One thousand dwarf stress test version now live!
Hello and welcome to all the new Kickstarter backers! Thank you so much for joining us here :)
I've mentioned in a few places that an earlier version of the game worked (albeit struggling a little bit) with 40,000 dwarves on-screen at once. Understandably, there was a lot of doubt around this claim when other games in the same genre can tend to struggle when the number of characters gets to dozens. What better way to prove it then adding a "stress test mode" to the current prototype that starts the game with 1000 settlers rather than the (I think) 22 it currently loads with?
Well now you can download the new build (Pre-alpha 6.12) from https://rocketjumptechnology.itch.io/king-under-the-mountain-prototype and try it out for yourself with 1000 settlers at once!
I'd love to know if anyone has any issues with the new stress test mode, and if you do, it's probably easiest to swing by the official Discord server and say hi.
In other news the Kickstarter campaign itself is still going great! Depending on which campaign tracker you look at we're roughly on course to hit at least one of the stretch goals. That said, I'm surprised we've managed to maintain the initial momentum so long (into the second week of the campaign now), and it's more likely to flatten out a bit over the next week or two. To keep that from happening, we need *your* help!
It's very difficult these days to get mentioned in the mainstream gaming press as a Kickstarter from an unknown indie developer (though having a playable prototype showing that the game exists should help), so instead, if you're excited about the potential of this game then please let your friends and gaming communities know to help spread the word. Word of mouth is the only real way to spread the news of interesting video game Kickstarter campaigns in 2018, so anything you do really does make a difference!
And as always, thank you so much for being a backer of King under the Mountain!