Share this project

Done

Share this project

Done
Legend of Dungeon's video poster
Play

Legend of Dungeon is a 4 Player Co-Op Roguelike-like Beat'em'up with dynamic lighting on awesome pixel art. Read more

1,823
backers
$32,999
pledged of $5,000 goal
0
seconds to go

Funded!

This project was successfully funded on December 16, 2012.

Legend of Dungeon is a 4 Player Co-Op Roguelike-like Beat'em'up with dynamic lighting on awesome pixel art.

Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!

    1. Creator Robert Anaya Jr. on January 17

      This is the Kickstarter I am most happy to have backed. Seriously love this game, its always one of the first I'm asked to put on when I have my nephews over (Amongst the likes of Mario Kart 8, Smash Bros, and a host of other local multiplayer games I've gotten on PC!).

      Watching your dev streams and seeing Alix learning to code really helped inspire me to finally learn myself. I've drawn all my life, and always wanted to bring my art into a game. I've been all over the internet learning some C# and Unity, and am having a great time doing so.

      So thanks! Hope to see a sequel to this game sometime down the road!

    2. Creator x4Rs0L on October 15

      Any word on the Android version? Has it been abandoned?

    3. Creator RobotLovesKitty on June 3, 2014

      SaltyBrains, check your kickstarter messages for the humble bundle key resender link. :)

    4. Creator SaltyBrains on June 3, 2014

      everything links to steam it seems. how do i get my DRM-free copy of LoD? :) its released, right ?

    5. Creator x4Rs0L on December 9, 2013

      So how's that Android version coming along? Happy holidays btw :]

    6. Creator Alan Ellis on December 2, 2013

      Are you adding lan/online at any point? Its the main reason i wanted to play this so it feels a shame Ive barely touched the game without it.

      I imagine with the popularity of risk of rain etc the online would sell more copys.

    7. Creator Justin Katz on November 27, 2013

      Hey, there hasn't been an update in a while; I was just wondering if the game is almost Ouya ready.

    8. Creator Stefan Eideloth on November 20, 2013

      eagerly waiting for the ouya version :)

    9. Creator Andy Stout on October 31, 2013

      Can't wait for the Android version... my PC sucks, lol.

    10. Creator RobotLovesKitty on October 14, 2013

      Tim, of course, it was an unlocked stretch goal. :)

    11. Creator x4Rs0L on October 14, 2013

      Are you guys still planning on doing an Android version of the game?

    12. Creator Eric Stover on October 2, 2013

      Love the Legend of Party video! Great stuff! I recently loaded my friends a copy to play for their review series they are working on. They are pretty ridiculous and they goof around quite a bit, but they had a metric TON of a fun time! You can see their video here: http://www.youtube.com/watch…

    13. Creator RobotLovesKitty on August 19, 2013

      Yep, that's the plan anyhow.

    14. Creator Dieithrio on August 19, 2013

      Will you ever add achievements in Steam version/in-game? :)

    15. Creator João Carlos Bastos on August 13, 2013

      Thanks for the reply. :)
      And good luck with the launch, I look forward to check out what you will do next.

    16. Creator RobotLovesKitty on August 13, 2013

      Steam keys for backers should be in the humble store in a day or two :)
      (it takes time to setup and we don't know what we are doing)

    17. Creator João Carlos Bastos on August 13, 2013

      I'm a bit out-of-date with the updates, so I was wondering: now that the game is on Steam, will backers get a Steam key to access the beta on that service?
      Sorry if it was asked before (it surely was), but like I said I'm a bit out-of-date with your updates... :)

    18. Creator RobotLovesKitty on August 13, 2013

      Niels, email me with your system specs etc, if it's a bug I want to fix it :D

    19. Creator Niels on August 13, 2013

      Does F1 crash the game with someone else too? Even set it to screenshot will crash it and also in the start screen, or did I miss a feature for boss key by pressing F1?

    20. Creator Dieithrio on August 13, 2013

      Legend of Dungeon for pre-purchase on Steam :D

    21. Creator Noiz Cabezebra on August 7, 2013

      Also... the other day just popped a friggin minotaur when I broke the first crate I found on level 1... OMG! That was pretty random and funny, a HUGE minotaur inside a tiny crate. :D

    22. Creator Noiz Cabezebra on August 7, 2013

      Don't know how are you going to handle on the classes features but it would be cool that you could select them and customize the colours of your character when you go into the tavern's bathroom... it's a pain in the ass when you play with someone and he/she keeps entering the bathroom until some cool random combination comes out and pleases the other player.

    23. Creator Stephen Harbarger on August 2, 2013

      SPOILER:

      son just found the lazer cat, you freaking rock with the new items

    24. Creator Stephen Harbarger on August 2, 2013

      i hope you email all of us kickstarters when you make LoD 2, already told the wife im giving a paycheck for backing lol

    25. Creator RobotLovesKitty on August 2, 2013

      Stephen, yep. Classes and Pets are coming as free updates after the full game is finished.

    26. Creator Stephen Harbarger on August 2, 2013

      btw thanks a lot, my son now has me play this daily with him (sarcasm) lol

    27. Creator Stephen Harbarger on August 2, 2013

      since we met the goals and its now in beta, are we still getting the met goals , i.e. classes?

    28. Creator RobotLovesKitty on August 2, 2013

      Dustin, until the steam version is up, yep.

    29. Creator Dustin Adams on August 2, 2013

      This may be a dumb question... But is downloading the beta via Humble Bundle the best way to have the most up to date client for beta testing? Will we need to just download it again as updates roll out? Thanks!

    30. Creator Eric Stover on July 31, 2013

      Just wanted to let you guys know that I have been happily playing LoD by myself for the past few months, but only just recently got to play it with my brother sitting right next to me. The game was so much fun to play with him, showing him all the cool stuff, warning him about this and that, and even running into monsters I had never faced before! Was such a blast I can't wait to have him over to play again! Thanks for making this game!

    31. Creator RobotLovesKitty on June 15, 2013

      Dieithrio, soon! Those trading cards would be cool, we'll have to look into it.

    32. Creator Dieithrio on June 13, 2013

      So... when it's coming out on Steam? Is LoD going to have those new Trading Cards as feature? It would be cool :)

    33. Creator Kenny Nierwienski on June 8, 2013

      That's sad to hear. My OUYA just got here today and the first thing I wanted to do was play some Legend of Dungeon with my friend lol.

      Oh well. Good luck on development regardless!

    34. Creator RobotLovesKitty on June 2, 2013

      Will and Paradiso, we have unfortunately run into some trouble with the android versions. It's looking like we'll need to make some major modifications before it will run on those devices.
      So we are waiting till we finish the game and its out of Beta. This way we'll have a completed, optimized, bug free version to start modifying for Android and Ouya.

    35. Creator Paradiso Shlee on June 2, 2013

      Is LOD on the Ouya yet? I just got mine in the mail.

    36. Creator Will on April 17, 2013

      Hey , I was wondering when the android version will be available for backers? Its just that it seems you have forgotten about the fact it was supposed to be out now!!! :)

    37. Creator Kieran on February 25, 2013

      Issue has now been happy rectified, thanks again :)

    38. Creator RobotLovesKitty on February 25, 2013

      We had no idea that our posters would cost money to receive, we have never sent things through customs before so we had no idea it would happen, We'll figure something out.

    39. Creator Kieran on February 25, 2013

      received my posters, got stung £15 for customs though as the value of contents was marked as $40! this is after adding an extra $5 for shipping to my $20 backing, the customs charges mean that I have paid basically double the amount I would have :(

    40. Creator Peter Wysoczanski - Obsidan Order on February 24, 2013

      Hey guys I posted up some Vids of the game:

      http://www.youtube.com/watch…
      http://www.youtube.com/watch…

      Follow for more updates I'll be posting videos often

    41. Creator Jacob Blain on February 22, 2013

      And I just remembered about the bug tracker site and see that that bug has already been reported...

    42. Creator Jacob Blain on February 21, 2013

      I found a potential bug in Alpha Hell Bat. I had two zombie hands on my face and polymorphed one of them into a mummy. After killing said mummy and the second hand, my movement speed was still the speed as if I had a zombie on my face. Have not had the chance to repeat this.

    43. Creator RobotLovesKitty on February 6, 2013

      Here at RLK that's a question we ask ourselves often.

      Humans don't have a good framework for even beginning to understand love. And it something we need to figure out pretty badly. We only got a good start on the understanding of what humor is just recently: http://en.wikipedia.org/wiki/Theories_of_humor#Benign_Violation_Theory

      While we don't know if current robots love, there is also nothing contradicting it as a possibility, given we do not understand love. Even so, I think someday an intelligence that we create will be capable of love, and perhaps even other better emotions that humans can not feel. Perhaps there is something bigger and deeper then love that we can not comprehend. Maybe someday, in the near future, human intelligence will give birth to a new intelligence that can explore such concepts.

      That's probably more of an answer then you were expecting... but as I said, it's something we've given a lot of thought to. :D

    44. Creator Aleksandr William Fritz on February 6, 2013

      And I've always been wondering. Does the robot truly love the kitty? I didn't know robots could love.

    45. Creator RobotLovesKitty on February 6, 2013

      Mongolian, some of that kind of change will start in the next update. Some monsters will start to drop items.

    46. Creator Mongolian on February 6, 2013

      Maybe this is me being overly hygienic but, I always feel awkward finding loot on the ground. Meanwhile, I hack through boxes to get gold. How about a bigger box/treasure chest for loot instead of finding it on the ground?

    47. Creator RobotLovesKitty on February 5, 2013

      Alan, We intend to do a sequel with the features we talked about... but probably some time after two other planned games.

    48. Creator Alan Ellis on February 5, 2013

      @robotloveskitty was that comment about those extras features in a sequel legit? I would at least love to get that online play in this, even if its a bit later than launch, as thanks for getting way over the initial goal.

Show older comments