A new, original, Broken Sword game by Charles Cecil. Join the adventure and help us create the best Broken Sword game ever. Read more
This project was successfully funded on September 22, 2012.
Day 5 and we are overwhelmed by the response so far
We're into Day 5 and the pledges are already well over 65% of the target. We were slightly overwhelmed with messages and questions and are only now catching up - apologies if we haven't replied to you yet - please don't think that it's because we don't care.
We grabbed Charles to give a quick update. Although still cautious, with some way still to go, he did address some of the questions about possible stretch goals, if we are fortunate enough to exceed our target. But in particular we want to hear what you would want if we do go over our goal. What would you like to see in the game? What would you like more of? Locations? Characters? Puzzles? Easter Eggs? Perhaps you would like to see the game released on console? More languages? Please leave a comment on this update - we will go through them really carefully and publish a list if we get close to our target.
Many thanks to Georg, a fan who compiled and sent us a list of feedback from fans. The main comments were that most of you want the original point-and-click Broken Sword experience, with death sequence, overworld maps, and of course a colourful cast of characters! It's just was well that this totally encapsulates our vision for Broken Sword: the Serpent's Curse.
And finally, we just want to say: Thanks a bunch guys! Without you none of this would be possible. The fact that Broken Sword: the Serpent's Curse has been received with such passion and enthusiasm is incredible, and we really can't wait to deliver an amazing game for you and with you!