June 2019 Update - Alpha 2.2 Released
An ever-so-slightly late update this month (oh no it's July already!), and we're celebrating that Alpha 2.2 has been released. The main feature in this version is that you can... Read more
May 2019 Update - How Modding Works
Welcome to the update! I had been hoping to show you giant mushrooms (which can be used as an alternate source of lumber) in this update, but it's still not ... Read more
April 2019 Update
Alpha 2 is upon us! The main feature is that the placeholder production of metal (which was simply and easily turning raw ore into metal ingots) has been replaced by... Read more
March 2019 Update - (Not) Reading from a script
It's not released quite yet, but here's a sneak peek at the much-requested Settler Management screen/feature coming in Alpha 2 of King under the Mountain:
Alpha 2 is... Read more
February 2019 Update - The road goes ever onwards
February was a quieter month after the hectic buildup (and aftermath) of the Alpha 1 launch. The main part of development was fixing bugs that became apparent with the much... Read more
January 2019 Update - Alpha One launch!
Potentially even bigger news that the Kickstarter launch - King under the Mountain has just launched Alpha 1 as early access on Itch.io!
The game is still extremely early in... Read more
December 2018 Update - End of a big year
Welcome to the December update for King under the Mountain! Plenty of progress this month, again thanks to the funding from Kickstarter, so thank you to all of you who... Read more
November 2018 Update - Full Steam Ahead
Welcome to the monthly King under the Mountain update for November! This month marks the start of dedicating myself full-time to game development thanks to the funding brought in from the Kickstarter... Read more
October 2018 Update - Ironman
Welcome back to the King under the Mountain development updates!
The past month (and more really) has had me hard at work on a surprisingly thorny problem for a game of... Read more
September 2018 Update - Post-Kickstarter Party
Hello and welcome to the return of the regular monthly dev update for King under the Mountain! The last one was put out in June, because the Kickstarter ran... Read more
End of campaign wrap-up and thanks!
Well we're finally at the end of the campaign and it nearly broke £22,000! That's an amazing result as it looked like it was going to be lucky to hit... Read more
Final 48 hours!
It's the exciting last 48 hours of the campaign and time to give it that final push! I've already messaged the great majority of you individually, but just... Read more
The Z-level Verdict
If you've not seen it already, the previous update went into detail on "the Z level question", so check that out first if you're wondering what that means. In short... Read more
The Z-level Question
Hello backers! For those of you who aren't aware, by far the most common feedback the game receives is that people are disappointed about the lack of "Z levels" i.e.... Read more
One thousand dwarf stress test version now live!
Hello and welcome to all the new Kickstarter backers! Thank you so much for joining us here :)
I've mentioned in a few places that an earlier version of the... Read more
100% funded! Also, stretch goals coming soon!
We're 4 days into the campaign and we've just hit the £10,000 goal which is absolutely fantastic news! While I've had very high hopes for this Kickstarter campaign,... Read more
24 hours in - Nearly 50% funded!
Thank you everyone for backing the game and joining us on the adventure! It's been a phenomenal response so far with us coming up towards 50% only 24 hours after... Read more
The campaign's already off to an absolutely fantastic start, thank you so much!
Very quick update to say, due to popular demand, there's now a Discord server at https://discord.gg/duKNYA if... Read more