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Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world.
Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world.
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3,526 backers pledged $102,518 to help bring this project to life.

ROAM - Video update #4

Posted by ROAM (Creator)
35 likes

New video, check it!

Vinzius, Rafael Bivar, and 33 more people like this update.

Comments

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    1. Andrew Wang on

      Ryan, please at least give us a one sentence update to know that you're still alive and have not been bitten by a zombie yet. It's been 1.5 months since the last update!

    2. Missing avatar

      Rhuan Gabriel Coraiola De Lima on

      anybody here? 2 month with no updates?? So, the Betha? any notice?

    3. russell on

      So no updates? maybe time to get some help with the project........

    4. Missing avatar

      Rhuan Gabriel Coraiola De Lima on

      anybody here? 1 month with no updates?? So, the Betha? any notice?

    5. Missing avatar

      Max Coelho on

      1 month with no updates...

      We do not want you guys to rush it, but at least give us some feedback of what is going on....

      I bet u guys can save 5 minutes every two weeks to write about some progress...

      Any idea on alpha launch?

    6. Missing avatar

      Daniel Minguez on

      Looks great, better functionality than i thought the game will have. Realy exited to try it out soon.

    7. Kyle on

      Great update, thanks for these! Game is looking fantastic!

    8. Missing avatar

      Tim Julkowski on

      Man, the art just keeps getting better! Great job on the main menu backdrop, interface and new build pieces. Yeah for vsync! I like the plug-in concept for the primary objects (camp fire). Not sure why, but I enjoy the cooking stuff in survival games and discovering recipes is fun!

      Smokey the Bear cried when he saw all the loose paper and wooden boxes surrounding the fire pit. BUT, we eat and breath danger and that's nothing compared to the neighbors, right?

      It's neat that the weather (rain) affects the objects like fire and the collector. Maybe a filtration plug-in for the water collector?

      The build bar and transparencies are slick!

    9. Dan Evans on

      keep up the great work!!

    10. Missing avatar

      TerryBD on

      It's looking really great, really good to see how things are coming along.

    11. Missing avatar

      Max Coelho on

      Awesome!
      Looking Great!

      Please take your time on making the game! Dont rush it!
      But I think you could give us a little more info on the development schedules...
      Its not that we want the game fast, but it would calm us down! lol!

      : )

      Keep the good work!

      Cheers from Brazil!

    12. Shannon Barrett on

      Looks great! very excited for the continued progress.

    13. Jordan Zammit on

      The game is looking so solid! Might have peed myself a little at the main menu!! Keep up the good work guys. :)

    14. Dean on

      Hell yes. Looking great. Loving the attention to detail in this game already.

    15. Danny Becker on

      Nice! Looks like it's really coming along. :)

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      Godewijn on

      Looking really good :)

    17. Ricard Lalander on

      This is so cool! I am so proud to have backed you guys! Again, take your time and keep doing awesome stuff! Exclamation mark extravaganza!!!

    18. Neutronis on

      It's great to see that you guys are not taking shortcuts, and that a lot of thought has gone into the processes in the game, for example the filtering system is genius,. keep up the excellent work.

    19. James Stewart on

      Really enjoying these video updates, it's looking great so far. I really like the hand-drawn style of the interface :)

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      Kevin Obren on

      wow....this game keeps gettin better each time so far man, really like how you have to make the water filter and not just drink it straight.

    21. Unabanzie on

      Game is shaping up great! Love the idea of Upgrading the camp-fire as opposed to having to build a whole separate structure. Keep up the great work!

    22. Josh "Slosh" Soutar on

      This looks awesome ... Can't wait to try it out!