you can test yourself the online game prototype here:
however, i need help to hire a music and sfx composer, an english translator, some debuggers and eventually a publisher to help me give more visibility at the game when is ready to launch. So thanks in advance for all your support on reach this goal!
Risks and challenges
well my project is still a WIP, let's say it's 40% complete. so only risk could be that it could take more time than expected to release, but just considering this, I indicated that September was a date with a good safety margin compared to forecasts, because I think it should be ready by summer.Learn about accountability on Kickstarter
- (30 days)