Talk about a critical hit.
When we first decided that we would turn to Kickstarter, we wanted to aim for a reasonable goal and a short turnaround time. As such, less than two weeks remain during this fundraising period and we hope to launch the beta in early May. While the system already functions for what we the developers have used it for thus far (we even played another game last night), we're still trying our best to implement as many features as possible while still keeping the interface user friendly and working to eliminate as many bugs as possible. We hope to find solutions for those requesting card implementation, advanced dice mechanics (like exploding dice and success/target number), hex grids, and possibly even a way to import information from Obsidian Portal. But our attempts to do this limits our time to promote the fact that we're still seeking donations that will help allow us to make this as professional as possible down the line.So we continue to rely on you and your amazing support. So many of you have "liked" us on Facebook, recommended us on Twitter, posted about us on message boards, and more. Keep it up. The more money we raise, the more time we'll have to work on Roll20 and make it the best virtual table it can be.
Thank you for your ambitious confidence in us and know that we're going to return the favor in kind.