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A single-player 3D space shooter with rogue-like elements and non-linear storytelling from the creators of the "Galaxy on Fire" series.
A single-player 3D space shooter with rogue-like elements and non-linear storytelling from the creators of the "Galaxy on Fire" series.
A single-player 3D space shooter with rogue-like elements and non-linear storytelling from the creators of the "Galaxy on Fire" series.
10,739 backers pledged €420,252 to help bring this project to life.

Early Access Roll-Out | New Patch | Gamescom, Insomnia & PAX

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Greetings Pilots,

Time is flying so fast, we can feel Space bending around us! Since our previous update here on Kickstarter we have been showing EVERSPACE at major shows in Germany, the UK, the USA, and in Canada: Gamescom, Insomnia, X16, and Pax. Over 1,000 space enthusiasts took the chance to get their hands on the game and we got fantastic feedback on how good the game looks and feels even at Beta. It seems like we are well-prepared for the imminent release through Early Access, Game Preview for Xbox One and Windows 10, and GOG Games in Development.

Is this a new breed of space game on those TV screens?
Is this a new breed of space game on those TV screens?

 

Lifetime achievement unlocked: Demoing live on stage at the world’s biggest games show!
Lifetime achievement unlocked: Demoing live on stage at the world’s biggest games show!

 

451 plays in 4 days at Insomnia Games Festival – not too shabby!
451 plays in 4 days at Insomnia Games Festival – not too shabby!


One More Patch

To make sure the Early Access version runs smooth as silk and as bug-free as possible, we just patched the latest version on Steam to be tested by up to 10,000 Alpha and Beta backers one more time. We don’t expect any major issues to pop up, but you never know. Also, we added, tweaked, and fixed a few more things which haven’t been tested by a major group of players yet. The most noticeable changes are an all-new end fight in Sector 7 and some voice-acted dialogs, as well as a new rock planet (there had to be a rocky one!) and a new type of Outlaw station. You can find the full changelog here.

The Rock Planet it is!
The Rock Planet it is!

We also added some of the most requested options like turning off v-sync, more granular graphic settings, and improved support for ultra-wide monitors.


The Roll-Out

To make the roll-out as smooth as possible, we will email a Steam key to all remaining Space Cat backers on September 14. Please make sure to check your spam, promotion, and trash folders. If you prefer to receive a GOG key, please DON’T redeem the Steam key and just forward the email to support[at]rockfishgames[dot]com. We will send you a GOG key in return right away.

Even though the console stretch goal wasn’t unlocked through our Kickstarter campaign we have been working together with our friends at ID@Xbox on a solution for Xbox One players. We will get a contingent of tokens which we will send out in exchange for unredeemed Steam keys in the same way as described above. Since we don’t know yet how many of the tokens we will need for media people and influencers we cannot promise to serve everyone, though.


Xbox One and Windows 10 Release

For the last two weeks, we have also been working closely with the Xbox Team at Microsoft to get EVERSPACE for Xbox One and Windows 10 through Certification. We did some further performance optimization, fixed all technical roadblocks for the Xbox One build, and are looking forward to Approval. However, there are still some store-related tasks open before we can go live. As UWP is all-new to us, we also need a few more days to get everything working as intended. We will announce a new release date on Xbox One and through the Windows 10 Store when we are closer to having all the boxes checked, presumably before the end of September.

Lastly, if you're already having fun playing EVERSPACE, please don't forget to like the game or even write a review on Steam. Either would be very much appreciated.

Alright, that’s it for now.

Have a great weekend everyone,
Michael

Comments

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    1. Erik Alan Holland on

      I still haven't received my Beta Access! Help!

    2. Missing avatar

      Richard Jordan on

      Very much looking forward to playing this on my Mac! Thanks for including that mention at least in comments.

    3. Ben Ames
      Superbacker
      on

      I am extremely psyched to play this on XBox, it looks gorgeous.

    4. Nathan Camp on

      Oh this is exciting! So although a Space Cat backer didn't back for Alpha or Beta access they will be getting Early Access?

      That's awesome : )

    5. Missing avatar

      Bradford J Griggs on

      I see Windows 10 (used by only 1% of business currently), and hope it is being ALSO optimized for the Vastly (game wise/security wise) Windows 7 OS.

    6. Joe Staley Media on

      I have a feeling ill be requesting an Xbox One key. How soon will you be replying to emails that day, if you know? Would love to be up and playing instantly to record some for YouTube!

    7. ROCKFISH Games Creator on

      @ToddD: Just reset the game in the Main Menu.
      @Joshua Reynolds: Support for Mac OSX El Capitan has already been added in the previous patch 
      @Daniel: We made some good progress with Linux support using OpenGL 4.0; there is a good chance to have it in the next patch, hopefully by the end of September.
      @Jason Martin: If you opt for the Xbox One version you will be able to play EVERSPACE on Windows 10 at no additional cost as it will support PlayAnywhere.
      @David Ryu: The Steam keys will go out on September 14. However, EVERSPACE will be ready to download at 10:00 am PST / 19:00 pm CET.
      /Michael

    8. Missing avatar

      ToddD on

      I'd like to see the ability to start over again. Specifically the training. I died while encountering my first ship during training. The next time I started up I found my self well past the training and had multiple ships shooting me. AS I have no idea how to even play I'd like to back up and go back into the tutorial. Or Start again

    9. David Ryu on

      Oh, the Early Access DOES start on September 14th. Neat.

    10. Joshua Reynolds on

      When do you expect to release the Mac version?

    11. Missing avatar

      Daniel on

      I'm going to be that guy, but when do you guys plan on having a Linux version of the game out? Are you expecting it to be during the early access period, or after the final release?

    12. Missing avatar

      Jason Martin on

      Great news indeed! With the game launching on Xbox one and backing on PC willl their be an option to get on Xbox one for a reduced price or will it be a full price purchase? I like having the option to playing on either system and am looking forward to the further ultra wide monitor support.

    13. David Ryu on

      Great news! I'm guessing that I won't be able to play the Early Access version right away on September 14th, and that's just when I'll receive my key for an upcoming Early Access release, correct?