Share this project


Share this project

Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world.
Scavenge. Build. Fight. Survive. Introducing ROAM, an online co-op action game set in a procedurally generated world.
Created by
3,526 backers pledged $102,518 to help bring this project to life.

Regarding last update:

Posted by ROAM (Creator)

I did not mean for the last update to generate so much controversy. I should have posted the update as a private backer only update.

We decided to just move on from this. No we will not be pursuing legal action or anything of that sort. My intent was to clarify to my backers if any kind of controversy arose or accusations that it could be resolved sooner rather than later. Ironically the last update created controversy.

That being said we are still committed to releasing Roam and making it to the best of our ability.

blilley, Bombastuss, and 51 more people like this update.


Only backers can post comments. Log In
    1. Ross Jenkins on


      Interesting to note that the "Nintendoeverything" interview (which includes "lengthy development" in its title) has a thanks in the footnote to the publishers for arranging that interview...could be construed as damage control.

    2. Peter Jacob on

      No, no. Take a stand for transparency. It's ugly sometimes but getting a good look behind the curtain of video game production is well worth it.

    3. Missing avatar

      Mehmet Krljic on

      Either way, this is really just how the industry works and I do believe thatthe smartest way is just to go ahead and make ROAM the best game it can be. I have very little interest in HTS since it got really bad reviews. ROAM is still very high on my radar.

    4. Missing avatar

      Lokai on

      From an interview:
      Q: "Does the title have any connection to “Monster Island”? We noticed an image shown on Eko’s website which gives off a similar vibe. If the two are related, it sounds like the How to Survive may have in development for quite some time.

      A: Yes, this is the same game. Monster Island was the code name for the project we started two years ago and it has come a long way. We hope everyone enjoys it!"

      Said interview:

      Gameplay from nearly a year ago, before ROAM's Kickstarter, that shows the basics of the game shortly:

      Post about it the game from a sound designer in late 2012:

      I haven't personally been able to find anything before that, especially since it used to have the name Monster Island and there are hundreds of games with that name, but everything seems to indicate that it was decently far in development in late 2012.

    5. Missing avatar

      cursedseishi on


      I'd love to see a source for that claim, as about the EARLIEST I can find for "How to Survive" is May of this year, which is obvious well and after this project was announced and finished.

      I'd also like to add that, obviously enough, what the developers (or Publisher) say does not equal the truth. The WarZ was more than proof enough of that, when it came to light that the project was in development for far less time than what they were claiming.

    6. Missing avatar

      Lokai on

      For everyone saying that How To Survive is terrible and how dare they, how about you look this up a tiny bit and see that How To Survive was in development before ROAM's Kickstarter. There doesn't seem to be any basis here. Just move on and make the best game you can, but don't go down this route of blaming people without even looking up the games history to see how long it has been around. Even the developers of How To Survive said, before all of this, that it has been in development since 2011.

    7. Missing avatar

      cursedseishi on

      Besides doing what HaikenEdge advised, I don't think there is much to worry about from 505. They do seem to have some notable games, most of em don't seem to do so hot, or are torn apart by reviewers anyways.

    8. Missing avatar

      Johannes Ersly on

      Sounds like How to Survive is pretty half baked. You guys got plenty of room to prove yourself the better game makers.

    9. Scott Welch on

      The words I'd like to say about this are not meant for this forum

    10. Missing avatar

      Jared Pratt on

      Ryan, I bought How to Survive, and I played it a bit last night (before I got any of these updates). It was okay, but it doesn't have multiplayer for the story mode (only local coop, not LAN shared keyboard kind of stuff). It is a blatant console port and it shows in the controls and the tutorial, it all refers to controller buttons. It feels clunky on the PC if I am honest. My first thought was "this gives me a glimmer of what ROAM will be like, man I can't wait for ROAM".

    11. Eric Reinsmidt on

      Based on this from their Kovac's Rules trailer, it's seems they are admitting to ripping you off.

    12. Missing avatar

      Gustavo de Oliveira Luiz on

      I really can't see how you could move any legal action now, just because, apparently to me, it was not a former ROAM developing staff who took the idea elsewhere (I'm not saying that what 505games did was nice, it was not), it was more a side effect of the way Kickstarter works. But I think you should follow HaikenEdge's advice and check with a lawyer about possible 505 legal actions against you when you release ROAM, specially as you may get the GreenLight on Steam and HTS is being sold on Steam. And, besides that, you should check with Kickstarter staff if there isn't any support they could give you.

      As I said in the email I sent you guys yesterday, looking forward to playing ROAM! Keep up with the good job you've shown us so far. I believe this has everything to be the best indie (at least) game of the year.

    13. HaikenEdge on

      Even you intend to pursue no legal action, you should still consult a lawyer to make sure you're protected, lest 505 turns around and files suit against you for copyright infringement.

    14. Missing avatar

      Bryce Quiroz on

      I have bought and tried "how to survive" and I can personally say it will never be able to match what ROAM is bringing to the table. While they may have taken some ideas, the majority of zombie games like that have more or less had the same ideas. With ROAM, it is in a category all on it's own. I don't think that 505 can even touch where ROAM is going, and I for one, can not wait until ROAM is finally out.

    15. Jordan Zammit on

      ROAM will be over 9000x (and beyond) better then this copy-cat game! Hopefully you guys wont be slowed down by this development, we're all behind you ! :)

    16. Adam Hardy on

      Hi Ryan, it is sad that someone would do that to you, or anyone for that matter.
      FYI - I did mention this on the forums 5 months ago -…

    17. Jamie Wilson on

      It was a good decision to publicly draw attention to what and is happening. You handled it honorably and hopefully this will provide more publicity for ROAM while bring shame down on 505games.

    18. Missing avatar

      blehz on

      There's not much you can do about it I'm afraid, unless they stole assets.
      Not sure what the controversy is about, but it was a good idea to post this here. Even if it was private - backers only, it's still the internet. ;)

    19. Rasmus Lomholt on

      Well, you can look at it this way;

      Drama within the games industry is something everyone sucks up like.. Something tasty.
      So even though you didnt mean to create controversy, your game will now reach many more than was reached before. So even though it was a scummy move by 505games, you still got some publicity out from it.

    20. Missing avatar

      Muffel on

      Wise decision, just keep doing what you’re doing best.

    21. Missing avatar

      nin on

      Wasn't going to buy their game anyway. But I've already backed yours. :)

    22. Nathan Shugart on

      Save da drama for ya mama and make the game!