Ahead of the Game
With the puzzlers finished, it's clear sailing ahead
Back at the beginning of July we began our search for puzzle-makers and by mid-August we had narrowed down the candidates to a team of seven (eight including myself) very clever, erudite and talented people from around the country and around the world... five Americans, one of whom works abroad, one Brit and one Hungarian. Two of them (three including myself) brought with them a history of professional puzzle-making experience. Together, within a span of three months, the team produced twice the number of puzzlers as needed for the 1st edition of the game. In fact, by next summer we hope to offer a 2nd standard edition as well as a special "family friendly" edition that youngsters and casual players can do well with, and a "mad genius" edition for those who relish tougher mental challenges.
There are yet a couple of important things to do before handing materials over for manufacturing - specifically six character portraits for the Destination Cards and preparation of the miniature models for casting - but those are well within reach. And so we find ourselves ahead of schedule which means we expect to move up the shipping date by a couple of months.
I must say that, coming from the world of software development, I am finding this ahead-of-schedule business to be a heady and even somewhat disorienting situation. But I like it, and we are determined to press forward.
I attempted to load some samples here of the kind of brain teasers you will be confronted with as you make your way through the mansion, but Kickstarter processes the images in such a way as to make the hidden hints and answers look suboptimal, so instead, starting now and over the course of the next months, I'll be sharing them periodically via our newsletter, website and Facebook.