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An online & offline co-op dungeon crawler, featuring custom characters & dungeons, inspired by Zelda, roguelikes, and beat 'em up games
An online & offline co-op dungeon crawler, featuring custom characters & dungeons, inspired by Zelda, roguelikes, and beat 'em up games
An online & offline co-op dungeon crawler, featuring custom characters & dungeons, inspired by Zelda, roguelikes, and beat 'em up games
546 backers pledged $17,000 to help bring this project to life.

Graphical update

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Hey guys, I spent the past few weeks redoing all the rendering in Forgettable Dungeon.
 

The game now looks much more modern, features shadows & reflections, as well as a pretty big performance increase due the dungeon and pixel debris being batched now.

Plus for people who had trouble running the game before there's now more options to tweak the graphics to get the game to run better, overall everyone should see a big performance increase.

Progress on mac & split screen has been a bit slower than I'd hoped, but I've finally gotten past a few hurdles that were hampering development of them. 

Here's a video I made compiled from various clips of me breaking the game during the graphics update:

Song: Rock bottom by UFO, midi run through a chiptune converter

Here's also two of my favorite screenshots I took, first from earlier development, second from near the end.

There's going to probably be a lot of little weird things with this update since it's a complete overhaul, so please report any bugs or oddities you find here or on the steam forums:

http://steamcommunity.com/app/375810/discussions/0/412446292758374622/

There's also a change log available here:

http://steamcommunity.com/games/ForgettableDungeon/announcements

Again I can't thank you guys enough, making big strides like this would not have been possible without your support.

abir singh likes this update.

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