries of what table-top games could deliver.
With your help, we'll continue our tradition of excellence. Maps will be updated. New, color art will be produced. Sections will be revised, updated, and expanded for an even richer gaming experience. From critically-acclaimed classics to all-new stories, THE BOOK OF ADVENTURES will be an indispensable addition to any gaming library.
Our most-requested feature for IRONCLAW is "more adventures". Your pledges help us meet this demand.
$1,001 = Expanded artwork. Every dollar past our goal goes right back into the project, continuing our tradition of fantastic artwork from some of the best artists working today.
$3,000 = Another adventure. For the Game Host, planning an adventure is hard work. The plot has to be written out, maps have to be drawn, statistics have be written up for the characters... And, without fail, a Player-Character will do something you didn't expect! Our radiant adventures have always been written to help the Game Host improvise quickly, to make for emergent, unpredictable adventures. Your contribution helps us get more art, editing, writing, and did-we-mention editing.
$7,000 = Another, another adventure. Thanks very much for your support. We glory more in the gaining of wealth, than in the glad possession, for we gain no common way.
$12,000 = What, you want more adventures? We would be both honored and humbled to acquiesce.
$18,000 = Would that we know such riches, we should add even more adventures and art to this volume. This would be over a 65% increase in content, yet still at the same price. Thank you.
Risks and challenges
We here at Sanguine Games have long been committed to responsible and practical development of the finest games. Making games is an expensive process, because of the costs of printing, editing, pre-production, more editing, writing, post-production, and even more editing.
We have our head in the clouds, but our feet are on the ground. There's a lot more we'd love to include: more pictures, more text, more everything. Your contribution works not just to pay Kickstarter fees and production costs, but it goes towards securing new and updated art assets for the book. The more pledges we get, the more we can improve the book.Learn about accountability on Kickstarter
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