Full Release | Backer Rewards | Joystick Support | DLC | PS4
We are super excited and very proud to announce that our main mission has been accomplished. Today, you can download EVERSPACE Version 1.0 on Steam, GOG.com, and on the Xbox One and Windows 10 Stores – Yeah!
It is amazing to look back at our vision from over two years ago when we decided to combine roguelike elements with fast-paced 3D space combat and a captivating story, all set in a beautiful universe full of surprises. Today, we can proudly say that almost everything we envisioned has made it into version 1.0, and we can’t wait to hear how it will be received from our backers, new space game fans, and the gaming press.
Of course, we are not done just yet. We are now preparing the wallpapers, the original and a capella game soundtracks, the art book, posters, postcards, and various different kinds of swag. This task should be completed within the next few weeks, so we will reach out shortly to anyone who pledged for physical rewards to confirm that their shipping address is correct.
Important: All eligible backers should already have received a second Steam key via email to unlock their in-game starter credits, the Rogue ship skin, and/or random blueprints as a free DLC. Please, please check your promotion and spam folders before contacting us if you are missing your second key. If you still can’t find it, please send an email to firstname.lastname@example.org. Please do not create support tickets on all kinds of channels. It only slows down the process. Thanks! :)
Unfortunately, we are currently unable to offer these DLCs on GOG. We are working to find a solution and will keep you posted.
Joystick / HOTAS Support
As we have said many times, EVERSPACE was specifically designed for mouse and keyboard. It is the recommended way to play because the game is an arcade space shooter, not a simulation. Just like in First Person Shooters, you will be strafing a lot and will greatly benefit from the aiming precision using a mouse provides.
However, we know there are quite a few space pilots out there who are eager to play EVERSPACE with their joystick. The threads about HOTAS support on our forum and on Steam have been buzzing and we have some good news: we will start working on joystick support right after the full release. We will have to migrate the project to Unreal Engine 4.15 first, but if things go as smoothly as we hope, we should be able to implement joystick support and button remapping by the end of June.
As a stretch goal, the dedicated Hardcore Mode has not made it into the game yet. It is a complex feature because it requires a complete re-balancing from Sector 1 all the way to the end of the game. But we will also start working on it right after the full release. It will come as a free addition, hopefully within two to three months from now.
Furthermore, conceptual work has already begun on an extension to be offered for purchase later this year, adding content like new player ships, weapons, and devices, as well as a story expansion featuring new characters and backer-named NPCs.
Last but definitely not least, we are excited to announce that EVERSPACE will be coming to the PlayStation 4 family later this year. We received a lot of questions asking about PSVR support and about whether the visual quality will be better on PS4 Pro. We will keep you posted as we learn more, because right now it is a little early to tell. One thing we can share is that the release party will take place when EVERSPACE has been released on PS4, to ensure that nobody will miss out.
Now, go and download the full version to delve into the story of EVERSPACE. Unearth the mystery of your existence and discover the true nature of your mission.
All the best,
Michael and your dedicated ROCKFISH Games Team
Yet another talented German indie from Berlin is onto something great: Check out Lonely Mountains: Downhill from Megagon Industries: "Just you and your bike - take it on a thrilling ride down an unspoiled mountain landscape. Make your way through thick forests, narrow trails and wild rivers. Race, jump, slide and try not to crash - all the way from the peak to the valley!" If that doesn't sound awesome we don't know what does.