Final PDF is out!
As I write this DrivethruRPG is updating the Hack the PlanetPDF files. It's very slow today, so maybe give it a bit before checking. But it's done! The reference... Read more
Proofing! Version 0.9 Is Live
I've updated DrivethruRPG with the latest files for Hack the Planet. Right now we are on version 0.9, uploaded just today. We are in the final stages... Read more
Preliminary Layout + Updated Timeline
We've been working hard to get you the game by the end of the month. I've updated the DrivethruRPG PDF with the preliminary layout, which has pages 95... Read more
DrivethruRPG Copy Distribution, The Corporate City, and Inheritance
As I write this update DrivethruRPG is sending out complimentary codes to you all for Hack the Planet.
When you get yours you will find the working file... Read more
Timeline Update, Maps, & The Veil
I'll get right to it. Editing is taking longer than expected. Our editor had a contractual obligation with another company for work and they extended that, so... Read more
January Update! Storm Speakers & Schedule Update
First of all, Happy New Year and thank you for your patience. It is greatly appreciated!
Secondly: I'm not going to make the deadline that was the PDF... Read more
Hello everyone, It's been a minute.
As you know we are due to release the PDF next month and the physical game February.
I think this is still viable. However,... Read more
I just wanted to pop in and say everything is going smoothly. I'm steadily getting art as sections are completed. I've gotten drafts from the stretch goal contributors,... Read more
Processing time & Beta timeline
We funded more than I thought possible. We didn't quite hit hardcovers but we hit everything else; that's incredible! Thank you so much!
For folks who haven't been apart... Read more
Final 24 hours, Backerkit/Pledgemanger clarification, and actual play video
We are in the final day of the project and we hit all stretch goals save the last two! We are shooting for the Twitch actual play stream... Read more
Interviews, soundtrack demo, and another art reveal for hitting $38,000!
Hello all, we are in the final week of this Kickstarter. It's gone so fast, hasn't it?
This month I had the privilege of being on some awesome shows,... Read more
Final stretch goals, more AP, and another art reveal!
Hello all! I'm back from BreakoutCon (which was awesome but I also completely lost my voice until a day or two ago!) and back to writing, designing, and playing. We've... Read more
Improbable interview, art & character sheet preview, BreakoutCon, and cash giveaway!
Hey all! Last night I had was interviewed by Improbable Interview! Check it out, and their backlog of videos, too. They've interviewed John Harper, Austin Walker, Adam Koebel; loads of... Read more
Yet more stretch goals, art, & another actual play video
First, an update to the comet crew art:
We hit it so fast. Just $2,000 more to unlock Tracers as a crew, nice. Here are a few more things to... Read more
3 more stretch goals & a developmental editor!
Over the last couple days, we've hit a couple more stretch goals. Pretty incredible, thank you so much. If we want to get these ones locked down, same deal. Get... Read more
Even more stretch goal, Comet art preview, and an actual play
New Stretch Goal!
We seem to be knocking them down quickly so here is another to cheer for! Thanks so much everyone. Once again I am floored by the support.... Read more
New Stretch Goals, Soundtrack Add-On, and Another Piece of Art!
New Stretch Goals!
Thanks so much everyone! I woke up to find a stretch goal had been knocked down, awesome! Thank you so much! Please continue to get the word... Read more
Art preview in celebration of being funded! First stretch goal in sight!
Thank you so much!
We are funded in like... 12 hours or something? So incredible, I really appreciate your support!! It is also really exciting that this means I'll get... Read more