Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world. Read more
This project was successfully funded on February 24, 2013.
Hey everyone. Unfortunately we have missed our January goal for alpha. It sucks but the sad truth is we aren't ready to release the game yet. That being said we are working extremely hard to get something playable into your hands very shortly.
As it stands now, technically we could give you access to what we have, but I really dont want to release a half finished game with missing features. Its one thing to have SOME features missing, but the core mechanics of the game should be in place.
The base building mechanics are nearly plugged in since the last video and Phil is working on the AI system right now. Once we have those two things in place and we get the tile system sitting nicely with everything else, there should be something playable.
Our goal is to get the game on Steam Greenlight within the next couple of weeks with a video demonstrating Roam. By doing this its giving us a good shot at getting Greenlit and a way to distribute the game. The back up plan, if Greenlight fails, is to distribute the alpha to you all ourselves by setting up a login system and a server you can download from.
As I said above, the base building mechanics are nearly plugged in and ready. You can expect another video update really soon covering them.
We appreciate your support and patience. You wont have to wait much longer :)