September 2018 Update - Post-Kickstarter Party
Hello and welcome to the return of the regular monthly dev update for King under the Mountain! The last one was put out in June, because the Kickstarter ran over July and August. That feels like a lifetime ago now with how much work and energy went into promoting and managing the campaign, but it turns out it was all worth it because it was a great success!
I've said it many times before but thank you so much to each and every one of you who have backed the game in some way! It's a dream come true for me to be able to bring in funding to focus on the game's development and get it to release that much quicker!
The planning for, running of, and post-campaign management for a Kickstarter campaign takes up a lot of time, which unfortunately meant that game development was put on hold for the duration. The great news is that the funds brought in will enable me to increase the artwork, music and sound budget as well as dedicate a lot more of my time to game development, in fact I'll be taking a 3 month sabbatical from the day job to focus 100% on King under the Mountain which really should kick-start development straight up to the Alpha 1 release in February!
If you're a backer of the Kickstarter campaign and/or a backer of the Patreon, you should now have received an email inviting you to BackerKit to claim your rewards. Any and all contributions made to the Patreon (in USD) were converted to GBP at a rate of 1 USD = 0.777189 GBP as this was the exchange rate on the day the Patreon contributions were added to BackerKit. There's quite a bit of info to run through regarding the BackerKit so here's a Q&A:
- I didn't receive or have lost my BackerKit email: You can retrieve it from https://kingunderthemountain.backerkit.com/ If that doesn't work for you either, please message me through Kickstarter or Patreon. if you have received your survey, please complete it ASAP (you can change it later) so I can spend less time chasing down those people who don't fill them in.
- When will the BackerKit survey be locked out to changes / when will my card be charged? BackerKit prefer project creators to charge cards less than 30 days before rewards are sent out, so any refunds over disputes can be processed in that 30 day window. The main part of rewards from the campaign will be the sending of the Alpha 1 game keys, which is due for mid-February. Due to this date, card details in BackerKit won't be charged until mid-to-late January. If you'd prefer your card to be charged now instead, that's fine and can be done, just email me at email@example.com and I'll get it processed. As cards won't be charged until early next year, I'll be leaving the BackerKit surveys open to modification until the end of 2018.
- My card was declined on Kickstarter, what should I do? You will still receive the BackerKit email, you'll be prompted to fill in card details on BackerKit to make up for the funds missing from your Kickstarter pledge. You can also change your pledge to a lower or higher pledge amount, if you wish.
- When will I receive or be asked about the other rewards i.e. content design rewards? These will be in several phases throughout development of the project, after Alpha 1 has been released. I'll be back with more details in the future.
And with that out of the way I can get onto the actual development update!
By far the most-requested feature for the playable prototype was the ability to save and load the game, which admittedly is a super important feature you'd just expect to be there in a game of this type. So that's what I've been working on since the Kickstarter finished (well, other than some small quality of life improvements). It's a very big feature in terms of development effort and not at all interesting or visual to be able to show any progress. Really just to say I'm beavering away at saving/loading games and hopefully next month it'll be done and I'll be able to tell you what I've gone on to then!
In the meantime, now is a perfect opportunity to throw any questions you may have into the comments. Also if you've not already, you can join in to the community Discord server at https://discord.gg/M57GrFp to chat with other backers of the game or throw any questions my way as I'm usually online if I'm awake :)