
About




Designed by Andrew Nerger and Jeffrey Chin (Road To Infamy, Cosmocracy), Crypt is a light set collection game with a unique dice placement mechanic for 1 to 4 players with easy-to-learn rules and exciting strategic gameplay, all in 20 minutes. Check out the rulebook to learn more.
Plus, its compact size makes it easy to put in your pocket and take it anywhere!




In Crypt, you send your servants into the crypt chambers to pilfer the best treasure. While your servants will unquestioningly do your bidding, grave robbing is exhausting work!
Claim Treasure cards by placing Servant dice and choosing any value on each die to designate each Servant’s effort. The higher the value, the more likely your Servant will become exhausted when you roll the dice.
You can also push out your siblings’ Servants by placing dice with values exceeding the occupying Servants’ total effort.

After everyone has placed their dice, everyone rolls. If you roll less than the effort, you lose the die.
If you collect a set of treasure, you can pawn them to a Collector who will give you bonus points or a special ability. The Collector cards have A and B sides, so you can play with different combinations of bonuses.

At the end of the game, players will add the value of their treasure plus any bonus points from selling sets to Collectors. The player with the most valuable collection wins!
Downloads
- Rulebook PDF
- Print & Play
- Try it for free on Tabletop Simulator



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Add-On Instructions:
To add items to your pledge, manually add the $ amount to your base pledge. After the campaign ends you will be asked which items you'd like to purchase during the survey.


*$8 shipping to Croatia, Estonia, Hungary, Latvia, Lithuania, Slovakia, Poland, Romania, and Slovenia.

- Contact us at roadtoinfamy@gmail.com
- Learn about our other games at roadtoinfamy.com
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Risks and challenges
This is R2i Games' 4th game on Kickstarter! We've learned much from our previous campaigns and implemented many improvements for Crypt.
Quality of Product: Crypt has been thoroughly tested at conventions and gaming events. Rules and card text have been meticulously proofread, and the artwork is complete. Once the campaign finishes, we will be ready to give the manufacturer the green light.
Production Time: Our previous games shipped 8 months after their campaigns. We are confident Crypt will deliver in that time frame or sooner. Those that pledge to receive Road to Infamy will be happy to know that the games are already in our possession and will begin shipping the day the campaign ends.
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