About this project
- from $50 upwards Beta Access, A Phone conversation between George and Nico (English), A paper craft Collection - Paris Scene, George, Nico and Goat on .PDF, Twenty one-liners from the game
- from $175 upwards Printed Design Document and Game Box Signed
- from $250 upwards 'Goat' 16GB USB memory stick
- from $500 upwards Collector's Chest (nice box to put all of the physical goodies in), Bottle Opener, An additional T-shirt
- from $1000 upwards 2 additional T-shirt (complete set)
The game will be voiced in the following languages: English, French, German, Spanish, Italian. The game will have subtitles for each of the the voiced languages, as well as Russian and Polish.
Update 1: A big thank you and a work-in-progress picture of George inside the game.
Update 2: An explanation of the 2.5D look and pictures of the art gallery in development.
Update 3: Asking you for feedback on what kind of Stretch Goals you would like to see and a big thank you.
Update 4: Announced that the game will also be voiced in Spanish and Italian, and a picture of the latest version of George's head.
Update 5: Android version added to all rewards from $25 upwards, still trying to find a solution for iOS
Update 6: Hurrah! We made it! Time for stretch goals!
Update 9: Tell us your favourite T-shirt design
Update 11: Whey hey - first Stretch Goal achieved
Update 13: Reward Showcase: Books, notebooks, and more!
Update 16: Additional rewards and top-ups
Update 17: Stretch Goal update: Your likeness in the game!Update 22: Reward Update: More goodies, new top-up, T-shirts designs
Also, check out our FAQ section for more information at the bottom of this page!
+$15 to add an additional digital copy of the game for Windows/Mac/Linux
+$30 for the Bottle Opener
+$30 to add a T-shirt (choice of 4 designs (including Order of the Goat), available in S-XXL sizes)
+$50 to add a 16GB goat-shaped USB memory stick
For instructions on how to top up, please see this update.
Please feel free to contact us if you need any help with this.
$15 - $10,000. We want to reward you for helping us finish our game, because ultimately we're making it for you.
(Please note: the imagery below is only a representation of the rewards and doesn't reflect the final product)
Broken Sword is a point and click adventure game series starring unwilling hero George Stobbart, an intrepid American lawyer, and Nico Collard, a sassy French freelance journalist. Through the series George and Nico are unwittingly drawn into sinister and terrifying conspiracies, requiring them to uncover ancient mysteries and unravel myths across the globe. Nerve, cunning and guile are essential in order to conquer these compelling adventures.
The four games in the series have won or been nominated for many awards, including:
- 4 BAFTAs (Best Adventure, Best Story, Best PC Game, Best Design)
- Best European Adventure - European Game Awards
- Best Video Game Script - Writer's Guild of Great Britain
- Pocket Gamer Gold Award - Pocket Gamer Awards
- Excellence in Writing - Game Developers Choice Awards
The games are regularly awarded exceptional review scores: for example Broken Sword: Director's Cut (iPhone) currently has a Metacritic (average) score of 91%!
When a mysterious painting is stolen during an armed raid on a Paris gallery, George and Nico are thrown by chance into the investigation together. From Paris to London and beyond, the trail becomes a race against time as dark forces from Europe's turbulent past are woken from their slumber. Broken Sword characters old and new are encountered - but who can George and Nico trust? The journey they are on reveals a conspiracy as old as the written word, whose ancient heresies will cause innocent blood to spill once more...
WELL, WE'VE GOT THE TEAM BACK TOGETHER. Charles Cecil has assembled his team - including many of the original Revolution crew. Rolf Saxon (voice of George) is brushing dust off his microphone and other former voice actors from the series are ready to roll.
THE 2D ARTISTS ARE BACK IN TOWN. Yes we are going back to our 2D roots. We've searched high and low for the best artists to translate the original charm to a contemporary adventure. We've sourced artists that have worked at Disney, Dreamworks, Nickelodeon, Universal, Aardman, Sony and 20th Century Fox. Backgrounds are drawn in 2D by experienced layout artists. Game characters are created and animated in 3D and then pre-rendered and saved as 2D frames so we can deliver ultra high quality visuals in full HD glory.
The game will be fully localised, with speech, into German and French and, we hope, other languages including Spanish and Italian.
Revolution adventures have had considerable success - but the traditional publishing model has prevented us receiving the required royalties to fund future games. With limited financial reserves we have been unable to fund our own titles and so we have not benefited from their success. Now you can help us to change this. For the first time in our history, we will be funding an original adventure game: Broken Sword - the Serpent's Curse. This will give us full creative freedom, and let us work with you. We promise to keep you up to date with all aspects of development and we will value your support.
Development of the game is going well - we hope that you like what you see. Kickstarter funding will allow us to proceed at a faster rate, and ensure the game achieves its ambitious design. Without this funding we will risk having to cut back features and delay the game's release.
Whether you are able to back this project or not, if you're a fan of the Broken Sword games then please share this with your friends so they can help make the next Broken Sword the best game yet!
THANK YOU FOR YOUR INTEREST
MEET THE TEAM UPDATES
Update 7: Mini Update: Meet The Team - Tim Robins
Update 8: Mini Update: Meet The Team - Tony Warriner
Update 10: Mini Update: Meet The Team - Nina Roussakoff
Update 12: Mini Update: Meet The Team - Joost Peters
Update 14: Mini Update: Meet The Team - Robert Megone
Update 15: Mini Update: Meet The Team - Craig Gardiner
Update 18: Mini Update: Meet The Team - Tori Davis
Update 19: Mini Update: Meet The Team - Nana Louise Nielsen
PLEASE CLICK ON THE LINKS BELOW FOR MORE INFORMATION
Shipping is free for the UK, EU, US, Canada, Norway, Switzerland, Turkey, and Iceland.
For all other locations, please add $10 to your pledge to cover additional shipping costs.
Backers will receive the game on the following three platforms: Windows, Mac, and Linux. The game will run natively on all three - no need to use emulators. Backers from $25 upwards will be able to receive an Android version.
When the game is finished, we will release it on PC, Mac, Apple iPhone/iPad, Android & Linux formats. We hope to add console versions to the list, but cannot promise this.
The game will be fully localised, including speech, into English, German, French, Spanish, Italian. We will also include English, German, French, Spanish, Italian, Russian and Polish subtitles.
All Kickstarter backers will get http://GOG.com/ codes for 'Broken Sword: The Serpent's Curse' for the PC version - and Mac from somewhere that hasn't yet been decided . We haven't yet reached an agreement with Steam, but would expect to be able to provide Steam keys for people who want them. Sorry that we can't be more specific at this time.
It is really easy to add your GOG games to Steam Library, using the following steps:
Click the Games menu, choose Add a Non-Steam Game to My Library.
Browse for games on your computer or put a check next to the game(s) you wish to add to the Library. Click Add Selected Programs
We don't know of a way to give the game on iOS to a large quantity of people at the same time. However, we are talking to Apple about it and hope to find a solution.
All backers from $25 upwards will be gifted the Android version of the game.
When we started thinking about the project, we wanted to get as close as possible to the original look and feel in HD. But HD on, for example, the iPad3 is over three times the original resolution both horizontally and vertically - 10 times as many pixels. We did experiment with an artist creating the character animations but it would simply have taken too long to create them. Our solution was to model and animate in 3D and then pre-render to get as close to 2D look as we can. The characters in the movie do not reflect the absolutely final results.
We can confirm that we are working with many of the original actors, Rolf Saxon, Emmanuel Curtil, and Alexander Schottky.
We are currently planning to give our backers a choice of S, M, L, XL and XXL.
Copies of previous games will be within 30 days after the Kickstarter finishes.
Physical rewards will be sent in April 2013.
Other rewards, such as the monthly Code Jam and the Developer Diaries will start coming your way on a regular basis, starting from 30 days after the Kickstarter finishes.
It's really simple to top up. Just go to "manage your pledge" and increase your pledge by the appropriate amount. You can top up as many times as you want with as many items as you want!
To give an example, if you're pledging $25 and you want to add a T-shirt then you select the $25 reward and add $30 to your original pledge. Now your total pledge amount equals $55 ($25 + $30 = $55). So it's pledge/reward level + top-ups = total.
Once the Kickstarter term ends, we will send out a survey to find out exactly which top-ups you want in addition to any other information we might need to send the rewards to you.
Please feel free to contact us if you need any help with this.
Silver Member ($50) + USB Goat ($50) = $100 pledge
Gold Member ($100) + USB Goat ($50) = $150 pledge
Gold Member ($100) + 2 additional T-shirts ($60) = $160 pledge
Support this project
- (30 days)