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Legend of Dungeon is a 4 Player Co-Op Roguelike-like Beat'em'up with dynamic lighting on awesome pixel art.
Legend of Dungeon is a 4 Player Co-Op Roguelike-like Beat'em'up with dynamic lighting on awesome pixel art.
1,823 backers pledged $32,999 to help bring this project to life.

Legend of Dungeon is in BETA!

We made it! Legend of Dungeon is feature complete, we are in Beta.
To celebrate we’ll be doing a livestream of gameplay with some giveaways and stuff, it’s going to be at 9pm EST tonight, so come by, say hi, and tell everyone!!

This is the time where we need your support the most. Play the game, report bugs, suggest improvements for balancing, or anything else. We really would love to hear back from every single person about this build. Is everything awesome? shoot us an email to let us know (
Is some monster way OP for the level it starts on? Is some weapon uselessly under powered? We want to know.

If you find a bug report it here:
or at least send me an email\tweet\whatever

Lets get Legend of Dungeon perfected.

Alright, that out of the way, here is the change log:

  • all Kickstarter Backer content is IN!
  • Doors you enter from will be lit from the back until you leave the room.
  • Improved Item response time (should be instant on release of attack!)
  • Improved the way player and item light stats work
  • Blacksmith Prices adjusted
  • Gave the Traveler proper text
  • Items flash a bit on the ground so you don’t miss them
  • Added Gambler NPC
  • Added Local Highscore!
  • Added “got treasure" * signifier to the scoreboard
  • Added Scoreboard sound effects
  • Added Real “Set Player Name" Menu- just click the playername to change it
  • Added Ghost
  • Added Blood Blob
  • Added Arasmas
  • Added Bazooka
  • Added Flame Thrower (and the ability to light stuff on fire!)
  • Added Code Hammer
  • Added Fire Sword
  • Added Gerbil
  • Added Flare Gun
  • Added Remote Control
  • Added the Pen
  • Added Penguin
  • Added new potion, you’ll know it when you find it
  • Added NPC not enough gold soundModified the stat readout to display def and str for each item and yourself
  • Doors now flash before a monster comes out
  • Soul Orbs time out
  • Made the kitten summon book very useful
  • Altered some defense balancing
  • fixed the Random Spawn book to be more dangerous to use
  • fixed Merchant death text
  • fixed jumping off secret door blocks
  • fixed the Vampire sometimes dying outside the room bug
  • fixed Kitten wear compression bug
  • Made some big balance changes to when monsters appear
  • Nerfed Blobs
  • Nerfed the Eye
  • Made the Grim Reaper worse instead.
  • The dungeon now refills with monsters after reaching the treasure…
  • …good luck!

It’s come a long way since our Kickstarter demo, where there were only a handful of monsters and weapons, crates didn’t break, and there was nothing like switches and secret doors, charging your weapon, NPC’s, effects from monsters, and so much more.

Thanks for all your support so far, we could never have gotten this far without you!

Good luck dungeoneers!


    1. Creator Michael Kennedy on August 3, 2013

      Wow; is it possible to pack too much awesome into one update? Looks like they did it! :)

    2. Creator simon hutchinson on August 2, 2013

      if you are keen talk to adam boyes on twitter. He runs that show.

    3. Creator simon hutchinson on August 2, 2013

      guys you really should talk to sony at some point. They are hungry for indies and this game is perfect for vita imo!

    4. Creator RobotLovesKitty on August 2, 2013

      sorry everything has been taking so long everyone, thanks for being as patient as you have been!
      @diethrio Expect an announcement about that to happen soon!

      @Hayungs After looking into Android/Ouya we realized that after beta is the best time to start, for time and sanity reasons, I don't know when exactly it will be available, but it's definitely something we'll be working on eventually here! With only one person to code everything it takes a lot of time.

    5. Creator Dieithrio on August 1, 2013

      I'm sorry about asking every time but... Steam? :P

    6. Creator Marco Janssen on August 1, 2013


    7. Creator Niels on August 1, 2013

      If you got a humblebundle key, you can get it to resend it to you here:
      And then you can download it again

    8. Creator Marco Janssen on August 1, 2013

      DUMB DUMB!! Can someone plz post the download link again.... plz

    9. Creator hayungs on August 1, 2013

      Does this mean, we will see LoD on OUYA anytime soon? Because Calvin Nemo wrote on YT 3 month ago:

      "We want to get the game into beta (feature complete) before we start messing with the OUYA version... soon, but not yet."