One Week to Go!
When we announced our 18-day Kickstarter, several people told us that we wouldn't be able to raise $5,000 in that time. They were spot on -- we couldn't have done that. But YOU keep exceeding expectations, pushing us past $18,000 with a full week left of fundraising. Because you've "Liked" us on Facebook, tweeted about us, and shared us on your favorite community message boards, we're soaring past levels of interest we had only dreamed about.
Today we're pleased to show off our very first documentation page, an in-depth look at the dice-rolling functionality of Roll20. It features detailed, easy-to-understand descriptions of all the dice rolls we support (including several new ones!), as well as an interactive way to test them out right on the page. One of the amazing things about this project has been the feedback from various gaming communities about the needs of their game; there are several new options available based on your requests, but implemented in a way that remains easy-to-use, and without negatively impacting the experience of those players using more basic functions.
Also today there's a new video highlighting improved gameplay and additional interface functionality; both of which have seen constant behind-the-scenes improvements since our initial overview video. Particularly we're highlighting our new quick-access radial menus for tokens and a new deck system to support games that use cards. And, as always, there's more on the way.
We'll continue working on expanding and streamlining the system as much as we can before the Beta opens to Hero ($25) and above pledgers in early May. Know that for all the money and effort you're putting into Roll20, we're doing our very best to live up to your faith in us. We like the added pressure of increased funding, and like having the "problem" of wondering how much more the pressure will increase. With a week left, we honestly don't know-- but we expect you'll keep helping us to look higher.