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A new, original, Broken Sword game by Charles Cecil. Join the adventure and help us create the best Broken Sword game ever.
A new, original, Broken Sword game by Charles Cecil. Join the adventure and help us create the best Broken Sword game ever.
14,032 backers pledged $771,560 to help bring this project to life.

Mini Update: Meet The Team - Charles Cecil

Hi guys! So the time is almost up for this Kickstarter project. This is the final opportunity to pick any additional Kickstarter-exclusive rewards. It has been the most amazing adventure for which we offer you huge thanks. Your generosity will profoundly affect how we are now able to create new games.

This final 'meet the team' introduces Charles Cecil, CEO and co-founder of Revolution.

Could you introduce yourself to us & what do you do at Revolution?
I’m Charles Cecil, Director of the Broken Sword series. I drive the creative elements of our games, in particular writing the story and designing the puzzles. We have a wonderful team and it is a great pleasure working with them all.

How did you first get into video games?
Back in 1980, I had just left school and was preparing to go to university to study Mechanical Engineering. A friend had started a small games company, Artic Computing, and asked me to write a text adventure game for the ZX81. I was blown away by the opportunities that this home computer, with one whole KB of memory, offered as a medium for entertainment and I wrote my first game Inca Curse. The game sold well, and I went on to write several more. This was a golden era for small developer/publishers – in many ways that sense of excitement has returned as independent developers like Revolution have the ability to communicate directly with their fans, and to self-publish their titles.

Tell us about your life outside Revolution?
Revolution, of course, absolutely dominates my life – how could anyone have a more exciting and stimulating job? My family is part of it too - my wife, Noirin Carmody, was one of the co-founders of Revolution. Both my children are passionate gamers: my daughter is studying Film Studies at university and my son is about to start a Computer Sciences degree with the aim of programming games. 

I love travelling and exploring, particularly when it relates to a new game. What a great excuse to really find out everything about a place - its history, drama and quirks.

I row and compete in regattas and head races on our river Ouse. In spring / summer it's glorious – partly because of the contrast to winter when, at its coldest, the river partially freezes over, ice forms around our blades and in our hair, and our fingers get chilblanes. I also used to be an enthusiastic cyclist until someone stole my bicycle!

Have you always lived in York if not, where?
No. I was born in London, but moved to the Belgian Congo when I was very young. We were caught in a very bloody rebellion – the Europeans were massacred in a town opposite ours and we had to escape quickly. My mother was about to give birth to my sister so it was all very traumatic; she has written a book, Drums on the night air, which describes our family’s escape. We eventually returned to London after time in Nigeria and Iran.

I decided to go to Manchester University, a vibrant city in the North of England. This is across from Hull, the city in which Artic Computing was based. So during this time I got to know Lancashire and Yorkshire – and decided to stay.

York is a really lovely city. It has an extraordinary history – originally the second city of Roman Britain (Constantine the Great was declared emperor in the city in AD 306), then the capital for the Vikings. Living in the city centre, I routinely walk through the Shambles, a stunning fifteenth century street in the city centre; past the Merchant Adventurers Hall, a magnificent guild hall built in 1357; and drink at the taverns frequented by Guy Fawkes (who attended York’s St Peter’s School, founded in AD 627). From my house we look up at the East Window of the majestic York Minster, the largest single expanse of medieval glass in the world, and from the office we look back at the West side. The city is on the main train line to London and Edinburgh which ensures excellent travel links. York offers a lovely mix - the best of the old and the new.

What about that film that you have been promising? What about other mediums?
We have been approached by a number of movie studios – and have been exploring ideas. But still haven’t quite got together a team / script that we would have confidence in greenlighting.
The way that various entertainment industries have come to overlap is really exciting – I do consider that Revolution has been a pioneer in this regard. Obviously we worked closely with the wonderful Dave Gibbons (Watchmen) on Beneath a Steel Sky and very much look forward to working with him again before too long. Of course we commissioned Barrington Pheloung (Inspector Morse) to write the music for the first two Broken Swords. And more recently I found myself telling Ron Howard about Templars, and explaining to Harvey Weinstein why Shoalin Soccer wouldn’t work as a video game – but those are different stories. 

What are you looking forward to the most in Broken Sword: the Serpent's Curse?
I am really looking forward to working with our fans as a team – as the latest movie update hopefully shows, we really value your comments. I am really excited that some of the financial pressures have been relieved, and that we can be more ambitious – we had come under huge pressure to reduce our costs and this Kickstarter campaign has given us great confidence. We are determined to repay the generosity of our fans with an amazing new adventure which offers both familiarity of what people love, while also offering wonderful surprises. The next six months are going to be amazing. 

Comments

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    1. Missing avatar

      edocon on

      I hope that the future scenario of the game will be the height of the first game, with a lot of dialogue

    2. Missing avatar

      Juho Sorvali on

      Adding portugese subtitles shouldn`t be a very expensive task and that would add Brazil and of course Portugal (where else is it spoken by the way?) to BS5 marketing area. But then again, there are a lot more languages too that could be subtitled so I think the game designers just must draw the line somewhere. And at the moment their limit is seven languages.

    3. David Fitt on

      @Moddx: oh cool, didn't saw that! thanks! that's great then!

    4. JuanitaD-ArmikrogArmyGoat @ AGL589+$4.96 on

      @Martins - I don't think they did. Portugese isn't isted in the last minute FAQ's below (Update 24).

    5. Martins Antony on

      you wrong. they put portuguese subtitles Bruno...

    6. Missing avatar

      Bruno on

      Oh man, it´s a shame that with almost 800k Revolution will not add portuguese in the subtitles.
      That is the only thing that I´m disappointed about Broken Sword 5.
      Some people think: Oh, but you will have spanish, is like equal. But is not.
      So, we still have time =). Brazil has a great market to the games. When we have games in our language they are a huge sucess here. And I think will not be expensive to insert this in the project, right? Please, think about it Revolution!

    7. David Fitt on

      I don't want to be a moodbreaker or something but I read: "$771,560 PLEDGED"
      So I don't really understand you guys saying "congratz for reaching 800k" and stuff...

    8. Michael McCarthy on

      My heartfelt congratulations to Charles & the whole team! Waiting for April will be sweet torture but I know it'll be worth it. There's a reason these games are so loved by us fans & it's entirely to do with the artistry & skill of everyone at Revolution, past & present. Now, back to the salt mines, code monkeys! ;)

    9. JuanitaD-ArmikrogArmyGoat @ AGL589+$4.96 on

      Congratulations on reaching that 800K stretch goal, Charles and the Rev team! I've enjoyed meeting each and every one of you in these updates and in the comments (though I do mostly just lurk).

      I am looking forward to an amazing game. Realizing your wildest ambitions means realizing our wildest dreams for BS5 - it will be epic. And if you give us a few months to allow our wallets and bank accounts to recover a little, I think you can safely count on most of us to be back for a Beneath a Steel Sky 2 Kickstarter. Well done, all of you at Revolution! And well done, all of us backers!

    10. Alessandro Saiko on

      My congratulations for this huge success Charles!
      Glad to be part of it and now keep up the good work, can't wait to get my hands on the rewards and, of course, the game!

    11. Tony Q. on

      Thank you Charles!

    12. Kim D. Nguyen on

      Congrats on being funded Charles and the Revolution Team! I was surprised to see that we had the same childhood too. Me and my family grew up in Congo when it was called Zaire and we also had to flee in the late 80s/early 90s when troubles started to happen. We lived in France after that.
      Always been a huge fan of Broken Sword. Keep up the good work guys!

    13. mrfatso ~ Defender of The Goat on

      with regards to shaolin soccer, if i remember, there is a game based on that, but it was only available in chinese.

      Also, has anyone tried inazuma eleven? It's also another fantasy soccer game where everyone is able to kick fireballs, move like the wind and etc and etc.

    14. Palindrome Bob-XSF-I'm in AGL589-BG5.22
      Superbacker
      on

      @Michael: nope, in the comments Tony said all of the money pledged here and through PP goes to BS.
      ### Member of the Pinkerton Road Cavalry ###

    15. Stephen Thomas Bayley
      Superbacker
      on

      well done on being totally funded

    16. S.D. on

      Charles, I do believe that your team of elite Knight Masters and Seneschals are looking forward, eagerly, to being a part of that creative process! This is a new dawn for studio development... less design by committee, and more a benevolent dictatorship :-) Fiefdom, perhaps?

    17. Marek Tvrdy on

      I still hope for BASS2. Basically it was the only reason why I've backed BS5. Too bad it didn't reeched 1m.

    18. Augusto Breitenbach Diniz on

      Congratulations to everybody!!!! We'll be able to see BS 5 in it's full glory now. I think I'll be looking to the calendar everyday now 'till the game releases. And it's so good to hear that Revolution will be able to work without any pressure... man, this game is going to kick some major a**!!

    19. Missing avatar

      Niclas Wessblad on

      good work guys. i am so happy that we have reached over 800K. Looking forward to the best BS ever!!!!! :)

    20. Michael Bunkin on

      @Tobi -> YES :) But there is $19,000 already in the "BASS2 Greenlight Fund" :)

    21. Steven "George Stobbart" Diliberto on

      Congrats, Charles. Looking forward to seeing Pearl, Duane, the goat, and all your wildest ambitions realized for BS5. ;)

    22. Martins Antony on

      félicitations!!! we did it!!

    23. Tobi (Crusader Kickstarter pls!!) on

      @Michael -> new kickstarter for BASS2 *drool*

    24. Michael Bunkin on

      Congratulations!!! :) All stretch goals (except BASS 2) are reached :)

    25. Missing avatar

      Nikos Patsiouras on

      @Federic,the guy on the left is Tony Warriner.

    26. tarasis on

      Hopefully Barrington will be back to BS again, and BS 2 will get a score release.

    27. Hideo Kuze on

      BASS 2 with Dave Cummins!

    28. Massimo Cesario on

      BaSS 2 please, please (with Dave Gibbons!) ;-)

    29. Missing avatar

      Tom Inett on

      Time to push for 1m? ;)

    30. Benny Samuelsson on

      Won't be easy to implement those "wildest ambitions" for an april release now :) But we can always hope til then!

    31. Benny Samuelsson on

      Wow, crazy! We passed the 800.000 mark!

    32. Erik Grape ⊂ Orders aplenty on

      Can't wait! Thank you for a wonderful campaign.

    33. Federico, finally a proper end! on

      Quite a hectic youth I'd say! AND the guy on the left reminds me of Shia Lebouf :D

    34. Missing avatar

      MaddogZenon on

      Please do keep the updates coming even after KS finished :)

    35. Missing avatar

      Javier on

      Only minutes to go!
      I´ve been impressed by the quality of this campaign so even if I had seconds thought about pledging what I considered quite some cash, I looked back at the goodies and forgot about it. Kickstarter is hosting a great comeback for the best in Adventures.
      I´m loving every moment of this.

    36. Errol on

      Hello Charles,

      I'm glad this kickstarter campaign allow you to make BS5.
      As you said, the next six months are going to be amazing. Oooh yes. Amazing!
      For us too !

    37. Hannah S on

      Thanks Charles, you are a legend!
      It's kinda cool that I'm also going to the same Uni that you went to, whilest living in Yorkshire :-)

    38. Bee- Order Of The Goat $7.77 on

      Agree with all the sentiments here... can't wait to see what you come up with!

    39. LosT_SouL_VL on

      Hello Charles ;

      Thank you for Revolution's own investment into BS5 and for making the past BS series ;

      Btw the picture used in the interview reminds me of a headmaster and some of his pupils in Grange Hill.

    40. Leonard Challis - OotG on

      Charles I think everyone has said it enough times, but it won't hurt me saying it again - the incredible past month is a reflection on yourself and the fantastic team you've formed. At that and to hitting 800k, congratulations, and thank you!

    41. Hayley Morris on

      Love it. Thank you Charles. I think I speak for everyone when I say that at the end of this project and the game is released, if you release another kickstarter for beneath a steel sky 2 we will all be waiting, and hopefully as the serpants curse reaches more people on steam or where ever you sell it, you will have even more people who will come on board. It's amazing what 15000 people can achieve.

    42. Stew OotG Knight/Captain Bloodcoffee on

      I agree Shaolin Soccer wouldn't work as a game. ;)
      Thanks for taking the time to give us these "meet the Team" updates though, it's been great t read!

    43. Yohmi on

      That was very interesting indeed. Thank you for sharing so much :)
      But why making a new Broken Sword while you could do a Shaolin Soccer game !? I don't get it, Kung fu is super, Kung fu is great… :P

    44. Evgeny Belyaev on

      Nice to 'meet' you, Charles!