You have found yourselves in Blume Tavern, the smell of fresh baked bread and ginger beer fills the warm room. Outside all manner of creature shuffle through the bustling streets of Behem that wind in and around the massive skull of the the largest giant to ever live. The giants may be gone, but Behem stands alone in the province that was once theirs. Throughout the night you hear murmurs of the abandoned temple, the treasures that may have been left there, the magical garden that it protects, and the danger that may be waiting.
Inside the Zine
32 Pages written and Illustrations by Jordan W Martin that include:
- A short introduction to the setting.
- Information on all 5 playable bio-forms.
- An adventure exploring a temple that has been infested with a colony of evil creatures with a disturbing secret.
- Details on the monsters found in the adventure.
- loot table of 100 items, spells, and crazy things one might find in this world.
This zine does not include the core rules for how to play. The adventure and world are formatted for use with ICRPG, but you could easily adapt it to any tabletop RPG such Pathfinder or Dungeons & Dragons. ICRPG is an easy to pick up system that I can not recommend enough. You can find more about ICRPG HERE.
I love making things and I can't wait to make this with you.
-Jordan W Martin
Risks and challenges
I have a lot of experience working on Kickstarter. Not only have I done Kickstarters with Right After Then, I have also worked on many campaigns with other people. I am very confident in my ability to make this happen. There is always the chance that something beyond my control happens such as natural disasters or sickness, but the delivery date has been well padded because I want to make sure that I have enough time.Learn about accountability on Kickstarter
- (30 days)