Id like to start off and say sorry for the lack of communication. Things have been really busy. Please understand theres only 2 of us trying to push this game out and we are doing our best. Things that have happened since the last update-
Reworked inventory - Now theres an action menu for items
Liquid containers - for example, a water bottle can hold clean water, dirty water, and fuel. These containers come in different sizes and can be filled with any liquid.
Backpacks - Instead of ONLY increasing inventory size, now can be renamed and used as temporary containers. Think "boogy bag" where you can fill a backpack up with essentials just in case you need to pick up and swap gear quickly.
NPCs - Randomly generated npc stats including their mood and attitude towards you.
UI - lots of work put in to the inner workings of the UI which include the ability to drag/lock windows in place for customization.
Tile system/world generation - This is almost done. We are still figuring out a few bugs with the AI pathing among the randomly generated world as well as dynamic loading.
Combat - we hope to have this in an upcoming video update.
Music - full original soundtrack has been made
-and some more.
I will be posting a video here soon to show off some of these updates.
Please understand the situation we are in right now. Its only 2 people working our hardest to complete the project. We are working extremely hard and long hours. Its stressful, its tiring, but we are doing our best. Sorry for the lack of communication, its just how I work. I bury myself into the work and cut out almost everything else in my life so that all my attention goes towards the project.
We are still working and we are still going to provide a game for you all.