GM's Guide Update
Things have been... tumultuous for me and Brian recently. We wanted to take a moment and give you some background and let you know what's in store ahead. Let's get into where we've been.
The Grand Plan
When we got the opportunity to partner with Evil Hat to publish Karthun, we talked to them not just about the core book, but also the GM's Guides. There were plans in the works for EHP to work with us to edit and produce all six of the system books. As well, in the case of the Fate book, we were going to expand the content into a full Fate supplement detailing a city in Karthun as the setting. All-new magic system, the whole nine yards.
Then Karthun didn't perform the way any of us had hoped in the general marketplace. I can't begin to list the factors at play. Suffice it to say that EHP decided to remove some of their eggs from the Karthun basket, including putting the GM's Guides squarely back in our hands. They treated us fairly in this, including paying me for all of the work I'd done on the Fate book, and giving us the rights to that content.
That left me and Brian back near the beginning again. Brian had been working on the D&D portion of the GM's Guide and that work had been sandwiched between everything else Brian had going on at the time. I think I'm busy at times, and I am, but Brian works his ass off to do what he does.
Then Evil Hat consolidated their project lineup and laid Brian off as Art Director effective at the end of the year. Tumult indeed. And let me be clear: Evil Hat made business decisions. No hard feelings. Just a lot of certainty replaced with murkiness, which is the way of such things.
Where to From Here?
Where does that leave us? Truthfully, in not too different of a place than we were before. Brian is working on the D&D portion of the GM's Guide. When he finishes it up, I'll use it as the template to complete the other systems, with some changes.
1. We may not be doing a Savage Worlds version. Pinnacle updated their license for Savage Worlds and I haven't re-upped Exploding Rogue for the new license as it requires we pay a percentage of sales to Pinnacle. Fair to them, but it likely won't be worth it to us.
2. I'm going to be including all of the content I wrote for the canceled Fate of Karthun project in the Fate GM's Guide. In fact, here is all of that content, right here and now. Don't know if I'll have a chance to flesh out all of the unwritten sections but you'll at least get all of those archetypes and the magic system.
Suffice it to say, this isn't where we wanted to be. We're going to finish this project one way or another, though. We know that the point of a Kickstarter is to fund the main book, which we did, and to publish it, which we did with Evil Hat's help. We're going to get the stretch goals done and when that will happen is still uncertain. We thought you deserved to know some of the reasons why we're where we are.
So. Onward. Once I get the D&D draft from Brian, we'll put that out in short order. Following that, I'll adapt that document and will keep y'all posted as I do so. The finish line is getting closer and we're still moving forward.
Thank you all,
Tracy & Brian