An update to our status on the game
Hello everyone! I’d first like to apologize for keeping everyone in the dark and having no updates for a very long time. When we put the game on steam green-light... Read more
Hey everyone, we have a new demo for everyone to try. The Linux version should now work on every build. Try your controllers if you have some. The demo is... Read more
Greetings fellow supporters of RG! We have been making huge headway since Simon joined our group! Most of the games features are programmed in and we are testing difficulties to... Read more
An important update!
Hey everyone, we found a new programmer. Simon has joined us in the quest to finishing this long awaited game. We are well on our way to getting the game... Read more
No one warns you that you may change a game completely. Which is basically what we've done with DL. We just weren't happy with the product we were going to... Read more
Hey guys, we are coming along nicely in development. Hit a little snag in programming and may be looking for some help sooner or later. Thank you everyone for your... Read more
Hey guys! How many of you guys have played the demo? What is it like? How does it play? Is it too difficult? Let us know! Thanks everyone!
Hey everyone! We are in great need of help! We have 9 more levels to create for the game and we are running short on spare time. Is there anyone... Read more
We need your creations!
Hello everyone! We'd like to thank you once again for helping us reach our goal. We ask those who selecting create-a-monsters and the spell if they can get there concepts... Read more
8 hours to go!
8 hours to go. We released a new version of the demo. Check it out You've all been amazing with feedback and support. We will be working... Read more
Hey everyone, new demo is here! Check out the controls on the page if you are playing with a keyboard. Tell us what you think. Be careful as... Read more
Name and Closing words!
We started creating this game 3 years ago. My brother and I work full time jobs so things started off slowly. We bought a serial key for indie game maker... Read more
Hey guys, we've been getting a lot of feedback about our pledge levels and a few things have come to our attention. The $35 pledge level gives 2 keys, previously... Read more
We did it!
Hey guys! We did it! We have hit our target as of early this morning. We are now looking at bringing on a new graphics artist to help bring our... Read more
Pledges have changed!
The Pledge levels have been changed, please take a look at what we have updated and let us know what you think! Thank you for all of... Read more
We need more support
Hey everyone, time is coming close to the end and we still haven't met our goal. This month on kickstarter has been awesome. We've met some amazing people and they... Read more
6 days to go and $440
Hey guys, time is running out to get this kickstarter above our goal and we are getting nervous. Any ideas out there to help get this game some more attention?... Read more
Hey everyone! We are changing the main characters name and we want your help! Head to our facebook page and cast your vote now!
We are $450 away from our... Read more
Working on New Video, Difficulty curve?
We've got some feedback that DL may be too difficult with a few cheap mobs that can win over Epic. We are working on stats balancing and trying to make... Read more
More Graphics! Bigger Levels! All because of you!
Hey guys, from our recent testing phase we have learned a lot. We have seen that the game needs to be less left-to-right and more action-adventure. I'm posting a screenshot... Read more
New pledging options!
Hey guys, on top of adding the GCW-zero/OUYA options we are also adding the option to get 2 licenses and the special edition for $35. You will have your choice... Read more
Matt is at it again! He is working hard to bring as much new graphics to the game as possible. Check out this update of Epic's standby stance down below.... Read more
Hey guys, we need your support with Greenlight! As this will be our major distribution center we need all the help we can get! Steam will have the Linux and... Read more
You guys rock!
We've had an surge of backers come on to our project today. You guys rock, thank you for spreading the word. AJ from Forte sounds has begun his work to... Read more
Super Bowl Sunday!
Hope everyone is having a great day as we all get ready to eat, drink and be merry! We've added the game to the indieDB and we... Read more
We need you guys to test Darkened Light and help find any bugs. We are only going to do this with the current demo but after our kickstarter... Read more
Alright you Linux fanboys! Take this game and give it a run through! We need you to tell us how it runs and what you think of it! Thank you... Read more
The DEMO is finally here!
Hey everyone please check out our demo!
We currently only have the windows demo available but Nate is working on the Linux version. Please leave some comments and... Read more
Forte Sounds has sent us a teaser for what is being developed for Darkened Light! Give it a listen and tell us what you think! Thank you for your support.... Read more
Slow day but still an update!
Today was a slow day for backing but we still received quite a few hits keeping us pretty popular. We are trying small advertising campaigns and getting onto a few... Read more
Background tiles and general update!
Matt has been hard at work adding more background tiles to give the levels in the game more atmosphere. So expect to see changes to any screen shots we upload... Read more
An outstanding response!
We have received great response to our game so far and have almost reached 20% which was a short term goal of ours. We have added support to Linux and... Read more
Platform, levels and support!
We have been getting a lot of users asking if we support Linux. We will be updating the list of supported platforms today. We have just reached 200 views and... Read more
Finding an audience
We are polishing off a demo of zone 1 to send out to a couple indie game reviewers so that we can get our name out there. We are now... Read more
Trying to get our project out there.
We are brainstorming ways to get our project out there on the internet and to get more hits on our project. Any thoughts anyone?
As far as game development goes... Read more