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NZ$ 5,444 pledged of NZ$ 40,000 goal
backers
NZ$ 5,444 pledged of NZ$ 40,000 goal
backers

About this project

 

Dynacorp is a 2D Pixel adventure platformer, that explores the consequences of your actions in an exotic alien ecosystem.

You play as Dynabot, a hyperactive delivery robot with a deathray.

While out on a routine delivery flight, things take an unexpected turn and you crash land on a lush, undocumented alien planet, which causes parts of your ship, and your shipment of Dynorbs to be scattered across the surface of the planet.

In order to get back home you must collect up your ship parts, powering up your deathray along the way with Dynorbs.

The world is rich with puzzles and secrets which you can solve, or if you're more of an action seeker, you can charge up the deathray and blast the puzzles away!

 

We have now been Greenlit! Which means people love Dynacorp enough that when we are ready, we're approved to sell it on steam :)
We have now been Greenlit! Which means people love Dynacorp enough that when we are ready, we're approved to sell it on steam :)

 

Features

  • Procedurally generated map and levels
  • Controller support
  • Loaded with puzzles
  • Non linear gameplay
  • Multiple endings
  • Powerful laser
  • Mining drill
  • Make alien friends
  • Morally reactive gameplay
  • Reactive music and sound

Rewards

 

Secret squirrel tier and above now also include a set of Dynorb bouncy balls!
Secret squirrel tier and above now also include a set of Dynorb bouncy balls!

Backers bonuses!

For anyone that submits fan art to me at dynacorp@roxflame.com, I'll make you a custom pixel portrait or alien of you! It will appear in this wonderful stack of all backers each time it's updated!

Here's all the wonderful backers so far!

Look at you all! So cute :3
Look at you all! So cute :3

Who is this Dynabot anyway?

Dynabot is a robot built and deployed by the pre-eminent Dynacorp for delivery with a smile. Though perpetually cheerful, Dynabot seems to have missed any humour upgrades and, since first being powered on, has never once gotten the joke. Why did the chickenbot cross the space lane? Dynabot will list every probable reason, every time.

"Who needs real page content when you can have premium placeholder text!" - Dynabot
"Who needs real page content when you can have premium placeholder text!" - Dynabot

Dynabot loves destroying things

Programmed with an endlessly jubilant personality, and equipped with a destructive deathray laser and versatile mining drill, Dynabot has the capacity to become the most chipper one-bot killing machine around.

 

Dynabot also has knack for making new friends

But, Dynabot doesn’t have to kill everything in sight! Programmed with algorithms that supply endless charm, Dynabot can escape many sticky situations simply by using the Dynacorp-patented technology, "HypnoCharm". When that doesn't work, Dynabot can ramp up computational power to grasp non-robotic concepts, such as "empathy" and "hunger", and can use this knowledge to do something nice while waiting for the trusty deathray to charge.

This campfire image means we’ll get funded right?
This campfire image means we’ll get funded right?

 


Choose your play style

The procedurally generated levels are destructible and bursting with puzzles. If you like causing chaos, you can blast the puzzles away—and create new enemies to fight.

If you're more of a pacifist, you can work with your new alien friends to uncover mysteries and recover your scattered cargo.

The destructive tools at your disposal include:

Drill: Dynabot has a versatile mining drill capable of carving precise pathways through most materials. This tool is great for carving stairways, tunnels, and shortcuts through a level without using loads of energy in the process.

Laser: Dynabot has a deathray laser that can be used to kill aliens, decimate plants, carve holes, assist jumps, and at it's more powerful levels, once charged to full capacity, allows sustained --yet destructive-- flight over large areas, or the ability to destroy or melt tough to penetrate materials.

Bombs: The planet has plants of various kinds in rich abundance. One of the most useful and notable plants are the Kabloomers, which explode in self defense. This resultant explosion can destroy nearby enemies, break solid materials, and provide a shockwave blast that can propel Dynabot to new heights.

Alien abilities at your disposal.

Many of the aliens have unique traits and abilities that you can make use of if you manage to befriend them.

Some of these numerous talents include:

Bounciness: Some of the goo based aliens can be used as handy trampoline-like surfaces, allowing you to reach hard to reach platforms and secrets.

Knowledge: Some aliens, if you can gain their trust, will show you the way to hidden secrets within the levels, allowing you a wheel-up in navigating this mysterious world.

Special attacks: If you make some friends, but also make some enemies, you can enlist particularly charmed aliens to help defend you on your journey.

What's the deal with this planet?

The planet upon which Dynabot crashlands is a peaceful one, so filled with personality that even the clouds seem sentient. It’s not unlikely that the planet itself experiences emotions, ones no doubt as cheery as the creatures that reside upon it.

The resident aliens suggest that this planet is too good at fostering life, with beings evolving from improbable beginnings such as a centuries-forgotten hot drink.

The resident species are simple and trusting, lacking the healthy dose of skepticism recommended by the Galactic Health Authority. Still, despite the lack of apex predators, the aliens are known to fight back if their way of life is disturbed. Unfortunately, the majority are weak, and haven’t worked a single day in their lives.

Who are the aliens?

Meet some of the cuties you’ll find doing their 'thang’ in and around the first biome.

 

 

 

 

 

 

Much like Gary, these goals are pretty stretchy
Much like Gary, these goals are pretty stretchy

Stretch goals will be announced as we approach our goal. We have loads of cool extras we'd love to include if we exceed our funding goal.

 Wait... What are Stretch Goals?  

Ever taken a sweet ride in a stretch limousine? No? Sound like a bit of a stretch? That's because Stretch Goals are nothing like that. They enable us to take the once forgotten hopes and dreams of what the project could have been, or what we would love it to be, and fund them!

Progress and Status

  • Last year we won the KiwiGameStarter award (New Zealand's only game project award) which included a small financial boost that helped us to get to where we are today.
  • Many of the core systems are already made.
  • There are some other important systems that while they are concepted, still need prototyping and development.
  • I ate a really good sandwich the other day.
  • The game mechanics are mostly locked in design wise.
  • Concepts for most plants and creatures and levels are prepared.
  •  Still need to do lots of animations and testing.
  • Dynabot is the bestest.
  • The general reactive story progression is decided upon.

These people have cool things to say about us.

Why Kickstarter?

  • We ran out of money!
  • We would love to continue development and we figured, what better way to get funded than by our fans?
  • With the funding and support of our community, Dynacorp can become something much better than if we continue this adventure alone. A successfully funded campaign allows us to hire more talent and get it into the hands of our eager fans in a more timely manner.
  • If we’re funded, it proves to us that you like and want this as much as we do!

Here’s our initial budget on how we would likely spend the funds.

 

Music

We have Disasteradio on board for music to inject some epic fun times! He will be crafting a full soundtrack for the game which will also be available as a backer reward. Check out some of his sweet tunes here!

Who even are we?

 

 

 

 

 

 

Media and concepts

There are some rather phallic rock formations going on in here... What's up with that?
There are some rather phallic rock formations going on in here... What's up with that?

 

 

 

Screenshots

 

Risks and challenges

Dynabot becomes self aware and assimilates the game, my life, the internet, and eventually the whole world.

Earth gets invaded by angry Flylioles.

The classic Time/Budget/Scope triangle becomes another weird shape, preventing us from a timely delivery. While this is a real potential challenge, it’s not really a risk, as there are ways we can (and will) continue development even if we hit some roadblocks! Through the entire development process we will be keeping our community updated and informed every step of the way.

Learn about accountability on Kickstarter

Questions about this project? Check out the FAQ

Support this project

  1. Select this reward

    Pledge NZ$ 5 or more About $4

    All the feeeeelz

    About 4USD

    Don't have enough coin to buy the game? Don't actually want the game, but would love to show your support in another way? This reward comes with free fuzzy feelings for the duration your brain allows. Also included is a set of sweet desktop backdrops and a silly app that you can use to make Dynabot say whatever you want... You can see the Dynabot talky app in action on the twitter hashtag #askdynabot

    Includes:
    • Desktop backdrops
    • Dynabot talky app
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    13 backers
    NZ$
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  2. Select this reward

    Pledge NZ$ 15 or more About $11

    Early backer special.

    About 11USD

    Discounted copy of the game.

    Want to get a copy of Dynacorp for lower than the retail price? Here's your chance!

    This also includes a pack of Dynacorp Desktop backdrops so you can look at pretty things whenever your windows are minimized.

    The backdrops will be delivered shortly after the Kickstarter campaign has ended.

    Includes:
    • PC version of Dynacorp.
    • Desktop backdrops
    • Dynabot talky app
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    Limited 100 backers
    NZ$
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  3. Select this reward

    Pledge NZ$ 20 or more About $14

    The Game

    About 14USD

    Full copy of the game on release. This also include desktop backdrops, and a sweet Dynabot talky app. This app is the same app you can see in action on the #askdynabot hashtag. Type in anything you want Dynabot to say, and Dynabot will bleep and bloop along to your message.
    The Dynabot talky app and backdrops will be delivered shortly after the Kickstarter campaign has ended.

    Includes:
    • PC version of Dynacorp.
    • Dynabot talky app
    • Desktop backdrops
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    36 backers
    NZ$
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  4. Select this reward

    Pledge NZ$ 50 or more About $36

    Deluxe Special

    About 35USD

    Get the game along with a vast collection of other Dynacorp deluxe digital rewards and some cute stickers plus a rad badge/pin.

    Includes:
    • PC version of Dynacorp.
    • Early Access to Beta version of Dynacorp.
    • Kickstarter only Rainbow Laser upgrade
    • Digital Art Book
    • OST by Disasteradio
    • Digital Instruction Book
    • Desktop backdrops
    • Dynacorp Badge/Pin
    • Cute Dynacorp stickers
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    Ships to Anywhere in the world
    35 backers
    NZ$
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  5. Select this reward

    Pledge NZ$ 200 or more About $144

    Super supreme secret squirrel club pack

    About 150USD

    Join the exclusive inner circle and get access to level design tools which you can use to make your own levels that may even make it into the game!

    Includes:
    • PC version of Dynacorp.
    • Early Access to Beta version of Dynacorp.
    • Access to a secret development group
    • Kickstarter only new Dynabot skin
    • Kickstarter only Rainbow Laser upgrade
    • Receive all previous reward levels!
    • Be in the credits
    • Access to level design tools
    • Get sent an index card in the post
    • Digital Art Book
    • OST by Disasteradio
    • Digital Instruction Book
    • Desktop backdrops
    • Dynacorp Badge/Pin
    • Cute Dynacorp stickers
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    Ships to Anywhere in the world
    Limited 4 backers
    NZ$
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  6. Select this reward

    Pledge NZ$ 500 or more About $361

    Creative mastermind

    About 365USD

    Design your own custom plant which will appear in game.

    These plants can either spawn a food-source, or spawn aliens (of our choice) and are non animated items that are a maximum of 64x64 pixels in size (double Dynabots height).

    You get to choose a name and provide initial creative direction on what the plant looks like. We may also be able to squeeze in other attributes if they already exist in our engine, or if we think the attribute is re-usable enough to be useful elsewhere in the engine.

    Includes:
    • Design a plant
    • Receive all previous reward levels!
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    Ships to Anywhere in the world
    Limited 0 backers
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  7. Select this reward

    Pledge NZ$ 1,400 or more About $1,011

    Alien master hivemind

    About 1000USD

    Design your own custom alien which will appear in game.

    Pick a name, some initial creative direction and default ability and default attack. You’ll work with our creative team to ensure the concept can be integrated well into the game world and story. You’ll get to see your fully animated alien when we release the game :)

    Includes:
    • Design an alien
    • Receive all previous reward levels!
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    Limited 0 backers
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  8. Select this reward

    Pledge NZ$ 10,000 or more About $7,220

    Master of Secrets

    About 7300USD

    Help design an entire secret Biome or secret area. This includes custom terrain types, aliens and plants unique to the area, and potential colour schemes and musical vibe.

    You will work closely with Rox to determine whats possible in this secret area.

    Includes:
    • Receive all previous reward levels!
    • Design a secret area!
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    Limited 0 backers
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Funding period

- (35 days)