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A Microgame about Monsters trying to learn how to be more like humans by hiding their nature. Made as part of the GGJ 2014.
A Microgame about Monsters trying to learn how to be more like humans by hiding their nature. Made as part of the GGJ 2014.
477 backers pledged $4,880 to help bring this project to life.

About this project

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$4,880

477

THANK YOU!!!! How to Human is going to happen thanks to the generosity of more than 450 backers who believed it the project! If you missed out, you can still pre-order for a limited time at Right After Then website. 

We'll count any Paypal orders that come in there towards the Stretch Goal for the Last Minute Stretch Goal.

Last Minute Stretch Goal!!! If we can reach $5,000, each backer will recieve a FREE PDF copy of the brand new game - "Level-Up! The Elevator RPG of Dragon Slaying." 

Level Up! is an experimental RPG that was designed and first played last weekend at Dreamation Con in Morristown NJ. Check out the last update for more info on this ridiculously fun con game. Let's make this happen!

How to Human is the Microgame of Monsters trying desperately to learn how to pass as humans. Designed as part of the Global Game Jam 2014, the game is intended as a fun riff on the topic of peer pressure. This Kickstarter is to raise funds to get this fantastic game to more players!

Print out your own set for FREE - see below for a link to our current Print and Play file
Print out your own set for FREE - see below for a link to our current Print and Play file

You’re a monster who really wants to fit in to human society, so you’ve enrolled in Dr. Blobbleplop’s 3 week crash course in “How to Human.” Try your best to hide traits deemed "too Monstery" so you can pass as a human. 

How to Human is a 15 card micro-game designed for 3-4 players (or a 30 card game designed for up to 8 players). Created as part of the Global Game Jam 2014, the game features lightning quick play with fun choices and dramatic reveals. Sure to be a hit at your next game gathering or family outing, How to Human is an easy-to-carry great time for all!

"We don't see things as they are, we see them as we are."

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That was the prompt at the 2014 Global Game Jam. Teams around the world had 48 hours to make a game made based on this prompt. Most teams do digital games, our team went analog. This Kickstarter is being run so we can get our game into the hands of as many people as possible through a pay-what-you-want campaign.

How did we get so far so fast?

The tweet from the official Global Game Jam account after we launched this campaign
The tweet from the official Global Game Jam account after we launched this campaign

Check out how we streamlined our design process for the Game Jam. Sorry for the audio, no time to fix it while we're jammin'.

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Keep checking back here for more info, we'll be updating with more content like this shot of the cards as they keep getting better...

Alternate Blobbleplop Audio

If you liked the audio for Dr. Blobbleplop, here are Ali, Rob, and Luke's takes. You can see why we went with Jordan...

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VERY rough LTP Video - better one in once the Jam is over and we rest a bit...

More information on our the How to Human webpage and a print and play of the game!

Risks and challenges

We have experience with Kickstarter projects, and we are partnering with Luke Peterschmidt's Geek Dynasty. We plan to use a POD solution for production so we can deliver on a very low goal number. We're not doing this to get rich, we just want to get this game into as many hands as possible!

Our risks are low as all of the creative is being done by the team and we've all done this before (and because this is a micro-game, it's pretty easy for us). However, there are always risks; printers could go out of business, one of us could get hit by a bus, Kickstarter HQ could get hit by a meteor. Let's hope none of that happens...

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  1. Reward no longer available

    Pledge $4 or more About $4

    Pay-What-You-Want

    Get a full copy of How to Human - enough for 3-4 players - for a minimum pledge of $4 (we'd sure appreciate an extra buck or two to give us some breathing room, but whatever you think is fair).

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    Pledge $4 or more About $4

    Pay-What-You-Want

    Get a full copy of How to Human - enough for 3-4 players - for a minimum pledge of $4 (we'd sure appreciate an extra buck or two to give us some breathing room, but whatever you think is fair).

    Domestic shipping included. Updated with more accurate International shipping to include padded envelope.

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    Pledge $8 or more About $8

    Pay-What-You-Want Double-up

    Have twice as much fun with enough components to handle up to 8 players! (we'd sure appreciate an extra buck or two to get us some breathing room, but whatever you think is fair)

    Domestic shipping included.

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    Pledge $8 or more About $8

    Pay-What-You-Want 5-8 Players

    Have twice as much fun with enough components to handle up to 8 players. 30 total cards including one not found in the 15 card 3-4 player set. We'd sure appreciate a couple of extra bucks to give us some breathing room, but whatever you think is fair.

    Domestic shipping included. Updated with more accurate International shipping to include padded envelope.

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    Pledge $16 or more About $16

    Pay-What-You-Want - Two 5-8 player games!

    Two full 3-8 player games of How to Human. We'd sure appreciate an extra couple of bucks to give us some breathing room, but whatever you think is fair.

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    Pledge $45 or more About $45

    You Really Like Us! (Early Bird?)

    Enough components for 8 players along with 3 custom made How to Human goodies; a swanky logo etched pub glass (nothings more human than liquid alcohols), a hand silk screened logo T-shirts and 2 How to Human vinyl stickers!

    Domestic shipping included.

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    Pledge $1,000 or more About $1,000

    If you give us $1,000, we will take your $1,000. We'll also give you lots of games and stuff. Jordan will yodel your praises and Ali will draw your favorite pet; real or imagined.

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Funding period

- (30 days)