Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world. Read more
This project was successfully funded on February 24, 2013.
ROAM UPDATE - Short followup update
I've got a pretty short video update on the navigation system and how it will work in ROAM. Also, our initial tests with AI in the world is going great, below is a screenshot I took while stress testing the system.
I dont expect to have that many zombies on screen simply because we still need to hook up their animation and plug in the combat system, but I wouldn't mind that many, haha.