Overload Release Update
Like some of you, we at Revival have noticed that it’s almost March 2017, the announced release date of Overload. And while we're excited that March may bring spring, we're sorry to say that it won't be bringing Overload.
We're working hard on Overload and the game is looking great, but as sometimes happens, it's taking longer than expected. Our current best guess is that the single-player game will be ready in Fall 2017, with the multiplayer version to follow 4-6 months afterwards.
Since the November demo for our beta backers, we’ve added a ton of cool stuff, such as a much-improved automap, significant enhancements to Challenge Mode, new levels, more sounds and music, and new robots. We’re sure you’ll love all the new features.
We’re also working on an update of the Playable Teaser that includes all of our new features. We’ll be releasing that to the general public in a few weeks, and we hope to announce at the same time more detailed plans for the rest of the project.
We'd like to thank you for your patience and support. We're super-excited about Overload, the response from our backers, and the great feedback we've been getting. Please keep your comments coming and we'll do our very best to deliver a game everyone will love.