Share this project


Share this project

A single-player 3D space shooter with rogue-like elements and non-linear storytelling from the creators of the "Galaxy on Fire" series.
A single-player 3D space shooter with rogue-like elements and non-linear storytelling from the creators of the "Galaxy on Fire" series.
10,739 backers pledged €420,252 to help bring this project to life.

The Colonial Gunship | Perks Overhaul | More to Fight and Explore | Patches for Xbox One & Windows 10

Posted by ROCKFISH Games (Creator)

Greetings Pilots, 

The year is drawing to a close and we would like to make sure you have plenty of reasons to sink your teeth into EVERSPACE over the holidays. We just released a massive update with lots of new content, improvements, and bugfixes. Here are a few highlights:

The Colonial Gunship 

Go to the hangar and have a look at the all-new Colonial Gunship. You can immediately tell it’s a flying fortress with a massive hull and lots of firepower. It comes equipped with a fusion blaster and flak cannon as primary weapons, heavy missiles, cluster mines, scanning probes, combat drones, and an automated Gatling turret which can be upgraded.

The Colonial Gunship - armed to the teeth!
The Colonial Gunship - armed to the teeth!

The fact that the Gunship does not have a shield generator and is much slower and less agile will keep combat interesting, especially when you find yourself outnumbered. It will surely come in handy that we raised the nano bots cap for the Gunship. If you’ve done Daredevil runs in the past then you already got a taste of the playstyle we’re going for. 

Perks Overhaul 

Before jumping into the Gunship’s pilot seat, take a closer look at your perks. You will see that we split the perks into pilot and ship-related perks and tweaked the latter quite a bit. This increases the differences between ships and the replay value, while still retaining the overall long-term progression of your pilot-related perks. To differentiate the playstyle of the three player ships even further, we also introduced ship-exclusive perks like “armor” for the Gunship and “sensor range” for the Scout.

In the absence of a shield, smart gunship pilots invest in the Armor perk!
In the absence of a shield, smart gunship pilots invest in the Armor perk!

We’ve also added two new pilot perks - “Trading” and “Diplomacy”. While “Trading” grants benefits at shops and service stations, “Diplomacy” increases your standing with G&B. With the latest update, G&B units will occasionally report your attacks, turning them hostile in the current and the next location. With the Diplomacy perk you can make them a little more forgiving and every now and then they might even jump in to the rescue when you’re outnumbered by outlaws.

More to Fight and Explore

But the additions don’t end there. Look forward to new natural hazards, a new planet type, more structures, additional points of interest, a new special type of enemy and, last but not least, the first chunk of log book entries written by backers. There are some true gems to discover so we don’t want to spoil too much at this point.

New type of planet spotted!
New type of planet spotted!

Patches for Xbox One & Windows 10

Unfortunately, we ran into a few issues under Windows 10 on the Windows Store. For the last few days, we have been working intensively on the matter together with our friends from ID@Xbox and we’ve got some good news: the performance issue has already been fixed by forcing the game to use a notebook’s external GPU when running on battery power. To avoid having the game close after 5 minutes while in trial, we simply disabled the trial until a new build with proper license handling is certified.

We already submitted new builds for Xbox One and Windows 10 which will feature the Colonial Scout as well as the other additions and improvements of the previous patch. It should go live within a few days from now, fingers crossed. We will also continue working closely with Microsoft on bringing the most recent patch featuring the Colonial Gunship to Xbox One and the Windows 10 Store, soon.

Keep dying in EVERSPACE and taking care in real life,
Michael and your dedicated ROCKFISH Games Team

Shout Out For Shadow Tactics

Although not really an indie game, we think Shadow Tactics from our German friends Mimimi Productions deserves your attention. It is a Commandos-stlye hardcore tactical stealth game set in Japan around the Edo period. It will be released on December 6 but you can already check out the free trial on Steam

Early critics say: "Shadow Tactics is about to revive the real-time tactics genre!"
Early critics say: "Shadow Tactics is about to revive the real-time tactics genre!"


Matteo Domeniconi, Patrick P., and 29 more people like this update.


Only backers can post comments. Log In
    1. ROCKFISH Games Creator on

      @Austin Harris: We had to migrate the project to UE4.14 due to a severe bug in UE4.13 on Xbox. Update v0.4 is scheduled on all current platforms for later this month.

    2. Missing avatar

      Austin Harris on

      Any idea when this update will be out for XB1 backers? Really want to get into that gunship

    3. Missing avatar

      STARGAZER on

      nothing wrong with the controls, i have gamepad and hotas and whilst there is no hotas ill happily use gamepad, to not recommend due to the hotas issue is insane as the quality of this game is outstanding and its not even finished yet get a grip

    4. ROCKFISH Games Creator on

      @Mark Jelic: You might have missed that Everspace is not a classic space sim but rather a 6 DOF shooter which is why a typical flight controls layout is not a good fit here. In fact, you CAN roll with Q + E or with the right stick left/right while pressed. As the controls are optimized for K+M you don't NEED a joystick but we understand if you spent quite some money on HOTAS gear you want to use it no matter what. However, not recommending the game to ANYONE because YOU are missing support of some very special hardware is not fair and it is not helping us at all.
      @all Linux users: We are very sorry that we don't have any better news for all our fans on Linux. It keeps being a frustrating and time consuming task to port the game to Linux but we are still on it. While we were able to fix most major bugs or found workarounds there still is at least one nasty graphic glitch that we couldn't fix, yet. You can find a high level description of the issue here:

    5. Mark Jelic on

      I have tried 2 or 3 times to get into this game... The visuals are beautiful. But the controls are terrible. I just can't get to grips with a spaceship that doesn't have ROLL! Coupled with the lack of HOTAS support, I won't be recommending it to anyone.

    6. Rob Crowther

      Another Linux backer fearing the worst.

    7. Chris Frye on

      Still waiting to play this game on Linux! Hope you guys haven't forgotten about us :-)

    8. Lee Pfeifer on

      Also echoing the want for a Linux version update and release.

    9. Tobias Krummen on

      Yep, what sergk already asks. I hoped to "sink my teeth into EVERSPACE over the holidays" too, but this would mean to have a Linux version ;)
      Last message from you on this topic is about a month ago, so can give us an update?

    10. Missing avatar

      sergk on

      Any updates on Linux version?