Share this project


Share this project

Robotech® RPG Tactics™ is a fast paced strategy battle game that expands on the popular Palladium role playing game.
Robotech® RPG Tactics™ is a fast paced strategy battle game that expands on the popular Palladium role playing game.
5,342 backers pledged $1,442,312 to help bring this project to life.

Recent updates


5608428c5bc8ff204bdef06c9eae05f8 original
7247cec56b54b784defef4e5cab8c7c4 original
B1478915aa27a5caa5e09accdbaa0f7f original
D49645be0591c6906af29d72c244ca60 original
149ca635bfc0035956eab28981191c38 original
3b998d7de7f9aa598824a39df6b88236 original
F146124534cfa9ebc7465efd2ed76d33 original
351b9fb3371d2471c175b063621115b4 original
Cbb5f702c0c1358d039c67b5adb23f44 original
4c128c01209639d172cd26d4eceb6758 original
B127d7244d3c95287251ae0c1b46380d original
Ad85118bc13193cc0cafa3a52418eade original

Armored Valkyrie and YF-4 Pics


Hey, guys. We’d like to say thanks to those of you came to our booth at AdeptiCon and saw the SDF-1, Armored Valkyrie and YF-4 prototypes we had on display. For those of you who couldn’t make it, here they are:

And here’s another look at the SDF-1, since a couple of you were concerned that you might not be able to assemble it with the main cannons pointing upward. I modified one of them while sitting at the booth at AdeptiCon, and used magnets so I could put them in either position. It was easy.

As I mentioned to some of you at AdeptiCon, we recently got some tooling quotes for Wave Two, and we’re discussing specifics with the manufacturer. I’ll keep you updated when we know more.

SDF-1 Photos


Hey, guys.

A pair of SDF-1s came in, and I just finished assembling one. Take a look:

As I said last update, this piece is in resin, except for the shoulder guns, which are white metal.

We’ll have two of these with us at AdeptiCon next week, so drop by and take a look if you’re there.

We’ll also have the YF-4 in all three modes on display. I’ll try to get some pics of that one posted here in the next few days, but the timing is tight so it might not be until after the convention.

Note: Zooming in on these pictures, it occurs to me that I should mention that the SDF-1 was just five resin pieces, plus the four shoulder guns. I say this because there are shiny areas that look like glue, but that shiny texture must have come from the original sculpt.

Just a Glimpse of the SDF-1


Hey, guys. Wayne here.

I know it’s been a while without much info, and I’m sorry about that. Part of it is that I’ve been busy and distracted, but mostly it’s that phone calls and strategy meetings don’t often produce anything for me to show you. I’ll try to do better, but I know I’ve said that before so I don’t want to make any promises.

What I can tell you is that recently I’ve been trying to get you some info about this guy:

Don’t be alarmed! Yes, the figure in that photo is metal, but no, that doesn’t mean the final piece will be. It will be in resin, just as advertised. I’m hoping to get a few made in time for Adepticon, both so we can display it there, and so we can show it to you guys. It was only recently pointed out to me that you all have never seen the physical piece before. We saw the finished sculpt a long time ago, but frankly, all we at Palladium got to see was a low-resolution photo of the traditionally sculpted piece, with bits of different materials here and there, and some parts missing (because they would later be duplicated in manufacturing). It really wasn’t much to look at, and we didn’t want anyone to get the wrong impression of the final product. I realize that what I’m showing you here isn’t a very good photo either (and even more parts are missing from this pic), and that is partly why I’m trying to get some samples made to photograph. I’ll update you on that as soon as I can.

I also want to say this. Some angry and frustrated backers have decided that Wave Two is never coming, that we’re not working on it, and that we’ve moved on and forgotten about it and you guys. And of course, now that they’ve decided that’s the way things are, they’ve been stating it as fact as loudly and as often as they can. Don’t you believe it. It’s not true at all. I know it is frustrating that we haven’t been able to show you much here lately, but that doesn’t mean there’s nothing going on. We are determined to deliver Wave Two as soon as we can, and we are still working to do just that.

Checking In - A few words from Kevin


Hi guys.

As I have stated in recent Weekly Updates on our website, Palladium Books has renewed its Robotech® game license and we intend to move Robotech® RPG Tactics™ forward in 2016 in a big way. I want to get the Wave Two Kickstarter exclusives and expansion packs into manufacturing, and ultimately into your hands, as soon as we can.

Despite the fear and apprehension of some, I want to assure you that our Kickstarter backers have never been out of our thoughts, and Robotech® RPG Tactics™ Wave Two is coming. As I have stated, for strategic and business reasons we have been unable to share with you everything Palladium has been exploring, considering and working on. As you know, one of the things we have been doing is looking into and considering possible ways to reduce part counts and make the game pieces easier to put together. As we get into actual production and manufacturing for Wave Two this year, we will share plenty with you. And we think you’ll be pleased. Considering all the delays and frustration of the past, we do not want to even speculate on release dates and other details until we have hard, solid information we are confident with ourselves.

In the Spring we expect to be able to share with you much more details, information, progress reports and offer up new material on a regular basis. We’ll have some new data and material sooner, but I don’t think things will really begin to heat up before Spring or Summer. We want Robotech® RPG Tactics™ Wave Two and fulfillment of our Kickstarter obligations more than anyone. It’s coming.

Oh, and when we talk about the relaunch of Robotech® RPG Tactics™ we mean a renewed market push of the core game, regular product releases and game support, like RRT rules clarifications and elaboration, rules additions, advanced rules, demos, convention support, gaming events and promotions, adventures, PDF and physical releases, and more.

We are also floating ideas for a number of new Robotech® RPG sourcebooks for various Robotech® generations, which will ultimately result in new mecha, vehicles, aliens, and factions for Robotech® RPG Tactics™ expansions. We have some ideas of our own, but we welcome input and suggestions from you, so start kicking around ideas and don’t hesitate to share them with us.

Please know that we are truly committed to fulfilling our Kickstarter obligations and to make Robotech® RPG Tactics™ truly epic, with future expansions across all eras of Robotech®.

A Quick Note from Kevin


Hi, everyone. I just wanted to let you know you are far from forgotten. Things are moving on Robotech® RPG Tactics™ Wave Two, as we explore a number of different possibilities. For a variety of business reasons we cannot yet discuss or reveal exactly what we are looking into and considering. For one, if some of the things we are exploring don’t pan out, we don’t want you to be disappointed. And it seems like every little while, the things we are considering doing get changed for one reason or another.

I can tell you, we want to make sure the rest of the Kickstarter items and future Robotech® RPG Tactics™ product are something special and the best they can be, especially after the long delays in getting Wave Two into your hands. We are examining many different possibilities, but until we nail down the final details, we can’t say much yet. We’ll try to provide some more insight on this next week. But we are exploring many things we know you will enjoy. This includes a number of ideas for the relaunch of Robotech® RPG Tactics™ next year when Wave Two comes out.