Structural Integrity - Modular base building update v2.0
Ive been working the last couple of days on the modular base building system. Things are going great.
I am really starting to see the potential of this system.
I have been trying to hammer out the rules for the basebuilding system. Right now I have it so each "platform" knows its neighbor. This is important because they need to feed eachother information.
The rule set I am going with is something along the lines of "You are only as strong as the structure underneath". By creating a system like this it will, hopefully, minimize unrealistic base design. Structures must be grounded and each piece of the structure has a strength value that will influence the build process.
The above image is a debug view of structural integrity. Green means strong, yellow medium, red means weak. Weak structures will not be able to be built upon unless the foundation is built more solid. This is done by building a vertical wall underneath or upgrading the horizontal platform to have beams that will ground the platform.
Structures built on the ground level, structures with beams, or structures with multiple vertical connection points underneath it will have the highest stability.
Next on the agenda: Destroy the base!
If beams and key structural integrity points are left unprotected and they happen to be destroyed- most, if not all, supported structures will collapse.