Hey everyone! We have a simple & sweet update for this month! (We’re sorry that we’re a day late on the update again, we’ve been extremely focused on hitting a development milestone.)
New Playable Demo Coming Next Month
As stated a few months ago on Update #53, we were working on splitting the game up into a new playable demo to be released this summer. We’re wrapping that up and you’ll be able to play it in August! It will feature 3 gameplay-specific sections, 3 of the 8 weapons to play around with, and much of the content that you will see in it will be brand new. It’s going to be miles ahead of the initial demo we released sometime back. We look forward to everyone checking it out and the pending feedback.
Release and Schedule Update
We’re getting quite a few amount of people asking about the release date, and since that last update speaking on that, the release date estimate hasn’t changed. We’re still gunning for a summer 2016 release! For now, we can only say that the game will be feature complete (beta) by February of 2016, and release will occur sometime in July 2016. Of course, don’t take that too absolute as things are always slightly subject to change, but that is our current resolute release milestone for the rest of Cryamore’s development.
It’s been quite the adventure, and we still have much to do for the remainder of the year on to the next, but we really can’t wait to share what we’ve been working on with everyone (and we still have more development info that we’ve been keeping super-secret to be later revealed. Wonder what it could be…?)
Our "Pen Is Mightier Than The Sword" Campaign
Tackling the script has been such a great collective experience for everyone on the writing team thus far, and we’ve been fleshing out all the major plot points, dialogue, and events for the game, and it is going rather smoothly. Our goal is to be done with writing Cryamore completely some time around October later this year, and voiceover recording for the script will start at that time as well.
We can’t really say much about this stuff other than that, unfortunately! We’d hate to ruin it by exposing plot points, but trust that we are cooking up a great adventure and not ruining the plot with plot holes.
The first few bosses are being worked on this very moment! At least one of the bosses will be in the upcoming playable demo, so we’ll save that fight reveal for when you try it out for yourself.
Aivi is currently mastering the music for the game, and a lot of what everyone has already heard isn’t even the final version. They sound absolutely amazing, and we can’t wait for everyone to hear the ones you have yet to hear in-game.
And on that note, we should end it here. We’re also going through all the Bliss Fashion contest entries and will have the results for that next month as well! Everyone who entered submitted such great ideas, that it’s proving a challenge to pick!
Lots of exciting things are coming up, and we're doing our best to bring this all on home. We want to continue to express our gratitude and appreciation for everyone's overall patience on making this game, as well as your continued support. That helps us quite a lot!
Until next time,
- NostalgiCO Crew