Space Madness The Board Game
Space Madness The Board Game
A tongue in cheek, mostly cooperative, deduction, storytelling game where you try to stop your crewmates from murdering you.
A tongue in cheek, mostly cooperative, deduction, storytelling game where you try to stop your crewmates from murdering you. Read more
Try the black and white simplified print and play version of Space Madness! You will need a six sided die, a printer, and a pair of scissors.
The instructions are a work in progress. Please comment if you find anything confusing!
Clear instructions are very important for any game. To make sure we have as much feedback as possible, the instructions will not be finalized until the game is printed. This will allow feedback from a wide range of different people. Check out the link below to see the instructions and make comments!
- 1 board 17x15inches (432 x 381mm)
- 15 insanity cards
- 9 event cards
- 15 trait cards
- 24 fate cards
- 1 six sided die
- 9 crew pawns
- 9 crew cards
- 1 Instruction manual
- 4 Quick Reference Cards
Thanks for the help! We'll send you a high quality PDF of the Space Madness poster!
You get a link to a full color version of the game that you can download and print out yourself. There is no board in this version and you must add your own 6 sided die. You will need access to a printer and a pair of scissors.
Early bird special! Help us get the ball rolling and get a copy of the game for a reduced cost. Only 50 games available at this price!
Get your very own copy of Space Madness the Board Game!
Get a copy of the board game plus an 11x17 poster for Space Madness the Board Game and an embroidered iron-on crew patch! Link to the poster and patch.
You get two copies of Space Madness, plus you get one of the original watercolor paintings used to make the box cover art! The paintings include the robot, pilot, doctor, ambassador, and spaceship. Make sure to tell us which of the paintings you prefer. If they are unavailable, one will be chosen at random from those that remain. Lastly, you will be thanked in the instructions booklet! Link to the paintings.
You get two copies of Space Madness plus you get one of the three original pen and ink and watercolor paintings used to make the board! Each hand painted piece includes three rooms from the inside of the spaceship! Make sure to tell us which of the paintings you prefer. If they are unavailable, one will be chosen at random from those that remain. Lastly, you will be thanked in the instructions booklet! Link to the ship art.
You get 4 copies of the game and the life sized robot made for the photo shoot! Lastly, you will be thanked in the rules booklet! Link to the building of the robot.
$25,000 - You get extra blank cards to write in your own story ideas, character names, and bizarre attributes. Also, included will be new event cards with different scenarios, harder difficulty levels, and more decks with even crazier story ideas!
$35,000 - Higher quality components!
$45,000 - A website that generates character names and attributes, along with a wide range of events and story ideas to use throughout the game. Also, card layouts so you can make character cards with your own picture on them.
The art for Space Madness the Board Game needed to have a real 1970's movie tie-in feel to it. To do this, the help of Julian Cash was enlisted to photograph people playing characters from the fictitious movie. The hope was to create game elements that looked like they were taken from promotional stills or actual scenes from the film. Other art, including the characters on the poster, were painted by Anne Easley. See all the work that went into making the art for the game on the development blog:
Below is a video made from the pictures taken during the photo shoot:
The Space Madness television show ran on KBEX-TV from 1970 to 1972. Its first episode set up the story of the UHF Orpheus, a corvette class ship, and its skeleton crew as they attempted to survive after the invasion of the United Home Front by a terrifying race of aliens known as the Targons. With humanity enslaved, the UHF Orpheus and her crew fought to survive and to find some hope of rescuing the planet Earth. The original crew consisted of Lieutenant Mojo, Ambassador Aldren, Pilot Moxy Goodwhistle, Doctor John Johnson, Sub-ensign Hammer and a repair-bot. Soon after, the stowaway entered the show, followed by the dwarf and the velociraptor from the classic time traveling episode. Despite many tough situations, major differences, and a number of attempted murders, the crew survived for two full seasons. The last episode of the show ended with the ship leading the Targon Armada through a black hole, saving Earth at the cost of their own lives.
In the straight-to-VHS 1979 classic, Space Madness: The Movie, the crew of the UHF Orpheus has survived their fateful journey through the black hole, but has found themselves in a distant galaxy with no hope of returning home. To make matters worse, the remnants of the Targon Armada are hot on their tail. They come across a derelict UHF ship thought to be the lost ship Octavius. According to the Lieutenant, the ship had been equipped with an experimental drive system that allowed the ship to travel through other dimensions to cover unthinkable distances. Finding the ship gives the crew hope that if they can repair it, they might be able to return home. Unfortunately for them, the Octavius has picked up a multitude of bizarre and frightening passengers on its journey through unseen dimensions, and the crew members find themselves completely unprepared for the myriad of trials they will have to face if they want to have the ship fully operational. To make matters worse, trying times and the dark vastness of space have worn down even the most resilient crew members, and many of them find themselves on the edge of SPACE MADNESS! Will the crew repair the Octavius and return to Earth? Or will someone snap and go on a murderous rampage?
You decide the outcome in Space Madness the Board Game!
The development phase of Space Madness is done. The art is complete and has been incorporated into the game. We have received price quotes, and we now know how much it will cost to do a minimum print run of 1500 copies of the game. The money raised will go towards production through Panda Game Manufacturing and shipment to a US warehouse. Fulfillment will be completed by Punch Cat Games or Amazon depending on how much money we raise. All money raised in this Kickstarter project will go towards printing and distributing the game. Here is a breakdown of where the money is going:
Risks and challenges
Along the way there has been guidance by a number of talented individuals who have successfully used Kickstarter for various projects, including board games. Any speed bumps that arise in the coming months will be absorbed with the help of these people.Learn about accountability on Kickstarter
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