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An intense arcade blaster featuring awesome power ups and epic boss battles, with spectacular 4K, 60fps pixel-art graphics. FREE demo!
Pre-order the USB Cassette version, featuring the game plus loads of special features, by clicking below!
Pre-order the USB Cassette version, featuring the game plus loads of special features, by clicking below!
566 backers pledged £21,068 to help bring this project to life.

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    1. Paul Harthen on June 7

      No worries, thanks for the quick reply.

    2. Andrew Hewson & Rob Hewson 3-time creator on June 7

      Hi Paul,

      We had been waiting until all the BackerKit surveys were complete, then the plan was to ask all the people who added the book for their address. However, it seems the last 7% who are yet to respond to BackerKit may take quite a long time, so we will look into send out a reminder to push things along. :)

    3. Paul Harthen on June 7

      Any idea when the signed Hewson book will be sent out for over pledges?
      I filled out the form sent by email but there wasn't an option to put my address details in for the book. The people taking the info from the email survey said they would pass on my details for this.
      Thanks

    4. Matt Mayatt on June 6

      Great stuff...keep up the good work guys:)

    5. Andrew Hewson & Rob Hewson 3-time creator on June 5

      Hi Matt,

      We've got our heads down working hard but we'll have an update very soon with some cool things to share and more details on progress. :)

    6. Matt Mayatt on June 5

      How's development going guys ?
      You still on track to get the pc and console ports out in July :)

    7. Andrew Hewson & Rob Hewson 3-time creator on May 24

      Thanks Jesse! This was at GEEK Margate back in February :)

    8. Jesse on May 23

      Just dropping this off... Its an interview i found of Robby Hewson talking Hyper Sentinel and retro gaming
      https://www.youtube.com/watch…

    9. Andrew Hewson & Rob Hewson 3-time creator on May 14

      Hi Cityull,

      Yes unfortunately with the Apple Beta system the demo beta does expire after a period of time and we are maxed out focusing on completing the game, so we're not going to be able to update the iOS demo until release unfortunately. Sorry about that - but the decision is to focus on release 100% now, hope you understand :)

    10. Cityull on May 14

      Hi there my Beta IOS of Hyper Sentinel has gone can I you help me

    11. Andrew Hewson & Rob Hewson 3-time creator on May 11

      Nice one Matt :)

    12. Matt Mayatt on May 10

      Yeah android and Switch for me too :)

    13. Andrew Hewson & Rob Hewson 3-time creator on May 10

      Wow thanks David, much appreciated :)

    14. David Normington on May 10

      Opted for the Switch and Android versions. Have also added 2 of the PS4 version as an add on for my brother and a friend.

    15. Andrew Hewson & Rob Hewson 3-time creator on May 9

      Ah cool, glad you got it Matt :)

    16. Matt Mayatt on May 9

      Whoops I got it , in promotions

    17. Matt Mayatt on May 9

      Not in spam , I've had this before with a kickstarter survey , can you send again please :)

    18. Andrew Hewson & Rob Hewson 3-time creator on May 9

      Thank you Jesse, very much appreciated. It is a genuine pleasure and we are just so excited to share the journey! :)

    19. Andrew Hewson & Rob Hewson 3-time creator on May 9

      Hi Matt, it should have gone to your gmail address. Check spam and if you have gmail tab filter (e.g. Promotions) check those too. Let me know if you still don't see it :)

    20. Matt Mayatt on May 9

      I don't have my survey yet :(

    21. Jesse on May 9

      Got my survey, very excited for this project. Hewson's +Jon and team have delivered by keeping us informed every step of the way. Very professional in execution thus far. Thank you gentlemen!

    22. Andrew Hewson & Rob Hewson 3-time creator on May 9

      Thanks Matt, we are excited! :)

    23. Matt Mayatt on May 9

      WOW....great news about the Switch port ....I'll be having that :)

    24. Missing avatar

      John Ogden Collaborator on May 6

      Hi Carl.

      We will try to get a hold of this device and see what we can do about this. Have you had any other issue with Unity based games?

    25. Missing avatar

      Carl Dean on May 6

      Hi, I wonder if you managed to fixed the joypad detection routine I first reported back when the first beta was issued ? Is was on the JXD S192. I offered to do tests etc but no one got back to me, it wasn't fixed in update that was sent out.

      If you remember I did have a work around by using tincore keymapping but it meant having the on-screen controls enabled all the time which was unfortunate.

      Might be a bit late now but perhaps if the detention hasn't been worked on that we can have on-screen controls but have them so opaque you can barely see them ?

    26. Matt Mayatt on May 5

      Hows the Switch port coming along �

    27. Jesse on May 2

      I thought i would leave this for the gang. It's April's RetroGamer magazines feature of Hyper Sentinel. very good read titled "Back from the Ashes"...

      https://imgtc.com/a/SoIcNHs

    28. Andrew Hewson & Rob Hewson 3-time creator on April 24

      Hi Eddie,

      Things have been progressing really well thanks Eddie and we'll have some exciting updates very soon. We're looking at our calendar tonight to pick a date for a new Live Stream to show off some of the progress. :)

    29. Missing avatar

      Eddie Saunders on April 24

      How's the game coming along, and are you doing it the old school way of shoving the devs in a small "computer room" in the closet under the stairs! :D

    30. Andrew Hewson & Rob Hewson 3-time creator on March 22

      Very cool idea Eddie! :)

    31. Missing avatar

      Eddie Saunders on March 22

      Jesse, it would be cool if it showed that when activating the C64 graphics mode.

    32. Andrew Hewson & Rob Hewson 3-time creator on March 20

      Thank you so much guys! We are already hard at work on the next steps... very exciting! :)

    33. Daniel Murphy on March 17

      Totally awesome! Great job getting the C64 mode unlocked!

      Can't wait to see the progress :)

    34. Jesse on March 17

      Wew lads!

      Alls I can say is:

      LOAD "HYPER SENTINEL",8,1

      The momentum is truly remarkable. Bravo team, bravo.

    35. John Hoggard on March 17

      Woo-hoo! It made 21K - that means C64 mode!!! Yay!

    36. Michael G. on March 17

      Congrats guys! Just cracked 3k on the android version, no mean feat considering the touch controls.

    37. Andrew Hewson & Rob Hewson 3-time creator on March 17

      Matt, Anne-Marie and Jerason - thank you all so much, it means a lot to us and we are excited for the next stage of the journey! :)

    38. Andrew Hewson & Rob Hewson 3-time creator on March 17

      Martin - thank you so much! Delivery estimate as per the reward tiers is July when we aim to launch the game for the full set of rewards. However we will work to get out some of the non-game rewards earlier where possible.

    39. Jerason Banes
      Superbacker
      on March 17

      Congratulations! I'm so excited the C64 mode squeaked in. I'm really looking forward to that!

    40. Anne-Marie O'Neill on March 17

      Yay! I've seen you guys at so many events and I'm so glad we'll soon be able to get our hands on a copy! Good luck with the production!

    41. Missing avatar

      Matt Birch on March 17

      Awesome job everyone, success on Kickstarter is tough! Can't wait to play the final version and looking forward to seeing your journey to completion! Congratulations!

    42. Martin Derbyshire on March 17

      Well done everyone and congrats Hewson on getting this beauty through. Would have loved the speccy version but alas it wasn't to be.

      Do you have any rough timescales on likely delivery so we can make a mental note on getting our hands on the fabulous final version?

    43. Andrew Hewson & Rob Hewson 3-time creator on March 17

      Thank you Mr Smith! It is going to be a fun ride to release and we intend to do a few live streams along the way to show off progress :)

    44. Missing avatar

      A D Smith on March 17

      Yes! What a terrific achievement! Congratulations to all of the team on gainng full funding... as well as a few cool-sounding stretch goals! I'm excited to see Hyper Sentinel complete development; especially known that we will be able to use C64 graphics mode :-).

    45. Andrew Hewson & Rob Hewson 3-time creator on March 17

      Thank you Will! It has been amazing... a real privilege! :)

    46. Missing avatar

      Will Woodvine on March 17

      Congratulations on a successful campaign, especially bringing in the C64 mode - really looking forward to playing the full game!

    47. Andrew Hewson & Rob Hewson 3-time creator on March 17

      Thank you Keith! We've got out PS4 and Xbox Dev kits hooked up and we are getting straight to work! :)

    48. Andrew Hewson & Rob Hewson 3-time creator on March 17

      Thank you Pablo! It has been an absolute pleasure and very humbling. We are so grateful and excited to get the game out with all the new features! :)

    49. Missing avatar

      Keith Shaw on March 17

      Congrats guys on a successful campaign, cant wait to play on PS4

    50. Missing avatar

      Pablo Freire Amoedo on March 17

      Wow! Congratulations guys!! It's been an amazing campaign and a huge success. Can't wait to play that C64 graphics mode and everything else. :-D

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