Nintendo approves Lost Decade as official developer, announcing new Wii U stretch goal!
Yes you read that right! I'm so excited I'm about to BLOW UP!!
Lost Decade Games is an official Nintendo developer
Here's the story so far: we met two fantastic Nintendo guys at last week's Casual Connect, and they've been amazing to work with. They fast-tracked our approval and are in the process of connecting us with the tools we need to investigate launching Crypt Run on Wii U.
I want this to happen so badly I'm pretty much ALL IN. But the reality of the situation is that we have an ambitious game to finish, only two devs working on it, and a very tight budget to work with. So, just like for Linux, we have to be responsible and increase the budget to support any new platform.
Determining the budget
Geoff and I have had just a few days to talk about Wii U as a stretch goal. We're taking this very seriously: we've had several hours-long conversations about it, and have had to update our decisions periodically based on new information coming in from Nintendo.
With only one week left in this campaign, we also had to move quickly! So here's our initial estimate: $13,500. That's a little less than two months of dev time for our studio. Why do we think it'll take that long? As you may know, we've got two decades of web development experience between us. Like most developers, we're terrible at estimating, but the responsible thing to do is to be conservative.
Having never worked with a video game console before (!), we'll be in brand new territory. The Nintendo Web Framework might turn out to be a magic bullet for an HTML5 game like Crypt Run, but it's also extremely likely that we'll need to touch some C/C++ to iron out issues, which is well outside of our comfort zone. Or… we might have to rewrite the game in C! We just don't know yet! Hopefully soon we'll get our hands on dev kits and we can start to answer these questions.
Wii U Backer Reward
If we meet the stretch goal, we'll be able to give out Wii U eShop codes for Crypt Run. We can give out a finite number of codes before we have to start paying for them, so there's only 100 of the $15 Wii U backer reward. However, there's an unlimited supply of Wii U copies at $20, which also includes desktop copies of Crypt Run and Lava Blade!
What if we don't make it?
Even if we don't make the Wii U stretch goal, we will continue to investigate ways to get there. For example, we might open a PayPal stream to let Nintendo fans contribute, or we'll track Humble Store purchases to help fund development. There's a Catch-22 in that we can't get you a Wii U copy until we have enough support for Wii U, but the bottom line is: we'll never get there without your help, and we have to try. We want to work with you however we can. We're of course happy to refund your money if we miss the goal. Please contact me if you'd like to discuss any of this stuff!
Nintendo fans: help us get there!
So it's a lofty goal, but YES, I think it is doable! Why? Because it's NINTENDO, people! Help us spread the word on the Interwebz. If we can tap into even a small fraction of Nintendo's rabid fan base, we'll get there easily!
Like podcasts? We'll be talking about this in-depth on tomorrow's episode of Lostcast.
-Matt, insanely excited