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Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world.
Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world.
Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world.
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3,526 backers pledged $102,518 to help bring this project to life.

Still here!

57 likes

Hey everyone,

Id like to start off and say sorry for the lack of communication. Things have been really busy. Please understand theres only 2 of us trying to push this game out and we are doing our best. Things that have happened since the last update-

Reworked inventory - Now theres an action menu for items

Liquid containers - for example, a water bottle can hold clean water, dirty water, and fuel. These containers come in different sizes and can be filled with any liquid.

Backpacks - Instead of ONLY increasing inventory size, now can be renamed and used as temporary containers. Think "boogy bag" where you can fill a backpack up with essentials just in case you need to pick up and swap gear quickly.

NPCs - Randomly generated npc stats including their mood and attitude towards you.

UI - lots of work put in to the inner workings of the UI which include the ability to drag/lock windows in place for customization.

Tile system/world generation - This is almost done. We are still figuring out a few bugs with the AI pathing among the randomly generated world as well as dynamic loading.

Combat - we hope to have this in an upcoming video update.

Music - full original soundtrack has been made

-and some more.

I will be posting a video here soon to show off some of these updates.

Please understand the situation we are in right now. Its only 2 people working our hardest to complete the project. We are working extremely hard and long hours. Its stressful, its tiring, but we are doing our best. Sorry for the lack of communication, its just how I work. I bury myself into the work and cut out almost everything else in my life so that all my attention goes towards the project.

We are still working and we are still going to provide a game for you all.

Thanks.

Alex, Scott Welch, and 55 more people like this update.

Comments

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    1. Jordan Zammit on April 21, 2014

      Thanks so much for the update, can't wait to get a video of these features! :) keep up the hard work and thanks again! :)

    2. Shannon Barrett on April 19, 2014

      Updates are awesome. Thank you so much but don't forget to sleep guys!

    3. Austin Typeone Brewer on April 19, 2014

      Yes definitely try and do more video updates if nothing else.... I understand the whole 2 guys working on it, but just disappointed on the whole release timing date. I feel like it will be 2015 by the time we get an beta release

    4. Jonathan Rudd on April 18, 2014

      Don't break yourself guys! I hope you can have fun while working on it and I hope you are getting lots of positive interactions from your community.

      We're behind you and we thank you for your efforts! Have fun! It'll be great! (Y)

    5. vautravers on April 18, 2014

      Not really needing a full report of everything done or answering every single comment done here or at the forums, but just reading a couple words from you once a month keeps everyone cool and knowing you are still there.

      A simple "Hey guys, still working on it" once in a wile is really appreciated.

    6. Missing avatar

      Lewis on April 17, 2014

      cheers mate ;) good job btw

    7. Christian Michael Mata on April 17, 2014

      Don't feel like you have to update us, take your time, do what you need to do, we trust you!

    8. Missing avatar

      ddbelyea on April 17, 2014

      Don't stress about updates. I'd be fine with no updates until the one that tells me where to click to download the beta. I do appreciate the videos and keeps the hype up, but I know I'd rather see progress on the game be made, than progress on showing us progress be made.

    9. Missing avatar

      Lokai on April 17, 2014

      Thanks for the update and I was starting to wonder about them. You had a pretty good pace going there with the video updates and they were showing off your progress really well even though they were fairly short videos, so I'd say do more of those if you can, but any updates is good, even if it just to say that you don't have much to share yet.

    10. Missing avatar

      Jared Pratt on April 17, 2014

      Never doubted you guys. I too am excited to play this game, but understand that its a massive effort for the two of you, so am content to let you work and show us things as you think they are ready. Its easy to get lost in your work when you enjoy it, but as some others have said, take a couple of days off every now and then would you :)

    11. Missing avatar

      Goatee on April 17, 2014

      Thanks for the update guys, even tiny ones are appreciated and keep us excited.

    12. Augustine Von Freiburg
      Superbacker
      on April 17, 2014

      Water bottles would melt... eventually... they work just fine in the (very) short turn as I found out when I ran out of gas with no gas tank to be found anywhere walkable. A gallon of gas will last a good long time in a water bottle... well... at least a couple mile walk...

      And no worries from me regarding the game release timeframe. I wouldnt be ready to play it soon anyway... hahaha

    13. Missing avatar

      Muush on April 17, 2014

      You guys never mentioned anything about the people who submitted tracks for the soundtrack. I submitted one and the second to last trailer had a very similar sounding track playing in the background.
      Of course it might just be a coincidence, but I can't help but feel a little suspicious...

      Other than that the game looks awesome and i'm glad to hear you're working so hard on it.

    14. Robert Moore
      Superbacker
      on April 17, 2014

      Thanks for the update! Can't wait for the next video!

    15. ROAM Creator on April 17, 2014

      @Adam thats true, some plastics will melt because of gasoline. Maybe it will in game too ;)

    16. Adam Truncale on April 17, 2014

      Water bottles would not be able to hold gas, they'd melt. Just saying :)

    17. Missing avatar

      tomlo on April 17, 2014

      Awesome job, keep up the hard work guys!

    18. Andrew Wang on April 17, 2014

      Glad to see you are alive and kicking! Thank you for the update - I was getting worried that the zombies got you, after 1.5 months without any updates. We're here to support you and send you encouragement and love. YOU CAN DO IT!

    19. Missing avatar

      Mehmet Krljic on April 17, 2014

      Hey guys, we appreciate you working your noble behinds off for the cause. I guess some people just get scared of being left in the dark seeing how many KS projects fail to deliver. So just make sure you ckeep the communication happening, even with short updates. And don't work yourselves to madness, for goodness' sake.

    20. Josiah Colborn on April 17, 2014

      Rock on, brother. U GOT THIS BRO!!!1!11

    21. Missing avatar

      Callum Trundley on April 17, 2014

      Welcome back guys. Can't wait to see the new stuff in the video. Lets keep comms up this time :D

    22. Kyle Hall on April 17, 2014

      You dont need to apologize man! All of the new features sound fantastic, i cant wait to play roam but please take your time and make sure the game is awesome, I hope you arnt getting any threats or anything and if you are ignore them, its important that you release a stable finished game because so far this new "zombie survival" genre has promised allot and not delivered, roam can be the first to really do it right.

    23. Missing avatar

      Kyle on April 17, 2014

      I hope no one is sending nasty emails or anything, if they are, just remember that's just a vocal minority, the rest of us are content to wait for ROAM because we really like what you guys are putting together.

      I look forward to playing the finished product with my friends, thanks for your hardwork!

    24. J.L. on April 17, 2014

      As long as there is progress and you don't burn out I think many feel like me (and Dan and Sascha) that we can wait -- of course, any piece of information is eagerly absorbed by us, but mind your health. (c:

    25. Kyle on April 17, 2014

      Can't wait guys! We've backed you and we're behind you. Do what you need to do, trust your instincts: better to deliver a great game behind schedule than a poor product sooner... Communication wise- someone you can bring on to help post updates? Not a full time position, just someone that can get the lowdown once every 2 weeks or so and deliver an update? Easiest is someone you know personally that lives close

    26. Missing avatar

      Stephen Bradley on April 17, 2014

      We have an update!

      Its unfortunate that things started to seem so bleak in the mindset of the backers before we had a response from the devs, but unfortunately and fortunately, the Kickstarter community is a very passionate one.

      Again, as a community, we just don't want to be left in the dark over something that we put our trust and support into. Bad news is still news, which is better than no news, and people can be very forgiving given circumstances, as long as effort is being put in to progress towards the end goal.

      Even small updates will keep the enthusiasm we had when we were backing the project very alive.

      Glad to see that there has been progress!

    27. Missing avatar

      Sascha Hubert on April 17, 2014

      Pretty impressive that you can pull off a project like this with only 2 people :)
      keep it up, take your time and most importantly... dont burn out ;)
      I had that in 2007, its no fun at all.

      kudos ;)

    28. Missing avatar

      Dan Perron on April 17, 2014

      Don't burn yourselves out guys! Make an awesome game and release it when it's ready!